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https://github.com/PhotonVision/photonvision
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Update to wpilib 2023 beta 7 (#607)
We now need platform specific jars -- reworks actions to support that. Currently only generates 32 bit pi images.
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/*
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* MIT License
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*
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* Copyright (c) 2022 PhotonVision
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package frc.robot;
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import edu.wpi.first.math.geometry.Pose3d;
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import edu.wpi.first.math.geometry.Rotation3d;
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import edu.wpi.first.math.geometry.Transform3d;
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import edu.wpi.first.math.geometry.Translation3d;
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import edu.wpi.first.math.kinematics.DifferentialDriveKinematics;
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import edu.wpi.first.math.util.Units;
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import org.photonvision.SimVisionTarget;
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/**
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* Holding class for all physical constants that must be used throughout the codebase. These values
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* should be set by one of a few methods: 1) Talk to your mechanical and electrical teams and
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* determine how the physical robot is being built and configured. 2) Read the game manual and look
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* at the field drawings 3) Match with how your vision coprocessor is configured.
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*/
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public class Constants {
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//////////////////////////////////////////////////////////////////
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// Drivetrain Physical
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//////////////////////////////////////////////////////////////////
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public static final double kMaxSpeed = 3.0; // 3 meters per second.
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public static final double kMaxAngularSpeed = Math.PI; // 1/2 rotation per second.
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public static final double kTrackWidth = 0.381 * 2;
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public static final double kWheelRadius = 0.0508;
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public static final int kEncoderResolution = 4096;
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public static final DifferentialDriveKinematics kDtKinematics =
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new DifferentialDriveKinematics(kTrackWidth);
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//////////////////////////////////////////////////////////////////
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// Electrical IO
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//////////////////////////////////////////////////////////////////
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public static final int kGyroPin = 0;
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public static final int kDtLeftEncoderPinA = 0;
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public static final int kDtLeftEncoderPinB = 1;
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public static final int kDtRightEncoderPinA = 2;
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public static final int kDtRightEncoderPinB = 3;
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public static final int kDtLeftLeaderPin = 1;
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public static final int kDtLeftFollowerPin = 2;
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public static final int kDtRightLeaderPin = 3;
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public static final int kDtRightFollowerPin = 4;
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//////////////////////////////////////////////////////////////////
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// Vision Processing
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//////////////////////////////////////////////////////////////////
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// Name configured in the PhotonVision GUI for the camera
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public static final String kCamName = "mainCam";
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// Physical location of the camera on the robot, relative to the center of the
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// robot.
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public static final Transform3d kCameraToRobot =
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new Transform3d(
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new Translation3d(-0.25, 0, -.25), // in meters
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new Rotation3d());
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// See
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// https://firstfrc.blob.core.windows.net/frc2020/PlayingField/2020FieldDrawing-SeasonSpecific.pdf
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// page 208
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public static final double targetWidth =
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Units.inchesToMeters(41.30) - Units.inchesToMeters(6.70); // meters
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// See
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// https://firstfrc.blob.core.windows.net/frc2020/PlayingField/2020FieldDrawing-SeasonSpecific.pdf
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// page 197
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public static final double targetHeight =
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Units.inchesToMeters(98.19) - Units.inchesToMeters(81.19); // meters
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// See https://firstfrc.blob.core.windows.net/frc2020/PlayingField/LayoutandMarkingDiagram.pdf
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// pages 4 and 5
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public static final double kFarTgtXPos = Units.feetToMeters(54);
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public static final double kFarTgtYPos =
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Units.feetToMeters(27 / 2) - Units.inchesToMeters(43.75) - Units.inchesToMeters(48.0 / 2.0);
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public static final double kFarTgtZPos =
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(Units.inchesToMeters(98.19) - targetHeight) / 2 + targetHeight;
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public static final Pose3d kFarTargetPose =
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new Pose3d(
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new Translation3d(kFarTgtXPos, kFarTgtYPos, kFarTgtZPos),
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new Rotation3d(0.0, 0.0, Units.degreesToRadians(180)));
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public static final SimVisionTarget kFarTarget =
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new SimVisionTarget(kFarTargetPose, targetWidth, targetHeight, 42);
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}
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