Revised stream and target draw logic to divide the streams by "Raw" and "Processed" and only draw the results on the "Processed" stream.
Should allow for input sterams to be recorded for raw camera input, and output for debug info.
* Add UI-side changes for invertable hue slider
* Add hue inverted range
* Add new slider backgrounds to threshold tab
* Run spotless
* Updated libpicam.so to artifact built from commit c458bab87740 in that repo on gerth2's pi.
* undo the java-side hack since isVCSMSupported is fixed
* Hook up hue inversion frontend to backend and UI tweaks
* Remove unused .flipped class
* Fix hueInverted name in Vue.js store
Co-authored-by: Declan Freeman-Gleason <declanfreemangleason@gmail.com>
Co-authored-by: Matt <matthew.morley.ca@gmail.com>
Co-authored-by: Chris Gerth <chrisgerth010592@gmail.com>
* Fixup colored shape backend code
* More colored shape stuff
* Start adding shape change to drawing
* Mostly works!
* Add powercell image for shape test mode
* Make super-duper-sure to release stuff
Fixes colored shape leak
* Move approx poly dp into Contour
* Adjust epsilon threshold
* Add dialog to change pipeline type
* Run spotless
* Make yes red :>
* Move "no" button
* Fix duplication/deletion name logic and switching
* Fix compilation errors from rebase
* Update VisionSourceManager.java
* Update type dialog, remove duplicate popup
The dropdown still switches even if the user says "no" tho
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>
This uses the same time source as CSCore does for image captures, and will make latency measurements more accurate.
Co-authored-by: Banks T <btrout.dhrs@gmail.com>
* WIP monkeying around with adding new targets.
* Added testcase to replicate large extrinsics result from calibration.
* Tweaked calibration pipline to return image with chessboard corner detection overlaid.
* Removed "bad" images from the cal, but that didn't seem to help...
* Added test logic to output the undistorted Mat for evaluating the quality of the calibration.
* Tweaked generation of chessboard points to be in a square pattern, not parallelogram.
* Spotless and removed bespoke test target in prep for PR.
* Revised to a double-for loop for less complex-looking logic
* #thanks spotless
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* Boop
* Reverting my changes in Calibrate3dPipeline.java to make this merge better with other PR's
* Derp changed the wrong one
* Add native stuff
* use runtimeloader
* add more native methods
* more stuff
* Switch JNI methods to static
* Remove non-java classes from the picam jni
* Add gradle task for JNI generation
* Migrate my previous GPU accel work
* Initial work on defining JNI interface
* Change libpicam to a symlink for now
* Initial work on adding no-copy OMX GPU accel on the pi
* Make DIRECT_OMX GPU accel mode not crash
* Clean up OMX changes (still not getting valid data back)
* Re-add GPU unit test
* A couple debugging tweaks/notes
* Add temporary special cases to get RGB out of ProcessingMode.NONE
* Code clarity improvements; fix possible VBO bug
* Get DIRECT_OMX working
* Remove some debugging switches in GPUAccelerator
* Pipe in VCSM stuff to read out pixels FAST
* Apply Spotless
* Revert versioningHelper changes
* Add missing import
* Convert to MMAL and move everything to native
* Re-add shared object
* Rework to use MMAL and do everything natively
* Condense pipeline settings classes
* Add OutputStreamPipeline
* Apply spotless
* Fix duplicate variable inits and add more video modes
* Integrate color frames and latency measurements for GPU
* Fix camera detection on pi and other platforms
* Add proper color copy disabling and camera settings calls
* Fix things that were broken by rebase
* Fix spotless issues and remove uneeded prints
* Remove libpicam symlink
* Fix stream resolution limiting
* Remove testing code in GPUAcceleratedHSVPipe
* Make profiling options general to all computers
* Make PicamJNI load from resources
* run spotlessApply
* Address review comments
* Update Maven repo for JOGL
* Fix release race condition
* Only run GPU accel test on the pi
* Lint fix and merge conflict accident fixes
* Make Jackson ignore extra fields when unmarshalling HardwareConfig
* Fix Mat releasing data race
* Spotless apply
* Remove broken header generation task
* Fix shared library loading typo
* Add a ZeroCopyPicam quirk to allow setting gain with the MMAL backend
* Make sure that exposure/brightness/gain get set after res changes
* Make rawInputMat properly local
* Remove bogus set of shouldRun flag
* Clean up small GPUHSVPipe print
* Add in some things that missed the ZeroCopyPiCameraSource rename
* Fix incorrect scoping introduced in past rebase
* Don't filter out too-low resolutions
* Only show latency when GPU accel is enabled
* Don't free Mats in stream thread before we use them
* Fix use-after-free and latency caluclation bugs on USB camera source
* Update libpicam
* Remove unwanted print
* Add libpicam forceLoad in unit test
* Fix streaming during camera calibration
* Fix zerocopy Picam calculation
* Use logger trace method instead of raw prints
* Fix calibration and driver mode pipes with the Picam
Co-authored-by: Matt <matthew.morley.ca@gmail.com>
Co-authored-by: Banks Troutman <btrout.dhrs@gmail.com>