Bootup sprint (#18)

* Did some stuff

* Fix gradle, start implementing mjpeg frame consumer

* Did some stuff

* bade changes

* rename camera config to USBCameraConfiguration, add name

* unrename cameraconfiguration

* Add pub/sub framework

* Add setResolution to mjpeg frame consumer

* add NTDataConsumer

* Add some totally broken hsv hacks

* Start refactoring UI data

* Update index.js

* Commit and push, he says

* Fix up some errors

* Fix input tab

* Fix fps

* Update index.js

* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables

* Change v-model to point to data()

* update hsv to use mutations

* Work on saving, fix hsv

* Rename shouldErode/shouldDilate to erode and dilate

* Hook all the tabs up to the Store

* Change handleData to handlePipelineData

* camera quirk redo, add ICCSub to SocketHandler

* Fix some property names

* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums

* change pipeline type to an int in store

* Fix mutation naming

* Attempt threshold fix

* Update SocketHandler.java

* Add truthy data sending

* Start adding logging support

* [UI] Add delay to slider input boxes (#1)

* [UI] [Backend] potentially fix camera settings, various logging tweaks

* Don't release raw input mat

* add setVideoModeIndex to vision settables

* Implement pipeline index in socket handler, add framework for renaming/changing pipes

* (ish) get pipeline change working

* Create index.html

* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)

* Refactor UI to use mutatePipeline, send pipeline results

* Update NetworkConfig.java

* Change double to number

* Run spotless

* Fix reversal of large/small comparators

* Fix left/right

* Fix pitch/yaw calculation bug, fix area bug

* Use Vue.set instead of assignment

This fixes {{ }}

* Update App.vue

* run spotless

* Actually add pipelines and reassign indecies

* Delete old pipeline configs

Fixes duplication on renaming pipeline

* Start working on deleting pipes

* Fix camera nickname change

* run spotless

* Fix some test stuff

* Update VisionModuleManagerTest.java

* vision source manager test is still broken

* Fix VisionSourceManager test

* Apply spotless 2 electric boogaloo

Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
This commit is contained in:
Matt
2020-07-07 01:01:58 -07:00
committed by GitHub
parent 01712a7396
commit 4cd2262acc
106 changed files with 3666 additions and 623 deletions

View File

@@ -52,14 +52,14 @@
<!-- camera image tabs -->
<v-tabs
v-if="($store.getters.currentPipelineIndex + 1) !== 0"
v-model="isBinaryNumber"
v-model="outputShowThresholded"
background-color="#232c37"
dark
height="48"
slider-color="#ffd843"
centered
style="padding-bottom:10px"
@change="handleInput('isBinary',$store.getters.pipeline.isBinary)"
@change="handleTruthyPipelineData('outputShowThresholded')"
>
<v-tab>Normal</v-tab>
<v-tab>Threshold</v-tab>
@@ -106,7 +106,7 @@
</thead>
<tbody>
<tr
v-for="(value, index) in $store.getters.targets"
v-for="(value, index) in $store.getters.currentPipelineResults.targets"
:key="index"
>
<td>{{ index }}</td>
@@ -165,16 +165,15 @@
return {
selectedTab: 0,
snackbar: false,
}
},
computed: {
isBinaryNumber: {
outputShowThresholded: {
get() {
return this.$store.getters.pipeline.isBinary ? 1 : 0
return this.$store.getters.currentPipelineSettings.outputShowThresholded ? 1 : 0;
},
set(value) {
this.$store.commit('isBinary', !!value);
this.$store.commit('mutatePipeline', {'outputShowThresholded': !!value});
}
},
selectedComponent: {
@@ -184,7 +183,7 @@
},
fps: {
get() {
return this.$store.state.point.fps;
return this.$store.getters.currentCameraFPS;
}
}
},