/* * MIT License * * Copyright (c) 2022 PhotonVision * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include using namespace frc; Translation3d::Translation3d(units::meter_t x, units::meter_t y, units::meter_t z) : m_x(x), m_y(y), m_z(z) {} Translation3d::Translation3d(units::meter_t distance, const Rotation3d& angle) { auto rectangular = Translation3d{distance, 0_m, 0_m}.RotateBy(angle); m_x = rectangular.X(); m_y = rectangular.Y(); m_z = rectangular.Z(); } units::meter_t Translation3d::Distance(const Translation3d& other) const { return units::math::sqrt(units::math::pow<2>(other.m_x - m_x) + units::math::pow<2>(other.m_y - m_y) + units::math::pow<2>(other.m_z - m_z)); } units::meter_t Translation3d::Norm() const { return units::math::sqrt(m_x * m_x + m_y * m_y + m_z * m_z); } Translation3d Translation3d::RotateBy(const Rotation3d& other) const { Quaternion p{0.0, m_x.value(), m_y.value(), m_z.value()}; auto qprime = other.GetQuaternion() * p * other.GetQuaternion().Inverse(); return Translation3d{units::meter_t{qprime.X()}, units::meter_t{qprime.Y()}, units::meter_t{qprime.Z()}}; } Translation2d Translation3d::ToTranslation2d() const { return Translation2d{m_x, m_y}; } Translation3d Translation3d::operator+(const Translation3d& other) const { return {X() + other.X(), Y() + other.Y(), Z() + other.Z()}; } Translation3d Translation3d::operator-(const Translation3d& other) const { return *this + -other; } Translation3d Translation3d::operator-() const { return {-m_x, -m_y, -m_z}; } Translation3d Translation3d::operator*(double scalar) const { return {scalar * m_x, scalar * m_y, scalar * m_z}; } Translation3d Translation3d::operator/(double scalar) const { return *this * (1.0 / scalar); } bool Translation3d::operator==(const Translation3d& other) const { return units::math::abs(m_x - other.m_x) < 1E-9_m && units::math::abs(m_y - other.m_y) < 1E-9_m && units::math::abs(m_z - other.m_z) < 1E-9_m; } bool Translation3d::operator!=(const Translation3d& other) const { return !operator==(other); }