Bootup sprint (#18)

* Did some stuff

* Fix gradle, start implementing mjpeg frame consumer

* Did some stuff

* bade changes

* rename camera config to USBCameraConfiguration, add name

* unrename cameraconfiguration

* Add pub/sub framework

* Add setResolution to mjpeg frame consumer

* add NTDataConsumer

* Add some totally broken hsv hacks

* Start refactoring UI data

* Update index.js

* Commit and push, he says

* Fix up some errors

* Fix input tab

* Fix fps

* Update index.js

* Add pipeline field setting, update PipelineManager, fix nullpointers and USBCameraSettables

* Change v-model to point to data()

* update hsv to use mutations

* Work on saving, fix hsv

* Rename shouldErode/shouldDilate to erode and dilate

* Hook all the tabs up to the Store

* Change handleData to handlePipelineData

* camera quirk redo, add ICCSub to SocketHandler

* Fix some property names

* Fixed tons of naming in UI, fix backend for multi-val PSCs, fix PSC enums

* change pipeline type to an int in store

* Fix mutation naming

* Attempt threshold fix

* Update SocketHandler.java

* Add truthy data sending

* Start adding logging support

* [UI] Add delay to slider input boxes (#1)

* [UI] [Backend] potentially fix camera settings, various logging tweaks

* Don't release raw input mat

* add setVideoModeIndex to vision settables

* Implement pipeline index in socket handler, add framework for renaming/changing pipes

* (ish) get pipeline change working

* Create index.html

* Cleanups, fix pipeline index bug, fix stream res for MJPG, add dashboard stream (unused)

* Refactor UI to use mutatePipeline, send pipeline results

* Update NetworkConfig.java

* Change double to number

* Run spotless

* Fix reversal of large/small comparators

* Fix left/right

* Fix pitch/yaw calculation bug, fix area bug

* Use Vue.set instead of assignment

This fixes {{ }}

* Update App.vue

* run spotless

* Actually add pipelines and reassign indecies

* Delete old pipeline configs

Fixes duplication on renaming pipeline

* Start working on deleting pipes

* Fix camera nickname change

* run spotless

* Fix some test stuff

* Update VisionModuleManagerTest.java

* vision source manager test is still broken

* Fix VisionSourceManager test

* Apply spotless 2 electric boogaloo

Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Aaryan Agrawal <54345060+13Ducks@users.noreply.github.com>
This commit is contained in:
Matt
2020-07-07 01:01:58 -07:00
committed by GitHub
parent 01712a7396
commit 4cd2262acc
106 changed files with 3666 additions and 623 deletions

View File

@@ -1,76 +1,76 @@
<template>
<div>
<CVrangeSlider
v-model="value.hue"
name="Hue"
:min="0"
:max="180"
@input="handleData('hue')"
@rollback="e => rollback('hue',e)"
/>
<CVrangeSlider
v-model="value.saturation"
name="Saturation"
:min="0"
:max="255"
@input="handleData('saturation')"
@rollback="e => rollback('saturation',e)"
/>
<CVrangeSlider
v-model="value.value"
name="Value"
:min="0"
:max="255"
@input="handleData('value')"
@rollback="e => rollback('value',e)"
/>
<v-divider
color="black"
style="margin-top: 5px"
/>
<v-row justify="center">
<v-btn
style="margin: 20px;"
color="#ffd843"
small
@click="setFunction(1)"
>
<v-icon>colorize</v-icon>
Eye drop
</v-btn>
<v-btn
style="margin: 20px;"
color="#ffd843"
small
@click="setFunction(2)"
>
<v-icon>add</v-icon>
Expand Selection
</v-btn>
<v-btn
style="margin: 20px;"
color="#ffd843"
small
@click="setFunction(3)"
>
<v-icon>remove</v-icon>
Shrink Selection
</v-btn>
</v-row>
<v-divider color="black" />
<CVswitch
v-model="value.erode"
name="Erode"
@input="handleData('erode')"
@rollback="e => rollback('erode',e)"
/>
<CVswitch
v-model="value.dilate"
name="Dilate"
@input="handleData('dilate')"
@rollback="e => rollback('dilate',e)"
/>
</div>
<div>
<CVrangeSlider
v-model="hsvHue"
name="Hue"
:min="0"
:max="180"
@input="handlePipelineData('hsvHue')"
@rollback="e => rollback('hue',e)"
/>
<CVrangeSlider
v-model="hsvSaturation"
name="Saturation"
:min="0"
:max="255"
@input="handlePipelineData('hsvSaturation')"
@rollback="e => rollback('saturation',e)"
/>
<CVrangeSlider
v-model="hsvValue"
name="Value"
:min="0"
:max="255"
@input="handlePipelineData('hsvValue')"
@rollback="e => rollback('value',e)"
/>
<v-divider
color="black"
style="margin-top: 5px"
/>
<v-row justify="center">
<v-btn
style="margin: 20px;"
color="#ffd843"
small
@click="setFunction(1)"
>
<v-icon>colorize</v-icon>
Eye drop
</v-btn>
<v-btn
style="margin: 20px;"
color="#ffd843"
small
@click="setFunction(2)"
>
<v-icon>add</v-icon>
Expand Selection
</v-btn>
<v-btn
style="margin: 20px;"
color="#ffd843"
small
@click="setFunction(3)"
>
<v-icon>remove</v-icon>
Shrink Selection
</v-btn>
</v-row>
<v-divider color="black"/>
<CVswitch
v-model="erode"
name="Erode"
@input="handlePipelineData('erode')"
@rollback="e => rollback('erode',e)"
/>
<CVswitch
v-model="dilate"
name="Dilate"
@input="handlePipelineData('dilate')"
@rollback="e => rollback('dilate',e)"
/>
</div>
</template>
<script>
@@ -83,28 +83,56 @@
CVrangeSlider,
CVswitch
},
// eslint-disable-next-line vue/require-prop-types
props: ['value'],
data() {
return {
currentFunction: undefined,
colorPicker: undefined,
currentBinaryState: 0
showThresholdState: 0
}
},
computed: {
pipeline: {
hsvHue: {
get() {
return this.$store.state.pipeline;
}
},
driverState: {
get() {
return this.$store.state.driverMode;
return this.$store.getters.currentPipelineSettings.hsvHue
},
set(val) {
this.$store.commit("driverMode", val);
this.$store.commit("mutatePipeline", {"hsvHue": val})
}
}
},
hsvSaturation: {
get() {
return this.$store.getters.currentPipelineSettings.hsvSaturation
},
set(val) {
this.$store.commit("mutatePipeline", {"hsvSaturation": val})
}
},
hsvValue: {
get() {
return this.$store.getters.currentPipelineSettings.hsvValue
},
set(val) {
this.$store.commit("mutatePipeline", {"hsvValue": val})
}
},
erode: {
get() {
return this.$store.getters.currentPipelineSettings.erode
},
set(val) {
this.$store.commit("mutatePipeline", {"erode": val});
}
},
dilate: {
get() {
return this.$store.getters.currentPipelineSettings.dilate
},
set(val) {
this.$store.commit("mutatePipeline", {"dilate": val});
}
},
},
mounted: function () {
const self = this;
@@ -119,25 +147,24 @@
let hsvArray = this.colorPicker.colorPickerClick(event, this.currentFunction,
[[this.value.hue[0], this.value.saturation[0], this.value.value[0]], [this.value.hue[1], this.value.saturation[1], this.value.value[1]]]);
this.currentFunction = undefined;
this.value.hue = [hsvArray[0][0], hsvArray[1][0]];
this.value.saturation = [hsvArray[0][1], hsvArray[1][1]];
this.value.value = [hsvArray[0][2], hsvArray[1][2]];
this.value.isBinary = this.currentBinaryState;
let msg = this.$msgPack.encode({
'hue': this.value.hue,
'saturation': this.value.saturation,
'value': this.value.value,
'isBinary': this.value.isBinary
"changePipelineSetting": {
'hsvHue': [hsvArray[0][0], hsvArray[1][0]],
'hsvSaturation': [hsvArray[0][1], hsvArray[1][1]],
'hsvValue': [hsvArray[0][2], hsvArray[1][2]],
'outputShowThresholded': this.showThresholdState,
'cameraIndex': this.$store.state.currentCameraIndex
}
});
this.$socket.send(msg);
this.$emit('update');
}
},
setFunction(index) {
this.currentBinaryState = this.value.isBinary;
if (this.currentBinaryState === true) {
this.value.isBinary = false;
this.handleData('isBinary')
this.showThresholdState = this.value.outputShowThresholded;
if (this.showThresholdState === true) {
this.value.outputShowThresholded = false;
this.handlePipelineData('outputShowThresholded')
}
switch (index) {
case 0: