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PhotonVision/photon-client/src/components/dashboard/tabs/ThresholdTab.vue

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<script setup lang="ts">
import { useCameraSettingsStore } from "@/stores/settings/CameraSettingsStore";
import { computed, getCurrentInstance, onBeforeUnmount, onMounted } from "vue";
import PvRangeSlider from "@/components/common/pv-range-slider.vue";
import PvSwitch from "@/components/common/pv-switch.vue";
import { useStateStore } from "@/stores/StateStore";
import { ColorPicker, type HSV } from "@/lib/ColorPicker";
const averageHue = computed<number>(() => {
const isHueInverted = useCameraSettingsStore().currentPipelineSettings.hueInverted;
let val = Object.values(useCameraSettingsStore().currentPipelineSettings.hsvHue).reduce((a, b) => a + b, 0);
if (isHueInverted) val += 180;
if (val > 360) val -= 360;
return val;
});
// TODO fix pv-range-slider so that store access doesn't need to be deferred
const hsvHue = computed<[number, number]>({
get: () => Object.values(useCameraSettingsStore().currentPipelineSettings.hsvHue) as [number, number],
set: (v) => (useCameraSettingsStore().currentPipelineSettings.hsvHue = v)
});
const hsvSaturation = computed<[number, number]>({
get: () => Object.values(useCameraSettingsStore().currentPipelineSettings.hsvSaturation) as [number, number],
set: (v) => (useCameraSettingsStore().currentPipelineSettings.hsvSaturation = v)
});
const hsvValue = computed<[number, number]>({
get: () => Object.values(useCameraSettingsStore().currentPipelineSettings.hsvValue) as [number, number],
set: (v) => (useCameraSettingsStore().currentPipelineSettings.hsvValue = v)
});
let selectedEventMode: 0 | 1 | 2 | 3 = 0;
const handleStreamClick = (event: MouseEvent) => {
if (!useStateStore().colorPickingMode || selectedEventMode === 0) return;
const cameraStream = document.getElementById("input-camera-stream");
if (cameraStream === null) return;
const canvas = document.createElement("canvas");
canvas.width = cameraStream.clientWidth;
canvas.height = cameraStream.clientHeight;
// Get the (x, y) position of the click with (0, 0) in the top left corner
const rect = cameraStream.getBoundingClientRect();
const x = Math.round(((event.clientX - rect.left) / rect.width) * cameraStream.clientWidth);
const y = Math.round(((event.clientY - rect.top) / rect.height) * cameraStream.clientHeight);
const context = canvas.getContext("2d");
if (context === null) return;
context.drawImage(cameraStream as CanvasImageSource, 0, 0, cameraStream.clientWidth, cameraStream.clientHeight);
const colorPicker = new ColorPicker(context.getImageData(x, y, 1, 1).data);
// Calculate HSV values based on the mode
let selectedHSVData: [HSV, HSV] = [
[0, 0, 0],
[0, 0, 0]
];
if (selectedEventMode === 1) {
selectedHSVData = colorPicker.selectedColorRange();
} else {
const currentHue = Object.values(useCameraSettingsStore().currentPipelineSettings.hsvHue);
const currentSaturation = Object.values(useCameraSettingsStore().currentPipelineSettings.hsvSaturation);
const currentValue = Object.values(useCameraSettingsStore().currentPipelineSettings.hsvValue);
const currentData: [HSV, HSV] = [
[currentHue[0], currentSaturation[0], currentValue[0]],
[currentHue[1], currentSaturation[1], currentValue[1]]
];
if (selectedEventMode === 2) {
selectedHSVData = colorPicker.expandColorRange(currentData);
} else if (selectedEventMode === 3) {
selectedHSVData = colorPicker.shrinkColorRange(currentData);
}
}
// Update the store and backend with the new HSV values
useCameraSettingsStore().changeCurrentPipelineSetting(
{
hsvHue: [selectedHSVData[0][0], selectedHSVData[1][0]],
hsvSaturation: [selectedHSVData[0][1], selectedHSVData[1][1]],
hsvValue: [selectedHSVData[0][2], selectedHSVData[1][2]]
},
true
);
disableColorPicking();
};
// Put some default values in case color picking was enabled before the enableColorPicking method is called
let inputShowing = true;
let outputShowing = false;
const enableColorPicking = (mode: 1 | 2 | 3) => {
useStateStore().colorPickingMode = true;
inputShowing = useCameraSettingsStore().currentPipelineSettings.inputShouldShow;
outputShowing = useCameraSettingsStore().currentPipelineSettings.outputShouldShow;
useCameraSettingsStore().changeCurrentPipelineSetting(
{ outputShouldDraw: false, inputShouldShow: true, outputShouldShow: false },
true
);
selectedEventMode = mode;
};
const disableColorPicking = () => {
useStateStore().colorPickingMode = false;
useCameraSettingsStore().changeCurrentPipelineSetting(
{ outputShouldDraw: true, inputShouldShow: inputShowing, outputShouldShow: outputShowing },
true
);
selectedEventMode = 0;
};
onMounted(() => {
const cameraStream = document.getElementById("input-camera-stream");
if (cameraStream === null) return;
cameraStream.addEventListener("click", handleStreamClick);
});
onBeforeUnmount(() => {
const cameraStream = document.getElementById("input-camera-stream");
if (cameraStream === null) return;
cameraStream.removeEventListener("click", handleStreamClick);
});
const interactiveCols = computed(() =>
(getCurrentInstance()?.proxy.$vuetify.breakpoint.mdAndDown || false) &&
(!useStateStore().sidebarFolded || useCameraSettingsStore().isDriverMode)
? 9
: 8
);
</script>
<template>
<div class="threshold-modifiers" :style="{ '--averageHue': averageHue }">
<pv-range-slider
id="hue-slider"
v-model="hsvHue"
:class="useCameraSettingsStore().currentPipelineSettings.hueInverted ? 'inverted-slider' : 'normal-slider'"
label="Hue"
tooltip="Describes color"
:min="0"
:max="180"
:slider-cols="interactiveCols"
:inverted="useCameraSettingsStore().currentPipelineSettings.hueInverted"
@input="(value) => useCameraSettingsStore().changeCurrentPipelineSetting({ hsvHue: value }, false)"
/>
<pv-range-slider
id="sat-slider"
v-model="hsvSaturation"
class="normal-slider"
label="Saturation"
tooltip="Describes colorfulness; the smaller this value the 'whiter' the color becomes"
:min="0"
:max="255"
:slider-cols="interactiveCols"
@input="(value) => useCameraSettingsStore().changeCurrentPipelineSetting({ hsvSaturation: value }, false)"
/>
<pv-range-slider
id="value-slider"
v-model="hsvValue"
class="normal-slider"
label="Value"
tooltip="Describes lightness; the smaller this value the 'blacker' the color becomes"
:min="0"
:max="255"
:slider-cols="interactiveCols"
@input="(value) => useCameraSettingsStore().changeCurrentPipelineSetting({ hsvValue: value }, false)"
/>
<pv-switch
v-model="useCameraSettingsStore().currentPipelineSettings.hueInverted"
label="Invert Hue"
:switch-cols="interactiveCols"
tooltip="Selects the hue range outside of the hue slider bounds instead of inside"
@input="(value) => useCameraSettingsStore().changeCurrentPipelineSetting({ hueInverted: value }, false)"
/>
<div>
General UI Refinements (#1678) Does the following: - Adjusts the shade of red buttons and banners to increase readability and reduce eye strain ![image](https://github.com/user-attachments/assets/7f741a9e-dc1e-4394-b87d-580e189245b1) ![image](https://github.com/user-attachments/assets/b23202f1-4cf6-46c1-aca5-2455a09259cd) - Cleans up factory reset and camera deletion modals ![image](https://github.com/user-attachments/assets/e6564732-d578-43da-bc83-729ec6fdbc5e) ![image](https://github.com/user-attachments/assets/9c5a1cba-f4fd-47ea-811c-abbabe5fa3a4) - Removes matchCamerasOnlyByPath as it is no longer used and throws errors in the console ![image](https://github.com/user-attachments/assets/77043993-26a2-4de4-8e98-702e7f285dc6) - Limits the criteria to flag a camera mismatch in Camera Matching to only what is necessary based on camera type and highlights differences in table properties (testing on this is appreciated) ![image](https://github.com/user-attachments/assets/cfbd96c1-09dd-414a-8177-693fc054b26f) - Only displays both saved vs. current info in camera matching if there is a difference between the two ![image](https://github.com/user-attachments/assets/6223ffc8-4cff-464f-8b54-720c3222a5d5) - Some general code cleanup (reduced unnecessary padding/margin/row-col statements, style="display:flex;" -> class="d-flex", etc. - Moves Compact Mode button to the bottom away from all the menu items (cleaner imo, open to thoughts) - Establishes a general spacing format for cards and pages and applies this to existing cards and pages to create a consistent look and feel to the UI (e.g. keeping things in line and less erratic spacing/placement of UI elements) ![image](https://github.com/user-attachments/assets/1ab0ca4b-303e-436d-97b3-da72d46c4fcb) ![image](https://github.com/user-attachments/assets/82ba9e53-f854-4309-bc00-7b5d0bad58b7) ![image](https://github.com/user-attachments/assets/18aa6ca4-e6fa-4125-8a0a-e6a007a0337d) ![image](https://github.com/user-attachments/assets/77043993-26a2-4de4-8e98-702e7f285dc6) - Delete protection for camera matching modules - Anti-backend-spam for activate/deactivate/delete modules to hopefully prevent any odd behavior from button spamming - Enforces a common camera stream size on camera matching view (NEEDS MORE TESTING) ![image](https://github.com/user-attachments/assets/9032783d-1edf-4c6e-ba7b-00e5f20280df) https://private-user-images.githubusercontent.com/29715865/400783758-dc99c151-b8a7-4367-a173-74c2fc5b2666.mp4?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzYyNTc3NzEsIm5iZiI6MTczNjI1NzQ3MSwicGF0aCI6Ii8yOTcxNTg2NS80MDA3ODM3NTgtZGM5OWMxNTEtYjhhNy00MzY3LWExNzMtNzRjMmZjNWIyNjY2Lm1wND9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAxMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMTA3VDEzNDQzMVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWMwOWM1MDc2ZTVlOWZhM2MxYjAwZjAyZTc2MTYyZTk1ZTVmOGFhZmVkMzlmODRlZTk1ODVlOTk2ZGQzZmM0Y2EmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.ovtRnObwbkEfljr9d5fqaory0nH91LWJSSkmrUUe_4Y
2025-01-07 08:45:39 -05:00
<div class="white--text pt-3">Color Picker</div>
<div class="d-flex pt-3">
<template v-if="!useStateStore().colorPickingMode">
General UI Refinements (#1678) Does the following: - Adjusts the shade of red buttons and banners to increase readability and reduce eye strain ![image](https://github.com/user-attachments/assets/7f741a9e-dc1e-4394-b87d-580e189245b1) ![image](https://github.com/user-attachments/assets/b23202f1-4cf6-46c1-aca5-2455a09259cd) - Cleans up factory reset and camera deletion modals ![image](https://github.com/user-attachments/assets/e6564732-d578-43da-bc83-729ec6fdbc5e) ![image](https://github.com/user-attachments/assets/9c5a1cba-f4fd-47ea-811c-abbabe5fa3a4) - Removes matchCamerasOnlyByPath as it is no longer used and throws errors in the console ![image](https://github.com/user-attachments/assets/77043993-26a2-4de4-8e98-702e7f285dc6) - Limits the criteria to flag a camera mismatch in Camera Matching to only what is necessary based on camera type and highlights differences in table properties (testing on this is appreciated) ![image](https://github.com/user-attachments/assets/cfbd96c1-09dd-414a-8177-693fc054b26f) - Only displays both saved vs. current info in camera matching if there is a difference between the two ![image](https://github.com/user-attachments/assets/6223ffc8-4cff-464f-8b54-720c3222a5d5) - Some general code cleanup (reduced unnecessary padding/margin/row-col statements, style="display:flex;" -> class="d-flex", etc. - Moves Compact Mode button to the bottom away from all the menu items (cleaner imo, open to thoughts) - Establishes a general spacing format for cards and pages and applies this to existing cards and pages to create a consistent look and feel to the UI (e.g. keeping things in line and less erratic spacing/placement of UI elements) ![image](https://github.com/user-attachments/assets/1ab0ca4b-303e-436d-97b3-da72d46c4fcb) ![image](https://github.com/user-attachments/assets/82ba9e53-f854-4309-bc00-7b5d0bad58b7) ![image](https://github.com/user-attachments/assets/18aa6ca4-e6fa-4125-8a0a-e6a007a0337d) ![image](https://github.com/user-attachments/assets/77043993-26a2-4de4-8e98-702e7f285dc6) - Delete protection for camera matching modules - Anti-backend-spam for activate/deactivate/delete modules to hopefully prevent any odd behavior from button spamming - Enforces a common camera stream size on camera matching view (NEEDS MORE TESTING) ![image](https://github.com/user-attachments/assets/9032783d-1edf-4c6e-ba7b-00e5f20280df) https://private-user-images.githubusercontent.com/29715865/400783758-dc99c151-b8a7-4367-a173-74c2fc5b2666.mp4?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzYyNTc3NzEsIm5iZiI6MTczNjI1NzQ3MSwicGF0aCI6Ii8yOTcxNTg2NS80MDA3ODM3NTgtZGM5OWMxNTEtYjhhNy00MzY3LWExNzMtNzRjMmZjNWIyNjY2Lm1wND9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAxMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMTA3VDEzNDQzMVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWMwOWM1MDc2ZTVlOWZhM2MxYjAwZjAyZTc2MTYyZTk1ZTVmOGFhZmVkMzlmODRlZTk1ODVlOTk2ZGQzZmM0Y2EmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.ovtRnObwbkEfljr9d5fqaory0nH91LWJSSkmrUUe_4Y
2025-01-07 08:45:39 -05:00
<v-col cols="4" class="pl-0 pr-2">
<v-btn
small
block
color="accent"
class="black--text"
@click="enableColorPicking(useCameraSettingsStore().currentPipelineSettings.hueInverted ? 2 : 3)"
>
<v-icon left> mdi-minus </v-icon>
Shrink Range
</v-btn>
</v-col>
<v-col cols="4" class="pl-0 pr-0">
<v-btn color="accent" class="black--text" small block @click="enableColorPicking(1)">
<v-icon left> mdi-plus-minus </v-icon>
{{ useCameraSettingsStore().currentPipelineSettings.hueInverted ? "Exclude" : "Set to" }} Average
</v-btn>
</v-col>
<v-col cols="4" class="pl-2 pr-0">
<v-btn
small
block
color="accent"
class="black--text"
@click="enableColorPicking(useCameraSettingsStore().currentPipelineSettings.hueInverted ? 3 : 2)"
>
<v-icon left> mdi-plus </v-icon>
Expand Range
</v-btn>
</v-col>
</template>
<template v-else>
<v-card-text class="pa-0 pt-3 pb-3">
<v-btn block color="accent" class="black--text" small @click="disableColorPicking"> Cancel </v-btn>
</v-card-text>
</template>
General UI Refinements (#1678) Does the following: - Adjusts the shade of red buttons and banners to increase readability and reduce eye strain ![image](https://github.com/user-attachments/assets/7f741a9e-dc1e-4394-b87d-580e189245b1) ![image](https://github.com/user-attachments/assets/b23202f1-4cf6-46c1-aca5-2455a09259cd) - Cleans up factory reset and camera deletion modals ![image](https://github.com/user-attachments/assets/e6564732-d578-43da-bc83-729ec6fdbc5e) ![image](https://github.com/user-attachments/assets/9c5a1cba-f4fd-47ea-811c-abbabe5fa3a4) - Removes matchCamerasOnlyByPath as it is no longer used and throws errors in the console ![image](https://github.com/user-attachments/assets/77043993-26a2-4de4-8e98-702e7f285dc6) - Limits the criteria to flag a camera mismatch in Camera Matching to only what is necessary based on camera type and highlights differences in table properties (testing on this is appreciated) ![image](https://github.com/user-attachments/assets/cfbd96c1-09dd-414a-8177-693fc054b26f) - Only displays both saved vs. current info in camera matching if there is a difference between the two ![image](https://github.com/user-attachments/assets/6223ffc8-4cff-464f-8b54-720c3222a5d5) - Some general code cleanup (reduced unnecessary padding/margin/row-col statements, style="display:flex;" -> class="d-flex", etc. - Moves Compact Mode button to the bottom away from all the menu items (cleaner imo, open to thoughts) - Establishes a general spacing format for cards and pages and applies this to existing cards and pages to create a consistent look and feel to the UI (e.g. keeping things in line and less erratic spacing/placement of UI elements) ![image](https://github.com/user-attachments/assets/1ab0ca4b-303e-436d-97b3-da72d46c4fcb) ![image](https://github.com/user-attachments/assets/82ba9e53-f854-4309-bc00-7b5d0bad58b7) ![image](https://github.com/user-attachments/assets/18aa6ca4-e6fa-4125-8a0a-e6a007a0337d) ![image](https://github.com/user-attachments/assets/77043993-26a2-4de4-8e98-702e7f285dc6) - Delete protection for camera matching modules - Anti-backend-spam for activate/deactivate/delete modules to hopefully prevent any odd behavior from button spamming - Enforces a common camera stream size on camera matching view (NEEDS MORE TESTING) ![image](https://github.com/user-attachments/assets/9032783d-1edf-4c6e-ba7b-00e5f20280df) https://private-user-images.githubusercontent.com/29715865/400783758-dc99c151-b8a7-4367-a173-74c2fc5b2666.mp4?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzYyNTc3NzEsIm5iZiI6MTczNjI1NzQ3MSwicGF0aCI6Ii8yOTcxNTg2NS80MDA3ODM3NTgtZGM5OWMxNTEtYjhhNy00MzY3LWExNzMtNzRjMmZjNWIyNjY2Lm1wND9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAxMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMTA3VDEzNDQzMVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWMwOWM1MDc2ZTVlOWZhM2MxYjAwZjAyZTc2MTYyZTk1ZTVmOGFhZmVkMzlmODRlZTk1ODVlOTk2ZGQzZmM0Y2EmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.ovtRnObwbkEfljr9d5fqaory0nH91LWJSSkmrUUe_4Y
2025-01-07 08:45:39 -05:00
</div>
</div>
</div>
</template>
<style scoped lang="css">
.threshold-modifiers {
--averageHue: 0;
}
#hue-slider >>> .v-slider {
background: linear-gradient(to right, #f00 0%, #ff0 17%, #0f0 33%, #0ff 50%, #00f 67%, #f0f 83%, #f00 100%);
border-radius: 10px;
/* prettier-ignore */
box-shadow: 0 0 5px #333, inset 0 0 3px #333;
}
#sat-slider >>> .v-slider {
background: linear-gradient(to right, #fff 0%, hsl(var(--averageHue), 100%, 50%) 100%);
border-radius: 10px;
/* prettier-ignore */
box-shadow: 0 0 5px #333, inset 0 0 3px #333;
}
#value-slider >>> .v-slider {
background: linear-gradient(to right, #000 0%, hsl(var(--averageHue), 100%, 50%) 100%);
border-radius: 10px;
/* prettier-ignore */
box-shadow: 0 0 5px #333, inset 0 0 3px #333;
}
>>> .v-slider__thumb {
outline: black solid thin;
}
.normal-slider >>> .v-slider__track-fill {
outline: black solid thin;
}
.inverted-slider >>> .v-slider__track-background {
outline: black solid thin;
}
</style>