## Description
Adds the ability to remove old calibrations. This might be helpful if
you have a bad calibration.
closes#1262
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---------
Co-authored-by: Gold856 <117957790+Gold856@users.noreply.github.com>
## Description
Switch default tag family used in AprilTag pipeline. We already
functionally changed the default in
https://github.com/PhotonVision/photonvision/pull/1333 but since 2024
FIRST appears to have been using 36h11 so switching here seems to make
sense as well.
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---------
Signed-off-by: Jade Turner <spacey-sooty@proton.me>
## Description
This fixes a few problems with the Gradle `build` task and subtasks.
1. Spotless was being run on `node_modules`, resulting in errors for
out-of-source files. This is now disabled.
2. All tests were running from the `build` task, resulting in unexpected
windows popping up. Now only headless tests are run.
3. Headless tests were updated to run from the same root directory as
the other tests.
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## Description
Detects if a camera mismatch is present in any camera and displays a
banner in the dashboard for better visibility to the user. All detection
occurs in the backend, and is sent to the frontend via use of a mismatch
boolean included in each vision module.
<img width="1235" alt="image"
src="https://github.com/user-attachments/assets/19219a56-c366-4c56-8c4b-cb5a36fe4a04"
/>
Closes#1920
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---------
Co-authored-by: Sam Freund <techguy763@gmail.com>
Co-authored-by: samfreund <samf.236@proton.me>
Co-authored-by: Matt Morley <matthew.morley.ca@gmail.com>
## Description
This allows photon-targeting to be loaded using the same mechanism as
the rest of the WPILib libraries, fixing issues with libraries not being
able to find and load their dependent libraries.
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## Description
There isn't anything that 3D mode adds for OD, and the results are
typically messed up. Thus, we disable 3D mode when we're using an OD
pipeline.
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Fix numerous places where using AutoCloseable objects without closing
them.
Changes:
- Upgrade JUnit from 5.10.0 to 5.11.4 (so `@AutoClose` can be used)
- Use `Files.copy()` to copy files
- Use try-with-resources when calling `Files.list()` or `Files.walk()`
- Use try-with-resources or `@AutoClose` to close `PhotonCamera` and
`PhotonCameraSim` objects created by tests
- Update `SQLConfigTest` to use `@TempDir`
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## Description
After #1991, the program state was always resent in an attempt to
simplify logic, but this had the side effect of causing the settings UI
to reset periodically when the hostname check was performed. This
restores the original logic in #1791 to check for differences in the
conflict state, and to only send the program state if it's changed.
## Meta
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## Description
Previously, NetworkManager would happily go asking for networkmanager to
do things even if it wasn't installed. This should never be the case,
but we should bail out early if it is regardless IMO. This prevents logs
and the UI from looking suspiciously "working", if you ignore the exit
code. Up for debate if we actually need this feature.
## Meta
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---------
Co-authored-by: Craig Schardt <crschardt@fastem.com>
## Description
See #2026 for the previous iteration of this PR.
This adds the RKNN model trained on the COCO dataset as one of the
models shipped with PV. This model is fairly general, and has been
trained to identify a number of objects, including people, animals,
cars, and more. This model is meant for teams to test object detection,
particularly for teams who might not have access to the game elements
that our other models are trained on.
It additionally acknowledges Ultralytics for the model, and includes the
AGPL copyleft license.
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This reverts commit 753123844b.
## Description
The COCO dataset contains images that use the NC and/or ND variants of
the CC license, and distributing a model based on that dataset is most
likely a violation of licenses. Additionally, the model is licensed under AGPL,
which might be a concern for PhotonVision, and at a minimum, there's no
license file bundled with the model right now.
## Meta
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## Description
This adds the RKNN model trained on the COCO dataset as one of the
models shipped with PV. This model is fairly general, and has been
trained to identify a number of objects, including people, animals,
cars, and more. This model is meant for teams to test object detection,
particularly for teams who might not have access to the game elements
that our other models are trained on.
## Meta
Merge checklist:
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Publishes metrics to NT using a protobuf under
`photonvision/coprocessors/metrics` using the device host name as the
key.
Refactors metrics to use numbers where possible, instead of strings.
Removes GPU mem display from metrics card when it can't be determined.
Updates UI metrics periodically.
Resolves#1988Closes#830
---------
Co-authored-by: Matt <matthew.morley.ca@gmail.com>
Co-authored-by: Gold856 <117957790+Gold856@users.noreply.github.com>
## Description
closes#1941
Rewrite the API to use the payload method , and use records in the
``RequestHandler``. There's a couple places where this isn't the place,
that's where the front end is making a get request, and so a payload
doesn't make sense.
This is meant to encourage more static typing.
Additionally, fix some typos in params in ``CameraSettingsStore``
## Meta
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- [x] Everything changed got tested
---------
Co-authored-by: Matt Morley <matthew.morley.ca@gmail.com>
## Description
WAS: Logs did not have a leading zero, meaning that alphabetical and
temporal sort were not the same
IS: Logs now have leading zeros added. This means that alphabetical sort
works properly.
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---------
Co-authored-by: Craig Schardt <crschardt@fastem.com>
This reverts commit a4295275ed.
## Description
This commit broke the FPS counter because I forgot to start the timer. I
could just use `restart`, and then it would only be wrong for the very
first pipeline run, but that's a hack, and frankly, the old way was
fine.
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QuirkyCamera was refactored to use EnumMap, since that seems to be more efficient. This also enables more concise copying of QuirkyCamera in getQuirkyCamera by just passing in the Map of the QuirkyCamera. Also, putAll was used instead of manually copying quirks in updateQuirks for conciseness.
In places like pipelines or DataSocketHandler, objects were being instantiated and assigned to a variable, but were then passed into a method, never to be used again. For pipelines especially, that style of code wasn't always consistently used, and other pipelines skipped assignment and instantiated objects in the method call. Make everything consistent by always instantiating in the method call. GenericUSBCameraSettables also had an unnecessary assignment, and that was cleaned up too for readability.
Matt says this was for mmal, and we use libcamera now, so this is unnecessary now. Also, the filtering logic that used blacklistedResIndices was completely broken.