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Update to 2024.5.0.3
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@@ -359,7 +359,7 @@ public class SwerveMath
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/**
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* Put an angle within the 360 deg scope of a reference. For example, given a scope reference of 756 degrees, assumes
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* the full scope is (720-1080), and places an angle of 22 degrees into it, returning 742 deg.
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*
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* <p>
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* A more formal definition: returns the closest angle {@code n} to {@code scopeReference} such that {@code n} is
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* congruent to {@code newAngle}.
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*
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