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PhotonVision/photon-targeting/src/main/java/org/photonvision/targeting/PhotonTrackedTarget.java

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Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
/*
* Copyright (C) Photon Vision.
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.photonvision.targeting;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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import edu.wpi.first.math.geometry.Rotation2d;
import edu.wpi.first.math.geometry.Transform2d;
import edu.wpi.first.math.geometry.Translation2d;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
import java.util.Objects;
import org.photonvision.common.dataflow.structures.Packet;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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public class PhotonTrackedTarget {
public static final int PACK_SIZE_BYTES = Double.BYTES * 7;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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private double yaw;
private double pitch;
private double area;
private double skew;
private Transform2d cameraToTarget = new Transform2d();
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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public PhotonTrackedTarget() {}
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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public PhotonTrackedTarget(double yaw, double pitch, double area, double skew, Transform2d pose) {
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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this.yaw = yaw;
this.pitch = pitch;
this.area = area;
this.skew = skew;
cameraToTarget = pose;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
}
public double getYaw() {
return yaw;
}
public double getPitch() {
return pitch;
}
public double getArea() {
return area;
}
public double getSkew() {
return skew;
}
public Transform2d getCameraToTarget() {
return cameraToTarget;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
PhotonTrackedTarget that = (PhotonTrackedTarget) o;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
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return Double.compare(that.yaw, yaw) == 0
&& Double.compare(that.pitch, pitch) == 0
&& Double.compare(that.area, area) == 0
&& Objects.equals(cameraToTarget, that.cameraToTarget);
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
}
@Override
public int hashCode() {
return Objects.hash(yaw, pitch, area, cameraToTarget);
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
}
/**
* Populates the fields of this class with information from the incoming packet.
*
* @param packet The incoming packet.
* @return The incoming packet.
*/
public Packet createFromPacket(Packet packet) {
yaw = packet.decodeDouble();
pitch = packet.decodeDouble();
area = packet.decodeDouble();
skew = packet.decodeDouble();
double x = packet.decodeDouble();
double y = packet.decodeDouble();
double r = packet.decodeDouble();
cameraToTarget = new Transform2d(new Translation2d(x, y), Rotation2d.fromDegrees(r));
return packet;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
}
/**
* Populates the outgoing packet with information from the current target.
*
* @param packet The outgoing packet.
* @return The outgoing packet.
*/
public Packet populatePacket(Packet packet) {
packet.encode(yaw);
packet.encode(pitch);
packet.encode(area);
packet.encode(skew);
packet.encode(cameraToTarget.getTranslation().getX());
packet.encode(cameraToTarget.getTranslation().getY());
packet.encode(cameraToTarget.getRotation().getDegrees());
return packet;
Bootup sprint (#18) * Did some stuff * Fix gradle, start implementing mjpeg frame consumer * Did some stuff * bade changes * rename camera config to USBCameraConfiguration, add name * unrename cameraconfiguration * Add pub/sub framework * Add setResolution to mjpeg frame consumer * add NTDataConsumer * Add some totally broken hsv hacks * Start refactoring UI data * Update index.js * Commit and push, he says * Fix up some errors * Fix input tab * Fix fps * Update index.js * Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables * Change v-model to point to data() * update hsv to use mutations * Work on saving, fix hsv * Rename shouldErode/shouldDilate to erode and dilate * Hook all the tabs up to the Store * Change handleData to handlePipelineData * camera quirk redo, add ICCSub to SocketHandler * Fix some property names * Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums * change pipeline type to an int in store * Fix mutation naming * Attempt threshold fix * Update SocketHandler.java * Add truthy data sending * Start adding logging support * [UI] Add delay to slider input boxes (#1) * [UI] [Backend] potentially fix camera settings, various logging tweaks * Don't release raw input mat * add setVideoModeIndex to vision settables * Implement pipeline index in socket handler, add framework for renaming/changing pipes * (ish) get pipeline change working * Create index.html * Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused) * Refactor UI to use mutatePipeline, send pipeline results * Update NetworkConfig.java * Change double to number * Run spotless * Fix reversal of large/small comparators * Fix left/right * Fix pitch/yaw calculation bug, fix area bug * Use Vue.set instead of assignment This fixes {{ }} * Update App.vue * run spotless * Actually add pipelines and reassign indecies * Delete old pipeline configs Fixes duplication on renaming pipeline * Start working on deleting pipes * Fix camera nickname change * run spotless * Fix some test stuff * Update VisionModuleManagerTest.java * vision source manager test is still broken * Fix VisionSourceManager test * Apply spotless 2 electric boogaloo Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com> Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com> Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
}
}