mirror of
https://github.com/PhotonVision/photonvision
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* Fix thinclient address in dev builds and move thinclient Update USBFrameProvider.java Create index.html Update index.html Null check stream to prevent spam * Update main.yml Co-authored-by: Chris Gerth <gerth2@users.noreply.github.com>
245 lines
8.6 KiB
JavaScript
245 lines
8.6 KiB
JavaScript
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export class WebsocketVideoStream{
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constructor(drawDiv, streamPort, host) {
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console.log("host " + host + " port " + streamPort)
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this.drawDiv = drawDiv;
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this.image = document.getElementById(this.drawDiv);
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this.streamPort = streamPort;
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this.newStreamPortReq = null;
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this.serverAddr = "ws://" + host + "/websocket_cameras";
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this.dispNoStream();
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this.ws_connect();
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this.imgData = null;
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this.imgDataTime = -1;
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this.imgObjURL = null;
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this.frameRxCount = 0;
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//Display state machine
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this.DSM_DISCONNECTED = "DISCONNECTED";
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this.DSM_WAIT_FOR_VALID_PORT = "WAIT_FOR_VALID_PORT";
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this.DSM_SUBSCRIBE = "SUBSCRIBE";
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this.DSM_WAIT_FOR_FIRST_FRAME = "WAIT_FOR_FIRST_FRAME";
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this.DSM_SHOWING = "SHOWING";
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this.DSM_RESTART_UNSUBSCRIBE = "UNSUBSCRIBE";
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this.DSM_RESTART_WAIT = "WAIT_BEFORE_SUBSCRIBE";
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this.dsm_cur_state = this.DSM_DISCONNECTED;
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this.dsm_prev_state = this.DSM_DISCONNECTED;
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this.dsm_restart_start_time = window.performance.now();
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requestAnimationFrame(()=>this.animationLoop());
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}
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dispImageData(){
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//From https://stackoverflow.com/questions/67507616/set-image-src-from-image-blob/67507685#67507685
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if(this.imgObjURL != null){
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URL.revokeObjectURL(this.imgObjURL)
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}
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this.imgObjURL = URL.createObjectURL(this.imgData);
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//Update the image with the new mimetype and image
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this.image.src = this.imgObjURL;
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}
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dispNoStream() {
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this.image.src = require("../assets/loading.gif");
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}
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animationLoop(){
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// Update time metrics
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var now = window.performance.now();
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var timeInState = now - this.dsm_restart_start_time;
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// Save previous state
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this.dsm_prev_state = this.dsm_cur_state;
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// Evaluate state transitions
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if(this.serverConnectionActive == false){
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//Any state - if the server connection goes false, always transition to disconnected
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this.dsm_cur_state = this.DSM_DISCONNECTED;
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} else {
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//Conditional transitions
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switch(this.dsm_cur_state) {
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case this.DSM_DISCONNECTED:
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//Immediately transition to waiting for the first frame
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this.dsm_cur_state = this.DSM_WAIT_FOR_VALID_PORT;
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break;
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case this.DSM_WAIT_FOR_VALID_PORT:
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// Wait until the user has configured a valid port
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if(this.streamPort > 0){
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this.dsm_cur_state = this.DSM_SUBSCRIBE;
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} else {
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this.dsm_cur_state = this.DSM_WAIT_FOR_VALID_PORT;
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}
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break;
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case this.DSM_SUBSCRIBE:
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// Immediately transition after subscriptions is sent
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this.dsm_cur_state = this.DSM_WAIT_FOR_FIRST_FRAME;
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break;
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case this.DSM_WAIT_FOR_FIRST_FRAME:
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if(this.imgData != null){
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//we got some image data, start showing it
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this.dsm_cur_state = this.DSM_SHOWING;
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} else if (this.newStreamPortReq != null){
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//Stream port requested changed, unsubscribe and restart
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this.dsm_cur_state = this.DSM_RESTART_UNSUBSCRIBE;
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} else {
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this.dsm_cur_state = this.DSM_WAIT_FOR_FIRST_FRAME;
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}
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break;
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case this.DSM_SHOWING:
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if((now - this.imgDataTime) > 2500){
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//timeout, begin the restart sequence
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this.dsm_cur_state = this.DSM_RESTART_UNSUBSCRIBE;
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} else if (this.newStreamPortReq != null){
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//Stream port requested changed, unsubscribe and restart
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this.dsm_cur_state = this.DSM_RESTART_UNSUBSCRIBE;
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} else {
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//stay in this state.
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this.dsm_cur_state = this.DSM_SHOWING;
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}
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break;
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case this.DSM_RESTART_UNSUBSCRIBE:
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//Only should spend one loop in Unsubscribe, immediately transition
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this.dsm_cur_state = this.DSM_RESTART_WAIT;
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break;
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case this.DSM_RESTART_WAIT:
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if (timeInState > 250) {
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//we've waited long enough, go to try to re-subscribe
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this.dsm_cur_state = this.DSM_WAIT_FOR_VALID_PORT;
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} else {
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//stay in this state.
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this.dsm_cur_state = this.DSM_RESTART_WAIT;
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}
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break;
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default:
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// Shouldn't get here, default back to init
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this.dsm_cur_state = this.DSM_DISCONNECTED;
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}
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}
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//take current-state or state-transition actions
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if(this.dsm_cur_state != this.dsm_prev_state){
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//Any state transition
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console.log("State Change: " + this.dsm_prev_state + " -> " + this.dsm_cur_state);
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}
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if(this.dsm_cur_state == this.DSM_SHOWING){
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// Currently in SHOWING
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this.dispImageData();
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}
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if(this.dsm_cur_state != this.DSM_SHOWING && this.dsm_prev_state == this.DSM_SHOWING ){
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//Any transition out of showing - no stream
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this.dispNoStream();
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}
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if(this.dsm_cur_state == this.DSM_RESTART_UNSUBSCRIBE){
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// Currently in UNSUBSCRIBE, do the unsubscribe actions
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this.stopStream();
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this.dsm_restart_start_time = now;
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}
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if(this.dsm_cur_state == this.DSM_SUBSCRIBE){
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// Currently in SUBSCRIBE, do the subscribe actions
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this.startStream();
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this.dsm_restart_start_time = now;
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}
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if(this.dsm_cur_state == this.DSM_WAIT_FOR_VALID_PORT){
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// Currently waiting for a vaild port to be requested
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if(this.newStreamPortReq != null){
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this.streamPort = this.newStreamPortReq;
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this.newStreamPortReq = null;
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}
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}
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requestAnimationFrame(()=>this.animationLoop());
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}
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startStream() {
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console.log("Subscribing to port " + this.streamPort);
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this.imgData = null;
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this.ws.send(JSON.stringify({"cmd": "subscribe", "port":this.streamPort}));
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}
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stopStream() {
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console.log("Unsubscribing");
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this.ws.send(JSON.stringify({"cmd": "unsubscribe"}));
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this.imgData = null;
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}
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setPort(streamPort){
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console.log("Port set to " + streamPort);
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this.newStreamPortReq = streamPort;
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}
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ws_onOpen() {
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// Set the flag allowing general server communication
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this.serverConnectionActive = true;
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console.log("Camera Websockets Connected!");
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}
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ws_onClose(e) {
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//Clear flags to stop server communication
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this.ws = null;
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this.serverConnectionActive = false;
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console.log('Camera Socket is closed. Reconnect will be attempted in 0.5 second.', e.reason);
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setTimeout(this.ws_connect.bind(this), 500);
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if(!e.wasClean){
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console.error('Socket encountered error!');
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}
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}
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ws_onError(e){
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e; //prevent unused failure
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this.ws.close();
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}
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ws_onMessage(e){
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console.log("Got message from " + this.serverAddr)
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if(typeof e.data === 'string'){
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//string data from host
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//TODO - anything to receive info here? Maybe "available streams?"
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} else {
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if(e.data.size > 0){
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//binary data - a frame
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this.imgData = e.data;
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this.imgDataTime = window.performance.now();
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this.frameRxCount++;
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} else {
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//TODO - server is sending empty frames?
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}
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}
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}
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ws_connect() {
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this.serverConnectionActive = false;
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this.ws = new WebSocket(this.serverAddr);
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this.ws.binaryType = "blob";
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this.ws.onopen = this.ws_onOpen.bind(this);
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this.ws.onmessage = this.ws_onMessage.bind(this);
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this.ws.onclose = this.ws_onClose.bind(this);
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this.ws.onerror = this.ws_onError.bind(this);
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console.log("Connecting to server " + this.serverAddr);
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}
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ws_close(){
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this.ws.close();
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}
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}
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export default {WebsocketVideoStream}
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