Fix FPS bug in camera streamer runnable

This commit is contained in:
Matt
2019-11-21 22:08:10 -08:00
parent d736a252b0
commit fc311b3f03

View File

@@ -38,6 +38,7 @@ public class VisionProcess {
// Thread to grab frames from the camera
// TODO: fix video modes!!!
// TODO: FIX FPS!!!!!!!
this.cameraRunnable = new CameraFrameRunnable(cameraProcess.getProperties().videoModes.get(0).fps);
lastPipelineResult = new DriverVisionPipeline.DriverPipelineResult(
@@ -46,7 +47,7 @@ public class VisionProcess {
// Thread to put frames on the dashboard
this.cameraStreamer = new CameraStreamer(cameraProcess, name);
this.streamRunnable = new CameraStreamerRunnable(1000L/32, cameraStreamer);
this.streamRunnable = new CameraStreamerRunnable(30, cameraStreamer);
// Thread to process vision data
this.visionRunnable = new VisionProcessRunnable();
@@ -179,8 +180,10 @@ public class VisionProcess {
private final CameraStreamer streamer;
private Mat streamBuffer = new Mat();
private CameraStreamerRunnable(Long loopTimeMs, CameraStreamer streamer) {
super(loopTimeMs);
private CameraStreamerRunnable(int cameraFPS, CameraStreamer streamer) {
// add 2 FPS to allow for a bit of overhead
// TODO: test the affect of this
super(1000L/(cameraFPS + 2));
this.streamer = streamer;
}