Commit Graph

2 Commits

Author SHA1 Message Date
Christopher Mahoney
08c62ab8cd Java 17 (#1440)
![image](https://github.com/user-attachments/assets/d4e4226f-74b0-4ded-87b4-ac4bf2f1ac34)

JDK 11 References
https://github.com/search?q=org%3APhotonVision+jdk-11&type=code

JDK 17 References
https://github.com/search?q=org%3APhotonVision+jdk-17&type=code

TODO List (things we might need to update in other repos):
- []
ab5fa98d72/photonvision/src/modules/photonvision/start_chroot_script (L29)
- []
7f8d225445/stage2/01-sys-tweaks/00-packages (L34)
- []
ab5fa98d72/photonvision/src/modules/photonvision/install.sh (L11)
- []
a4e7ecb6e3/Makefile (L14)

Closes https://github.com/PhotonVision/photonvision/pull/1069

---------

Signed-off-by: Jade Turner <spacey-sooty@proton.me>
Co-authored-by: Jade <spacey-sooty@proton.me>
2024-12-17 17:01:19 +00:00
amquake
f1cadc1e1e [WIP] Simulation Overhaul (#742)
### What does this do?

- Deprecates previous sim classes
- Has a `CameraProperties` class for describing a camera's basic/calibration info, and performance values for simulation. Calibration values can be loaded from the `config.json` in the settings exported by photonvision.
- `OpenCVHelp` provides convenience functions for using opencv methods with wpilib/photonvision classes, mainly to project 3d points to a camera's 2d image and perform solvePnP with the above camera calibration info.
  - `TargetModel`s describe the 3d shape of a target, both for projecting into the camera's 2d image and use in solvePnP.
- `PhotonCameraSim` uses camera properties to simulate how 3d targets would appear in its view, and has simulated noise, latency, and FPS. For apriltags, the best/alternate camera-to-target transform is also estimated with solvePnP.
  - `VideoSimUtil` has helper functions for drawing apriltags to a simulated raw and processed MJPEG stream for each camera using the projected tag corners.
- `VisionSystemSim` stores `VisionTargetSim`s and `PhotonCameraSim`s, and is periodically updated with the robot's simulated pose. When updating, camera sims are automatically processed and published with their visible targets from their respective poses with proper latency.

### What's still not working?

- Mac Arm builds are broken
- More examples
- Update website/docs
2023-06-18 18:54:12 -04:00