mirror of
https://github.com/PhotonVision/photonvision
synced 2026-06-30 02:31:40 +00:00
Ui rework (#96)
* updated libs, folder rework * started store modules added data handle mixin * more store rework * name refractor and component split * bug fixes and code cleanup
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<template>
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<div>
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<v-row align="center" justify="start">
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<v-col style="padding-right:0" :cols="3">
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<v-btn small color="#4baf62" @click="takePointA">Take Point A</v-btn>
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</v-col>
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<v-col style="margin-left:0" :cols="3">
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<v-btn small color="#4baf62" @click="takePointB">Take Point B</v-btn>
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</v-col>
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<v-col>
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<v-btn small @click="clearSlope" color="yellow darken-3">Clear All Points</v-btn>
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</v-col>
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</v-row>
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</div>
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</template>
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<script>
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export default {
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name: "DualCalibration",
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props: ['rawPoint'],
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data() {
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return {
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pointA: undefined,
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pointB: undefined
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}
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},
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methods: {
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takePointA() {
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this.pointA = this.rawPoint;
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this.calcSlope();
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},
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takePointB() {
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this.pointB = this.rawPoint;
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this.calcSlope();
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},
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calcSlope() {
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if (this.pointA !== undefined && this.pointB !== undefined) {
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let m = (this.pointB[1] - this.pointA[1]) / (this.pointB[0] - this.pointA[0]);
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let b = this.pointA[1] - (m * this.pointA[0]);
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if (isNaN(m) === false && isNaN(b) === false) {
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this.sendSlope(m, b, true);
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} else {
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this.$emit('snackbar', "Points are too close");
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}
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this.pointA = undefined;
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this.pointB = undefined;
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}
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},
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sendSlope(m, b) {
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this.handleInput('dualTargetCalibrationM', m);
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this.handleInput('dualTargetCalibrationB', b);
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this.$emit('update');
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},
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clearSlope() {
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this.sendSlope(1, 0, false);
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this.pointA = undefined;
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this.pointB = undefined;
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}
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}
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}
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</script>
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<style scoped>
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</style>
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@@ -0,0 +1,37 @@
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<template>
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<div>
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<v-row align="center" justify="start">
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<v-col style="padding-right:0" :cols="3">
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<v-btn small color="#4baf62" @click="takePoint">Take Point</v-btn>
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</v-col>
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<v-col>
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<v-btn small @click="clearPoint" color="yellow darken-3">Clear Point</v-btn>
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</v-col>
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</v-row>
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</div>
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</template>
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<script>
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export default {
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name: "SingleCalibration",
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props: ['rawPoint'],
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methods: {
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clearPoint() {
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this.handleInput('point', []);
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this.$emit('update');
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},
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takePoint() {
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if (this.rawPoint[0] && this.rawPoint[1]) {
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this.handleInput('point', this.rawPoint);
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this.$emit('update');
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} else {
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this.$emit('snackbar', "No target found");
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}
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}
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}
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}
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</script>
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<style scoped>
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</style>
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