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PhotonVision/photon-server/src/test/java/org/photonvision/vision/QuirkyCameraTest.java

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/*
* Copyright (C) 2020 Photon Vision.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.photonvision.vision;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
import java.util.HashMap;
import org.junit.jupiter.api.Assertions;
import org.junit.jupiter.api.Test;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
import org.photonvision.vision.camera.CameraQuirk;
import org.photonvision.vision.camera.QuirkyCamera;
public class QuirkyCameraTest {
@Test
public void ps3EyeTest() {
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
HashMap<CameraQuirk, Boolean> ps3EyeQuirks = new HashMap<>();
ps3EyeQuirks.put(CameraQuirk.Gain, true);
for (var q : CameraQuirk.values()) {
ps3EyeQuirks.putIfAbsent(q, false);
}
QuirkyCamera psEye = QuirkyCamera.getQuirkyCamera(0x1415, 0x2000, "psEye");
Assertions.assertEquals(psEye.quirks, ps3EyeQuirks);
}
@Test
public void quirklessCameraTest() {
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
HashMap<CameraQuirk, Boolean> noQuirks = new HashMap<>();
for (var q : CameraQuirk.values()) {
noQuirks.put(q, false);
}
QuirkyCamera quirkless = QuirkyCamera.getQuirkyCamera(1234, 888, "empty");
Assertions.assertEquals(quirkless.quirks, noQuirks);
}
}