mirror of
https://github.com/PhotonVision/photonvision
synced 2026-06-22 01:11:40 +00:00
149 lines
4.2 KiB
JavaScript
149 lines
4.2 KiB
JavaScript
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export class WebsocketVideoStream{
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constructor(drawDiv, streamPort, host) {
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this.drawDiv = drawDiv;
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this.image = document.getElementById(this.drawDiv);
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this.streamPort = streamPort;
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this.serverAddr = "ws://" + host + "/websocket_cameras";
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this.noStream = false;
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this.noStreamPrev = false;
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this.setNoStream();
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this.ws_connect();
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this.imgData = null;
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this.imgDataTime = -1;
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this.imgObjURL = null;
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this.frameRxCount = 0;
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requestAnimationFrame(()=>this.animationLoop());
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}
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animationLoop(){
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var now = window.performance.now();
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if((now - this.imgDataTime) > 2500 && this.imgData != null){
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//Handle websocket send timeouts by restarting
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this.setNoStream();
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this.stopStream();
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setTimeout(this.startStream.bind(this), 1000); //restart stream one second later
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} else {
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if(this.streamPort == null){
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this.setNoStream();
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} else if (this.imgData != null) {
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//From https://stackoverflow.com/questions/67507616/set-image-src-from-image-blob/67507685#67507685
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if(this.imgObjURL != null){
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URL.revokeObjectURL(this.imgObjURL)
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}
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this.imgObjURL = URL.createObjectURL(this.imgData);
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//Update the image with the new mimetype and image
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this.image.src = this.imgObjURL;
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this.noStream = false;
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} else {
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//Nothing, hold previous image while waiting for next frame
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}
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}
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requestAnimationFrame(()=>this.animationLoop());
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}
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setNoStream() {
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this.noStreamPrev = this.noStream;
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this.noStream = true;
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if(this.noStreamPrev == false && this.noStream == true){
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//One-shot background change to preserve animation
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this.image.src = require("../assets/loading.gif");
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}
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}
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startStream() {
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if(this.serverConnectionActive == true && this.streamPort > 0){
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this.ws.send(JSON.stringify({"cmd": "subscribe", "port":this.streamPort}));
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this.noStream = false;
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}
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}
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stopStream() {
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if(this.serverConnectionActive == true && this.streamPort > 0){
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this.ws.send(JSON.stringify({"cmd": "unsubscribe"}));
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this.noStream = true;
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}
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}
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setPort(streamPort){
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this.stopStream();
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this.frameRxCount = 0;
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this.streamPort = streamPort;
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this.startStream();
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}
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ws_onOpen() {
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// Set the flag allowing general server communication
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this.serverConnectionActive = true;
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console.log("Connected!");
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this.startStream();
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}
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ws_onClose(e) {
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this.setNoStream();
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//Clear flags to stop server communication
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this.ws = null;
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this.serverConnectionActive = false;
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console.log('Camera Socket is closed. Reconnect will be attempted in 0.5 second.', e.reason);
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setTimeout(this.ws_connect.bind(this), 500);
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if(!e.wasClean){
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console.error('Socket encountered error!');
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}
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}
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ws_onError(e){
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e; //prevent unused failure
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this.ws.close();
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}
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ws_onMessage(e){
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if(typeof e.data === 'string'){
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//string data from host
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//TODO - anything to receive info here? Maybe "available streams?"
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} else {
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if(e.data.size > 0){
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//binary data - a frame
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this.imgData = e.data;
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this.imgDataTime = window.performance.now();
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this.frameRxCount++;
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} else {
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//TODO - server is sending empty frames?
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}
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}
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}
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ws_connect() {
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this.ws = new WebSocket(this.serverAddr);
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this.ws.binaryType = "blob";
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this.ws.onopen = this.ws_onOpen.bind(this);
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this.ws.onmessage = this.ws_onMessage.bind(this);
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this.ws.onclose = this.ws_onClose.bind(this);
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this.ws.onerror = this.ws_onError.bind(this);
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console.log("Connecting to server " + this.serverAddr);
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}
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ws_close(){
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this.ws.close();
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}
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}
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export default {WebsocketVideoStream}
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