Upgrade spotless and shadow (#385)

Fixes Log4J vulnerability
This commit is contained in:
Tyler Veness
2022-01-10 11:56:45 -08:00
committed by GitHub
parent 43c35286f3
commit 46fa17dfd8
62 changed files with 978 additions and 978 deletions

View File

@@ -27,25 +27,25 @@ public final class PhotonUtils {
}
/**
* Algorithm from https://docs.limelightvision.io/en/latest/cs_estimating_distance.html Estimates
* range to a target using the target's elevation. This method can produce more stable results
* than SolvePNP when well tuned, if the full 6d robot pose is not required. Note that this method
* requires the camera to have 0 roll (not be skewed clockwise or CCW relative to the floor), and
* for there to exist a height differential between goal and camera. The larger this differential,
* the more accurate the distance estimate will be.
*
* <p>Units can be converted using the {@link edu.wpi.first.math.util.Units} class.
*
* @param cameraHeightMeters The physical height of the camera off the floor in meters.
* @param targetHeightMeters The physical height of the target off the floor in meters. This
* should be the height of whatever is being targeted (i.e. if the targeting region is set to
* top, this should be the height of the top of the target).
* @param cameraPitchRadians The pitch of the camera from the horizontal plane in radians.
* Positive values up.
* @param targetPitchRadians The pitch of the target in the camera's lens in radians. Positive
* values up.
* @return The estimated distance to the target in meters.
*/
* Algorithm from https://docs.limelightvision.io/en/latest/cs_estimating_distance.html Estimates
* range to a target using the target's elevation. This method can produce more stable results
* than SolvePNP when well tuned, if the full 6d robot pose is not required. Note that this method
* requires the camera to have 0 roll (not be skewed clockwise or CCW relative to the floor), and
* for there to exist a height differential between goal and camera. The larger this differential,
* the more accurate the distance estimate will be.
*
* <p>Units can be converted using the {@link edu.wpi.first.math.util.Units} class.
*
* @param cameraHeightMeters The physical height of the camera off the floor in meters.
* @param targetHeightMeters The physical height of the target off the floor in meters. This
* should be the height of whatever is being targeted (i.e. if the targeting region is set to
* top, this should be the height of the top of the target).
* @param cameraPitchRadians The pitch of the camera from the horizontal plane in radians.
* Positive values up.
* @param targetPitchRadians The pitch of the target in the camera's lens in radians. Positive
* values up.
* @return The estimated distance to the target in meters.
*/
public static double calculateDistanceToTargetMeters(
double cameraHeightMeters,
double targetHeightMeters,
@@ -56,12 +56,12 @@ public final class PhotonUtils {
}
/**
* Estimate the {@link Translation2d} of the target relative to the camera.
*
* @param targetDistanceMeters The distance to the target in meters.
* @param yaw The observed yaw of the target.
* @return The target's camera-relative translation.
*/
* Estimate the {@link Translation2d} of the target relative to the camera.
*
* @param targetDistanceMeters The distance to the target in meters.
* @param yaw The observed yaw of the target.
* @return The target's camera-relative translation.
*/
public static Translation2d estimateCameraToTargetTranslation(
double targetDistanceMeters, Rotation2d yaw) {
return new Translation2d(
@@ -69,25 +69,25 @@ public final class PhotonUtils {
}
/**
* Estimate the position of the robot in the field.
*
* @param cameraHeightMeters The physical height of the camera off the floor in meters.
* @param targetHeightMeters The physical height of the target off the floor in meters. This
* should be the height of whatever is being targeted (i.e. if the targeting region is set to
* top, this should be the height of the top of the target).
* @param cameraPitchRadians The pitch of the camera from the horizontal plane in radians.
* Positive values up.
* @param targetPitchRadians The pitch of the target in the camera's lens in radians. Positive
* values up.
* @param targetYaw The observed yaw of the target. Note that this *must* be CCW-positive, and
* Photon returns CW-positive.
* @param gyroAngle The current robot gyro angle, likely from odometry.
* @param fieldToTarget A Pose2d representing the target position in the field coordinate system.
* @param cameraToRobot The position of the robot relative to the camera. If the camera was
* mounted 3 inches behind the "origin" (usually physical center) of the robot, this would be
* Transform2d(3 inches, 0 inches, 0 degrees).
* @return The position of the robot in the field.
*/
* Estimate the position of the robot in the field.
*
* @param cameraHeightMeters The physical height of the camera off the floor in meters.
* @param targetHeightMeters The physical height of the target off the floor in meters. This
* should be the height of whatever is being targeted (i.e. if the targeting region is set to
* top, this should be the height of the top of the target).
* @param cameraPitchRadians The pitch of the camera from the horizontal plane in radians.
* Positive values up.
* @param targetPitchRadians The pitch of the target in the camera's lens in radians. Positive
* values up.
* @param targetYaw The observed yaw of the target. Note that this *must* be CCW-positive, and
* Photon returns CW-positive.
* @param gyroAngle The current robot gyro angle, likely from odometry.
* @param fieldToTarget A Pose2d representing the target position in the field coordinate system.
* @param cameraToRobot The position of the robot relative to the camera. If the camera was
* mounted 3 inches behind the "origin" (usually physical center) of the robot, this would be
* Transform2d(3 inches, 0 inches, 0 degrees).
* @return The position of the robot in the field.
*/
public static Pose2d estimateFieldToRobot(
double cameraHeightMeters,
double targetHeightMeters,
@@ -110,17 +110,17 @@ public final class PhotonUtils {
}
/**
* Estimates a {@link Transform2d} that maps the camera position to the target position, using the
* robot's gyro. Note that the gyro angle provided *must* line up with the field coordinate system
* -- that is, it should read zero degrees when pointed towards the opposing alliance station, and
* increase as the robot rotates CCW.
*
* @param cameraToTargetTranslation A Translation2d that encodes the x/y position of the target
* relative to the camera.
* @param fieldToTarget A Pose2d representing the target position in the field coordinate system.
* @param gyroAngle The current robot gyro angle, likely from odometry.
* @return A Transform2d that takes us from the camera to the target.
*/
* Estimates a {@link Transform2d} that maps the camera position to the target position, using the
* robot's gyro. Note that the gyro angle provided *must* line up with the field coordinate system
* -- that is, it should read zero degrees when pointed towards the opposing alliance station, and
* increase as the robot rotates CCW.
*
* @param cameraToTargetTranslation A Translation2d that encodes the x/y position of the target
* relative to the camera.
* @param fieldToTarget A Pose2d representing the target position in the field coordinate system.
* @param gyroAngle The current robot gyro angle, likely from odometry.
* @return A Transform2d that takes us from the camera to the target.
*/
public static Transform2d estimateCameraToTarget(
Translation2d cameraToTargetTranslation, Pose2d fieldToTarget, Rotation2d gyroAngle) {
// This pose maps our camera at the origin out to our target, in the robot
@@ -133,31 +133,31 @@ public final class PhotonUtils {
}
/**
* Estimates the pose of the robot in the field coordinate system, given the position of the
* target relative to the camera, the target relative to the field, and the robot relative to the
* camera.
*
* @param cameraToTarget The position of the target relative to the camera.
* @param fieldToTarget The position of the target in the field.
* @param cameraToRobot The position of the robot relative to the camera. If the camera was
* mounted 3 inches behind the "origin" (usually physical center) of the robot, this would be
* Transform2d(3 inches, 0 inches, 0 degrees).
* @return The position of the robot in the field.
*/
* Estimates the pose of the robot in the field coordinate system, given the position of the
* target relative to the camera, the target relative to the field, and the robot relative to the
* camera.
*
* @param cameraToTarget The position of the target relative to the camera.
* @param fieldToTarget The position of the target in the field.
* @param cameraToRobot The position of the robot relative to the camera. If the camera was
* mounted 3 inches behind the "origin" (usually physical center) of the robot, this would be
* Transform2d(3 inches, 0 inches, 0 degrees).
* @return The position of the robot in the field.
*/
public static Pose2d estimateFieldToRobot(
Transform2d cameraToTarget, Pose2d fieldToTarget, Transform2d cameraToRobot) {
return estimateFieldToCamera(cameraToTarget, fieldToTarget).transformBy(cameraToRobot);
}
/**
* Estimates the pose of the camera in the field coordinate system, given the position of the
* target relative to the camera, and the target relative to the field. This *only* tracks the
* position of the camera, not the position of the robot itself.
*
* @param cameraToTarget The position of the target relative to the camera.
* @param fieldToTarget The position of the target in the field.
* @return The position of the camera in the field.
*/
* Estimates the pose of the camera in the field coordinate system, given the position of the
* target relative to the camera, and the target relative to the field. This *only* tracks the
* position of the camera, not the position of the robot itself.
*
* @param cameraToTarget The position of the target relative to the camera.
* @param fieldToTarget The position of the target in the field.
* @return The position of the camera in the field.
*/
public static Pose2d estimateFieldToCamera(Transform2d cameraToTarget, Pose2d fieldToTarget) {
var targetToCamera = cameraToTarget.inverse();
return fieldToTarget.transformBy(targetToCamera);