2019-09-22 00:14:12 +03:00
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<template>
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2020-06-26 04:39:14 -07:00
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<div>
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<CVslider
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Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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v-model="cameraExposure"
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2022-10-21 21:12:11 -05:00
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:disabled="cameraAutoExposure"
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2020-06-26 04:39:14 -07:00
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name="Exposure"
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2020-07-13 19:34:31 -07:00
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min="0"
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max="100"
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2020-10-27 16:57:11 -05:00
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step="0.1"
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2022-10-21 21:12:11 -05:00
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tooltip="Directly controls how much light is allowed to fall onto the sensor, which affects apparent brightness"
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2020-07-13 19:34:31 -07:00
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:slider-cols="largeBox"
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Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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@input="handlePipelineData('cameraExposure')"
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@rollback="e => rollback('cameraExposure', e)"
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2020-06-26 04:39:14 -07:00
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/>
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<CVslider
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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v-model="cameraBrightness"
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2020-06-26 04:39:14 -07:00
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name="Brightness"
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2020-07-13 19:34:31 -07:00
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min="0"
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max="100"
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2020-07-31 13:50:50 -07:00
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tooltip="Controls camera postprocessing that brightens or darkens the image uniformly"
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2020-07-13 19:34:31 -07:00
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:slider-cols="largeBox"
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Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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@input="handlePipelineData('cameraBrightness')"
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@rollback="e => rollback('cameraBrightness', e)"
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2020-06-26 04:39:14 -07:00
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/>
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2022-10-09 22:41:40 -04:00
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<CVswitch
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v-model="cameraAutoExposure"
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class="pt-2"
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2022-10-21 21:12:11 -05:00
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name="Auto Exposure"
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tooltip="Enables or Disables camera automatic adjustment for current lighting conditions"
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2022-10-09 22:41:40 -04:00
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@input="handlePipelineData('cameraAutoExposure')"
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/>
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<CVslider
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v-if="cameraGain >= 0"
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v-model="cameraGain"
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2022-10-12 14:51:53 -05:00
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name="Camera Gain"
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2022-10-09 22:41:40 -04:00
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min="0"
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max="100"
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tooltip="Controls camera gain, similar to brightness"
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:slider-cols="largeBox"
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2022-10-12 14:51:53 -05:00
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@input="handlePipelineData('cameraGain')"
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@rollback="e => rollback('cameraGain', e)"
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2022-10-09 22:41:40 -04:00
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/>
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2020-06-26 04:39:14 -07:00
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<CVslider
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2022-02-28 00:45:29 -05:00
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v-if="cameraRedGain !== -1"
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v-model="cameraRedGain"
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2022-10-09 22:41:40 -04:00
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name="Red Balance"
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2020-07-13 19:34:31 -07:00
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min="0"
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max="100"
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2022-02-28 00:45:29 -05:00
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tooltip="Controls red automatic white balance gain, which affects how the camera captures colors in different conditions"
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2020-07-13 19:34:31 -07:00
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:slider-cols="largeBox"
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2022-02-28 00:45:29 -05:00
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@input="handlePipelineData('cameraRedGain')"
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@rollback="e => rollback('cameraRedGain', e)"
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/>
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<CVslider
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v-if="cameraBlueGain !== -1"
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v-model="cameraBlueGain"
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2022-10-09 22:41:40 -04:00
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name="Blue Balance"
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2022-02-28 00:45:29 -05:00
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min="0"
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max="100"
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tooltip="Controls blue automatic white balance gain, which affects how the camera captures colors in different conditions"
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:slider-cols="largeBox"
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@input="handlePipelineData('cameraBlueGain')"
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@rollback="e => rollback('cameraBlueGain', e)"
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2020-06-26 04:39:14 -07:00
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/>
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<CVselect
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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v-model="inputImageRotationMode"
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2020-06-26 04:39:14 -07:00
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name="Orientation"
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2020-07-31 13:50:50 -07:00
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tooltip="Rotates the camera stream"
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2020-06-26 04:39:14 -07:00
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:list="['Normal','90° CW','180°','90° CCW']"
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2020-07-13 19:34:31 -07:00
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:select-cols="largeBox"
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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@input="handlePipelineData('inputImageRotationMode')"
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@rollback="e => rollback('inputImageRotationMode',e)"
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2020-06-26 04:39:14 -07:00
|
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|
/>
|
|
|
|
|
<CVselect
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
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v-model="cameraVideoModeIndex"
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2020-06-26 04:39:14 -07:00
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name="Resolution"
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2020-07-31 13:50:50 -07:00
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tooltip="Resolution and FPS the camera should directly capture at"
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2020-06-26 04:39:14 -07:00
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:list="resolutionList"
|
2020-07-13 19:34:31 -07:00
|
|
|
:select-cols="largeBox"
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
@input="handlePipelineData('cameraVideoModeIndex')"
|
|
|
|
|
@rollback="e => rollback('cameraVideoModeIndex', e)"
|
2020-06-26 04:39:14 -07:00
|
|
|
/>
|
|
|
|
|
<CVselect
|
2020-07-17 20:05:03 -07:00
|
|
|
v-model="streamingFrameDivisor"
|
2020-06-26 04:39:14 -07:00
|
|
|
name="Stream Resolution"
|
2020-07-31 13:50:50 -07:00
|
|
|
tooltip="Resolution to which camera frames are downscaled for streaming to the dashboard"
|
2020-06-26 04:39:14 -07:00
|
|
|
:list="streamResolutionList"
|
2020-07-13 19:34:31 -07:00
|
|
|
:select-cols="largeBox"
|
2020-07-17 20:05:03 -07:00
|
|
|
@rollback="e => rollback('streamingFrameDivisor', e)"
|
2020-06-26 04:39:14 -07:00
|
|
|
/>
|
|
|
|
|
</div>
|
2019-09-22 00:14:12 +03:00
|
|
|
</template>
|
|
|
|
|
|
|
|
|
|
<script>
|
2020-05-25 22:46:44 +03:00
|
|
|
import CVslider from '../../components/common/cv-slider'
|
|
|
|
|
import CVselect from '../../components/common/cv-select'
|
2022-10-09 22:41:40 -04:00
|
|
|
import CVswitch from '../../components/common/cv-switch'
|
2019-10-29 23:58:06 +02:00
|
|
|
|
2020-12-08 02:34:21 -05:00
|
|
|
const unfilteredStreamDivisors = [1, 2, 4, 6];
|
|
|
|
|
|
2019-09-22 00:14:12 +03:00
|
|
|
export default {
|
|
|
|
|
name: 'Input',
|
2019-10-29 23:58:06 +02:00
|
|
|
components: {
|
2019-09-28 02:17:18 +03:00
|
|
|
CVslider,
|
|
|
|
|
CVselect,
|
2022-10-09 22:41:40 -04:00
|
|
|
CVswitch,
|
2019-09-28 02:17:18 +03:00
|
|
|
},
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
// eslint-disable-next-line vue/require-prop-types
|
2020-06-26 04:39:14 -07:00
|
|
|
props: ['value'],
|
2019-09-22 00:14:12 +03:00
|
|
|
data() {
|
2020-12-08 02:34:21 -05:00
|
|
|
return {
|
|
|
|
|
rawStreamDivisorIndex: 0,
|
|
|
|
|
}
|
2019-09-28 02:17:18 +03:00
|
|
|
},
|
2019-11-30 19:24:03 +02:00
|
|
|
computed: {
|
2020-07-13 19:34:31 -07:00
|
|
|
largeBox: {
|
|
|
|
|
get() {
|
|
|
|
|
// Sliders and selectors should be fuller width if we're on screen size medium and
|
|
|
|
|
// up and either not in compact mode (because the tab will be 100% screen width),
|
|
|
|
|
// or in driver mode (where the card will also be 100% screen width).
|
|
|
|
|
return this.$vuetify.breakpoint.mdAndUp && (!this.$store.state.compactMode || this.$store.getters.isDriverMode) ? 10 : 8;
|
|
|
|
|
}
|
|
|
|
|
},
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
cameraExposure: {
|
|
|
|
|
get() {
|
2020-10-27 16:57:11 -05:00
|
|
|
return parseFloat(this.$store.getters.currentPipelineSettings.cameraExposure);
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
},
|
|
|
|
|
set(val) {
|
2020-10-27 16:57:11 -05:00
|
|
|
this.$store.commit("mutatePipeline", {"cameraExposure": parseFloat(val)});
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
}
|
|
|
|
|
},
|
2022-10-09 22:41:40 -04:00
|
|
|
cameraAutoExposure: {
|
|
|
|
|
get() {
|
|
|
|
|
return this.$store.getters.currentPipelineSettings.cameraAutoExposure;
|
|
|
|
|
},
|
|
|
|
|
set(val) {
|
|
|
|
|
this.$store.commit("mutatePipeline", {"cameraAutoExposure": val});
|
|
|
|
|
}
|
|
|
|
|
},
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
cameraBrightness: {
|
|
|
|
|
get() {
|
|
|
|
|
return parseInt(this.$store.getters.currentPipelineSettings.cameraBrightness)
|
|
|
|
|
},
|
|
|
|
|
set(val) {
|
|
|
|
|
this.$store.commit("mutatePipeline", {"cameraBrightness": parseInt(val)});
|
|
|
|
|
}
|
|
|
|
|
},
|
2022-10-12 14:51:53 -05:00
|
|
|
cameraGain: {
|
|
|
|
|
get() {
|
|
|
|
|
return parseInt(this.$store.getters.currentPipelineSettings.cameraGain)
|
|
|
|
|
},
|
|
|
|
|
set(val) {
|
|
|
|
|
this.$store.commit("mutatePipeline", {"cameraGain": parseInt(val)});
|
|
|
|
|
}
|
|
|
|
|
},
|
2022-02-28 00:45:29 -05:00
|
|
|
cameraRedGain: {
|
|
|
|
|
get() {
|
|
|
|
|
return parseInt(this.$store.getters.currentPipelineSettings.cameraRedGain)
|
|
|
|
|
},
|
|
|
|
|
set(val) {
|
|
|
|
|
this.$store.commit("mutatePipeline", {"cameraRedGain": parseInt(val)});
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
cameraBlueGain: {
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
get() {
|
2022-02-28 00:45:29 -05:00
|
|
|
return parseInt(this.$store.getters.currentPipelineSettings.cameraBlueGain)
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
},
|
|
|
|
|
set(val) {
|
2022-02-28 00:45:29 -05:00
|
|
|
this.$store.commit("mutatePipeline", {"cameraBlueGain": parseInt(val)});
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
inputImageRotationMode: {
|
|
|
|
|
get() {
|
|
|
|
|
return this.$store.getters.currentPipelineSettings.inputImageRotationMode
|
|
|
|
|
},
|
|
|
|
|
set(val) {
|
|
|
|
|
this.$store.commit("mutatePipeline", {"inputImageRotationMode": val});
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
cameraVideoModeIndex: {
|
|
|
|
|
get() {
|
2020-12-08 02:34:21 -05:00
|
|
|
return this.$store.getters.currentPipelineSettings.cameraVideoModeIndex;
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
},
|
|
|
|
|
set(val) {
|
|
|
|
|
this.$store.commit("mutatePipeline", {"cameraVideoModeIndex": val});
|
2020-12-08 02:34:21 -05:00
|
|
|
|
|
|
|
|
this.handlePipelineUpdate("streamingFrameDivisor", this.getNumSkippedStreamDivisors());
|
|
|
|
|
this.rawStreamDivisorIndex = 0;
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
}
|
|
|
|
|
},
|
2020-07-17 20:05:03 -07:00
|
|
|
streamingFrameDivisor: {
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
get() {
|
2020-12-08 02:34:21 -05:00
|
|
|
return this.rawStreamDivisorIndex;
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
},
|
|
|
|
|
set(val) {
|
2020-12-08 02:34:21 -05:00
|
|
|
this.rawStreamDivisorIndex = val;
|
|
|
|
|
this.handlePipelineUpdate("streamingFrameDivisor", this.getNumSkippedStreamDivisors() + val);
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
|
2019-11-30 19:24:03 +02:00
|
|
|
resolutionList: {
|
|
|
|
|
get() {
|
|
|
|
|
let tmp_list = [];
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
for (let i of this.$store.getters.videoFormatList) {
|
2019-11-30 19:24:03 +02:00
|
|
|
tmp_list.push(`${i['width']} X ${i['height']} at ${i['fps']} FPS, ${i['pixelFormat']}`)
|
|
|
|
|
}
|
|
|
|
|
return tmp_list;
|
|
|
|
|
}
|
|
|
|
|
},
|
Bootup sprint (#18)
* Did some stuff
* Fix gradle, start implementing mjpeg frame consumer
* Did some stuff
* bade changes
* rename camera config to USBCameraConfiguration, add name
* unrename cameraconfiguration
* Add pub/sub framework
* Add setResolution to mjpeg frame consumer
* add NTDataConsumer
* Add some totally broken hsv hacks
* Start refactoring UI data
* Update index.js
* Commit and push, he says
* Fix up some errors
* Fix input tab
* Fix fps
* Update index.js
* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables
* Change v-model to point to data()
* update hsv to use mutations
* Work on saving, fix hsv
* Rename shouldErode/shouldDilate to erode and dilate
* Hook all the tabs up to the Store
* Change handleData to handlePipelineData
* camera quirk redo, add ICCSub to SocketHandler
* Fix some property names
* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums
* change pipeline type to an int in store
* Fix mutation naming
* Attempt threshold fix
* Update SocketHandler.java
* Add truthy data sending
* Start adding logging support
* [UI] Add delay to slider input boxes (#1)
* [UI] [Backend] potentially fix camera settings, various logging tweaks
* Don't release raw input mat
* add setVideoModeIndex to vision settables
* Implement pipeline index in socket handler, add framework for renaming/changing pipes
* (ish) get pipeline change working
* Create index.html
* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)
* Refactor UI to use mutatePipeline, send pipeline results
* Update NetworkConfig.java
* Change double to number
* Run spotless
* Fix reversal of large/small comparators
* Fix left/right
* Fix pitch/yaw calculation bug, fix area bug
* Use Vue.set instead of assignment
This fixes {{ }}
* Update App.vue
* run spotless
* Actually add pipelines and reassign indecies
* Delete old pipeline configs
Fixes duplication on renaming pipeline
* Start working on deleting pipes
* Fix camera nickname change
* run spotless
* Fix some test stuff
* Update VisionModuleManagerTest.java
* vision source manager test is still broken
* Fix VisionSourceManager test
* Apply spotless 2 electric boogaloo
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
2020-07-07 01:01:58 -07:00
|
|
|
|
2019-11-30 19:24:03 +02:00
|
|
|
streamResolutionList: {
|
|
|
|
|
get() {
|
2020-12-08 02:34:21 -05:00
|
|
|
const cam_res = this.$store.getters.videoFormatList[
|
|
|
|
|
this.$store.getters.currentCameraSettings.currentPipelineSettings.cameraVideoModeIndex];
|
2020-01-22 14:53:11 -05:00
|
|
|
let tmp_list = [];
|
2020-12-08 02:34:21 -05:00
|
|
|
for (const x of this.getRawStreamDivisors()) {
|
V2.1 (#37)
* Toggle mode
* RangeSlider able to be disabled
* Added another window from the press of the button
* removed warning
* Major changes to colorpicker page
* Major changes to threshold tab
* fix for BGR not RGB
* Reverted changes of colorpicker.vue
* Updated Readme.md
Mainly Development Setup
* Update readme
small changes
* updated readme.md
Authors credit update
* updated readme.md
added usb camera to hardware
* Updated UI readme
added nodejs installation and explanation
* Unit test vision (and implement networktable sending)
* finished color picker in the ui
* bugfix for correct tab
* cleanup and commenting
* Reveted changes to range slider
* bug fix for color picker
* Pipeline mat copy fix
* Added crosshair pipe
* compilation fix
* removed unsued comment
* moved calibration stuff to static class under 2d pipeline settings
* Added debug print commented
* Reverted subclass "Calibration"
Fixed bug where single point calibration causes crash when no target is found
* disable dual point crosshair for now
* Proper no target found fix, and snackbar error now showing
* Removed java fix for crash bug
* fixed problem with clear points in single point calibration
* change compatator to sqared values to make caluclation faster (no need for sqare root function)
* fixed roated camera too heigh for the UI
* Revert "fixed roated camera too heigh for the UI"
This reverts commit 50c8ecd34560ac0171b8d7497bec2e2d1d93d43f.
* fixed rotated camera too heigh for UI and corrected scalling
* updated pom to fix the camera buffer issue
* added pom variables
* Created new CaptureStaticProperties when rotating cam
* File stucture change, moved Pipeline implementation and their settings to /impl folder, refracted imports
* ignore auto created iml file
* ignore auto created iml file
* Fix lack of access problems after moving pipleline impl out of the same package
* Removed commented lines
* Fixed bug when selecting the same 90 deg rotation twice causes crosshair to move
* cleaned up single point calibration and bug fixed isBinary in driverMode
* Enum fix for the UI
* typo
* fixed Stream divisor problems see issue 19 in github issues
* fixed compilation error for test class
* Fixed problem when rotating camera with stream divisor
* Spelling + button style change
* Add speed limit to UI Updates
* Added runtime arg to fix settings permissions, and on-first-init
* Added FileHelper class to manage setting permissions for all files.
* Removed unnecessary argument
* NT can set pipeline to out on bound indexes
* bugfix in platform check
* added pipeline popup
* Round steam divisor resolution
* added regex test for camera name and pipe name
* Fix for Renaming pipeline leaves old config file #14
* Version change
* adde ( ) - and . to regex
* Replace NT timestamp with latency
* added back NT flush
* Add solvePNP, 3d tab on the UI, and some other misc bug fixes (#35)
* Rebase solvePNP on master
* added 3D tab minimap and csv reader
* More solvePNP
* Create draw pipe for pnp data
* SolvePNP piping work
* Move sorting into solvepnppipe
* Create calibration pipeline
* Update CalibrateSolvePNPPipeline.java
* add camera tilt angle
* Add calibration slider and snapshot button to 3D view
* Mirror updates in the socket handler
* add 3d calibration mode to the pipeline manager
* created calibration functions in ui and backend
* Start plumbing calibration
* Add snapshot and other handling to the RequestHandler
* added select resolution before starting calibration
* Rename solvePNPPipe to bounding box solve pnp pipe
* Update BoundingBoxSolvePNPPipe.java
* Add Mat serializer and CameraCalibrationConfig
* Begun calibration saving, fixed UI/Backend snapshot count mismatch
* Add (unplumbed) option to set checkerboard size
This will allow users to change the units their calibration is in
* Create chessboard.png
* Fix calibration NPE
* changed string serialization to a json send
* bug fixed cancellation button
* Fix spelling of snapshot in 3d.vue
* Plumb resolution change
* Set resolution during config, start on config serialization
* Update .gitignore
* Config fixes
* Start transition away from cvpipeline3d
* fix NPE on uncalibrated cameras
* clear list on fail
* Fix video mode index error
* ignore getters in camera calibration config
* Create json constructor for jsonmat
* get solvePNP mostly returning sane values
* Fix solvePNP bug and add unit test
* FIx calibration mat truncation
* added capture amount model upload and minimap data
* Standardize on meters in calibration and bounding box
* fix json out of bounds and handle null calibration more gracefully
* don't put text on calibrate image, go back to inches
* convert distance to meters
this means calibration will need to be in inches
* Actually save raw contor
* Update GroupContoursPipe.java
* Add all calibration return to camera capture
* hard code 2019 target
* bugfixed draw2d added fail calib popup, merge end and cancel
added the res index to the calib start
* Clarify error message and draw more fancy rectangles
* Cleanup memory in solvepnp
* re did minimap component
* fix npe if left/right is null
* remove references to 2d
* try-catch running the current pipeline
* Add method to find corners using the harris corner detector
* Possibly fix left/right missmatch
* Fix 3D Tab error
* FIx file permissions, mat serializer adjustments
* fixed mini map for field coordinates
* mini map changes fov
* Update SolvePNPPipe.java
* get rid of target corners
* some memory leak fixes
* fixed mini map location
* added position under minimap
* changed player fov look
* put all targets in the web send
* re did target send to ui added target tables, bugfix calibration
* fixed y position
* Add tilt angle to capture properties
* maybe fix y axis in minimap
* Add square size to onCalibrationEnding
* Possibly add square size to UI
* fix NPE with pitch
* Fix bug with sending multiple targets
* Only instantiate 3d stuff if we are in 3d mode
* Fix array list exceptions
* Fix bug in sort contors
list was truncated too early
* added download chess, tilt setting and ordinal tilt,
* added square size connection
* removed unused code
* Update pom version to 2.1-RELEASE
* Send camera calibrations to UI
* Stream pose list to a LIst
* Only stream necessary parts of the aux list entry
* Make broadcastMessage synchronized to prevent ConcurrentModificationExceptions
* added fps counter changed squaresize steps bug fixes in tables
* bugfix camera settings cam wont change
Authored-by: oriagranat9 <oriagranat9@gmail.com>
* disable pose print
* standardize on calibration in inches and add square size as a divisor
This should do the same thing as calibrating in the correct units but it doesnt like meeeeee
* updated pom for release, 3d calibration change, cosmetic changes
* WIP: 3D res filter
* bug fix in index parsing
* add good features to track point finder
* offset found corners by old tl position
* Add method to find most extreme per-quadrant points for solvePNP
* re did pipeline duplication
* Add release method to standard cv pipeline
* remove contor from tracked target
* Explicitly release all the intermediate results
* avoid creating new mats in group contors pipe
* removed mat release
* updated pom
* Actually cache the last target
We were trying to but i never hooked this part up
* Fix memory leak in sort contros pipe
* Fix memory leak in sort contors pipe
* Help more with memory usage in speckle reject and draw pipes
* minor bugfixes to the ui
* Start moving stream into vision process
Should probs move into a pipe to be idimatic
* justify bug fix
* Fix sort left/right bug
* Fix target grouping bug
* Avoid allocating a new mat in solvePNP, perf. increases in group contors pipe
* Event scripts (#36)
* Begin scripting work
* More scripting work
* Finalize scripting system
* Begin implementing script events
* Finalize script system
Co-authored-by: Banks T <btrout.dhrs@gmail.com>
Co-authored-by: OmerZ7 <zipory.omer@gmail.com>
Co-authored-by: Matt <matthew.morley.ca@gmail.com>
Co-authored-by: Banks T <btrout.dhrs@gmail.com>
2020-01-04 11:53:18 -08:00
|
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tmp_list.push(`${Math.floor(cam_res['width'] / x)} X ${Math.floor(cam_res['height'] / x)}`);
|
2019-11-30 19:24:03 +02:00
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}
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|
return tmp_list;
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}
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|
}
|
2020-06-26 04:39:14 -07:00
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},
|
2020-12-08 02:34:21 -05:00
|
|
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methods: {
|
|
|
|
|
getRawStreamDivisors() {
|
|
|
|
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// Limit stream res when GPU acceleration is enabled because we *know* that we won't be able to get smooth streams above ~640x480
|
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|
|
// It would probably be cleaner if this checked that we're on the Raspi 3 instead of checking for GPU accel status
|
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const width = this.$store.getters.videoFormatList[
|
|
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|
this.$store.getters.currentCameraSettings.currentPipelineSettings.cameraVideoModeIndex]['width'];
|
2021-12-18 12:56:52 -05:00
|
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// If GPU acceleration is enabled, the downsized width must be below 400px
|
|
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|
|
// This check should be skipped if we're currently in driver mode
|
|
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return unfilteredStreamDivisors.filter((x) => this.$store.getters.isDriverMode
|
|
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|| !this.$store.state.settings.general.gpuAcceleration || width / x < 400);
|
2020-12-08 02:34:21 -05:00
|
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},
|
|
|
|
|
getNumSkippedStreamDivisors() {
|
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|
|
return unfilteredStreamDivisors.length - this.getRawStreamDivisors().length;
|
|
|
|
|
}
|
|
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|
|
}
|
2019-09-22 00:14:12 +03:00
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|
|
}
|
|
|
|
|
</script>
|
|
|
|
|
|
|
|
|
|
<style scoped>
|
2019-10-29 23:58:06 +02:00
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2020-12-08 02:34:21 -05:00
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|
|
</style>
|