/* * MIT License * * Copyright (c) 2022 PhotonVision * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma once #include #include namespace frc { class WPILIB_DLLEXPORT Quaternion { public: /** * Constructs a quaternion with a default angle of 0 degrees. */ Quaternion() = default; /** * Constructs a quaternion with the given components. * * @param w W component of the quaternion. * @param x X component of the quaternion. * @param y Y component of the quaternion. * @param z Z component of the quaternion. */ Quaternion(double w, double x, double y, double z); /** * Multiply with another quaternion. * * @param other The other quaternion. */ Quaternion operator*(const Quaternion& other) const; /** * Checks equality between this Quaternion and another object. * * @param other The other object. * @return Whether the two objects are equal. */ bool operator==(const Quaternion& other) const; /** * Checks inequality between this Quaternion and another object. * * @param other The other object. * @return Whether the two objects are not equal. */ bool operator!=(const Quaternion& other) const; /** * Returns the inverse of the quaternion. */ Quaternion Inverse() const; /** * Normalizes the quaternion. */ Quaternion Normalize() const; /** * Returns W component of the quaternion. */ double W() const; /** * Returns X component of the quaternion. */ double X() const; /** * Returns Y component of the quaternion. */ double Y() const; /** * Returns Z component of the quaternion. */ double Z() const; /** * Returns the rotation vector representation of this quaternion. * * This is also the log operator of SO(3). */ Eigen::Vector3d ToRotationVector() const; private: double m_r = 1.0; Eigen::Vector3d m_v{0.0, 0.0, 0.0}; }; } // namespace frc