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Paranoia test TSP client (#1844)
## Description Added paranoia checks to satisfy @Gold872 ## Meta Merge checklist: - [x] Pull Request title is [short, imperative summary](https://cbea.ms/git-commit/) of proposed changes - [x] The description documents the _what_ and _why_ - [ ] If this PR changes behavior or adds a feature, user documentation is updated - [ ] If this PR touches photon-serde, all messages have been regenerated and hashes have not changed unexpectedly - [ ] If this PR touches configuration, this is backwards compatible with settings back to v2024.3.1 - [x] If this PR addresses a bug, a regression test for it is added
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@@ -38,3 +38,115 @@ TEST(TimeSyncProtocolTest, Smoketest) {
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server.Stop();
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}
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TEST(TimeSyncClientTest, CalculateZero) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with no delay
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// client -> server -> client
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{100};
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uint64_t pong_client_time{100};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect no delay
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EXPECT_EQ(0, client.GetMetadata().offset);
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EXPECT_EQ(0, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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TEST(TimeSyncClientTest, CalculateZeroOffset) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with 10ms delay each way
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// client -> server -> client
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{110};
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uint64_t pong_client_time{120};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect no offset, and the expected rtt2
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// (client-to-client) latency
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EXPECT_EQ(0, client.GetMetadata().offset);
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EXPECT_EQ(20, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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TEST(TimeSyncClientTest, CalculateZeroRtt) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with no delay
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// client -> server -> client
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{123};
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uint64_t pong_client_time{100};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect the expected 23ms offset
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EXPECT_EQ(23, client.GetMetadata().offset);
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EXPECT_EQ(0, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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TEST(TimeSyncClientTest, CalculateBoth) {
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using namespace wpi::tsp;
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using namespace std::chrono_literals;
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// GIVEN a fresh client
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TimeSyncClient client{"127.0.0.1", 5812, 100ms};
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// AND a ping-pong sent with no delay
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// client -> server -> client
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int64_t offset{-234};
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int64_t network_latency{23};
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uint64_t ping_client_time{100};
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uint64_t pong_server_time{ping_client_time + offset + network_latency};
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uint64_t pong_client_time{ping_client_time + 2 * network_latency};
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// setup our ping/pong packets
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TspPing ping{.version = 1, .message_id = 1, .client_time = ping_client_time};
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TspPong pong{ping, pong_server_time};
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// WHEN we update statistics
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client.UpdateStatistics(pong_client_time, ping, pong);
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// THEN the statistics will reflect the expected latency and RTT
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EXPECT_EQ(offset, client.GetMetadata().offset);
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EXPECT_EQ(network_latency * 2, client.GetMetadata().rtt2);
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EXPECT_EQ(1u, client.GetMetadata().pongsReceived);
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EXPECT_EQ(pong_client_time, client.GetMetadata().lastPongTime);
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}
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