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https://github.com/PhotonVision/photonvision
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Paranoia test TSP client (#1844)
## Description Added paranoia checks to satisfy @Gold872 ## Meta Merge checklist: - [x] Pull Request title is [short, imperative summary](https://cbea.ms/git-commit/) of proposed changes - [x] The description documents the _what_ and _why_ - [ ] If this PR changes behavior or adds a feature, user documentation is updated - [ ] If this PR touches photon-serde, all messages have been regenerated and hashes have not changed unexpectedly - [ ] If this PR touches configuration, this is backwards compatible with settings back to v2024.3.1 - [x] If this PR addresses a bug, a regression test for it is added
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@@ -57,6 +57,31 @@ static void ClientLoggerFunc(unsigned int level, const char* file,
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line);
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}
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void wpi::tsp::TimeSyncClient::UpdateStatistics(uint64_t pong_local_time,
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wpi::tsp::TspPing ping,
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wpi::tsp::TspPong pong) {
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// when time = send_time+rtt2/2, server time = server time
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// server time = local time + offset
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// offset = (server time - local time) = (server time) - (send_time +
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// rtt2/2)
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auto rtt2 = pong_local_time - ping.client_time;
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int64_t serverTimeOffsetUs = pong.server_time - rtt2 / 2 - ping.client_time;
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auto filtered = m_lastOffsets.Calculate(serverTimeOffsetUs);
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// wpi::println("Ping-ponged! RTT2 {} uS, offset {}/filtered offset {} uS",
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// rtt2,
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// serverTimeOffsetUs, filtered);
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{
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std::lock_guard lock{m_offsetMutex};
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m_metadata.offset = filtered;
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m_metadata.rtt2 = rtt2;
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m_metadata.pongsReceived++;
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m_metadata.lastPongTime = pong_local_time;
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}
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}
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void wpi::tsp::TimeSyncClient::Tick() {
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// wpi::println("wpi::tsp::TimeSyncClient::Tick");
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// Regardless of if we've gotten a pong back yet, we'll ping again. this is
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@@ -122,28 +147,9 @@ void wpi::tsp::TimeSyncClient::UdpCallback(uv::Buffer& buf, size_t nbytes,
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return;
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}
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// when time = send_time+rtt2/2, server time = server time
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// server time = local time + offset
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// offset = (server time - local time) = (server time) - (send_time +
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// rtt2/2)
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auto rtt2 = pong_local_time - ping.client_time;
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int64_t serverTimeOffsetUs = pong.server_time - rtt2 / 2 - ping.client_time;
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UpdateStatistics(pong_local_time, ping, pong);
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auto filtered = m_lastOffsets.Calculate(serverTimeOffsetUs);
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// wpi::println("Ping-ponged! RTT2 {} uS, offset {}/filtered offset {} uS",
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// rtt2,
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// serverTimeOffsetUs, filtered);
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{
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std::lock_guard lock{m_offsetMutex};
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m_metadata.offset = filtered;
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m_metadata.rtt2 = rtt2;
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m_metadata.pongsReceived++;
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m_metadata.lastPongTime = pong_local_time;
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}
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using std::cout;
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// using std::cout;
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// wpi::println("Ping-ponged! RTT2 {} uS, offset {} uS", rtt2,
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// serverTimeOffsetUs);
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// wpi::println("Estimated server time {} s",
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@@ -96,6 +96,10 @@ class TimeSyncClient {
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void Stop();
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int64_t GetOffset();
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Metadata GetMetadata();
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// public for testability
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void UpdateStatistics(uint64_t pong_local_time, wpi::tsp::TspPing ping,
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wpi::tsp::TspPong pong);
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};
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} // namespace tsp
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@@ -38,3 +38,115 @@ TEST(TimeSyncProtocolTest, Smoketest) {
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server.Stop();
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}
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TEST(TimeSyncClientTest, CalculateZero) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with no delay
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// client -> server -> client
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{100};
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uint64_t pong_client_time{100};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect no delay
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EXPECT_EQ(0, client.GetMetadata().offset);
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EXPECT_EQ(0, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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TEST(TimeSyncClientTest, CalculateZeroOffset) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with 10ms delay each way
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// client -> server -> client
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{110};
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uint64_t pong_client_time{120};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect no offset, and the expected rtt2
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// (client-to-client) latency
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EXPECT_EQ(0, client.GetMetadata().offset);
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EXPECT_EQ(20, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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TEST(TimeSyncClientTest, CalculateZeroRtt) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with no delay
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// client -> server -> client
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{123};
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uint64_t pong_client_time{100};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect the expected 23ms offset
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EXPECT_EQ(23, client.GetMetadata().offset);
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EXPECT_EQ(0, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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TEST(TimeSyncClientTest, CalculateBoth) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with no delay
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// client -> server -> client
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int64_t offset{-234};
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int64_t network_latency{23};
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{ping_client_time + offset + network_latency};
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uint64_t pong_client_time{ping_client_time + 2 * network_latency};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect the expected latency and RTT
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EXPECT_EQ(offset, client.GetMetadata().offset);
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EXPECT_EQ(network_latency * 2, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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