Upgrading to 2025.1.2

This commit is contained in:
thenetworkgrinch
2025-01-06 15:44:15 +00:00
parent 8050f43fa5
commit 62f8236678
27 changed files with 1083 additions and 305 deletions

View File

@@ -6,6 +6,8 @@ import edu.wpi.first.math.geometry.Rotation2d;
import edu.wpi.first.math.geometry.Translation2d;
import edu.wpi.first.math.kinematics.ChassisSpeeds;
import edu.wpi.first.wpilibj.DriverStation;
import edu.wpi.first.wpilibj.DriverStation.Alliance;
import edu.wpi.first.wpilibj.XboxController;
import java.util.Optional;
import java.util.function.BooleanSupplier;
import java.util.function.DoubleSupplier;
@@ -13,11 +15,28 @@ import java.util.function.Supplier;
import swervelib.math.SwerveMath;
/**
* Helper class to easily transform Controller inputs into workable Chassis speeds. <br /> Inspired by SciBorgs.
* https://github.com/SciBorgs/Crescendo-2024/blob/main/src/main/java/org/sciborgs1155/lib/InputStream.java
* Helper class to easily transform Controller inputs into workable Chassis speeds. Intended to easily create an
* interface that generates {@link ChassisSpeeds} from {@link XboxController}
* <p>
* Intended to easily create an interface that generates {@link ChassisSpeeds} from
* {@link edu.wpi.first.wpilibj.XboxController}
* <br /> Inspired by SciBorgs FRC 1155. <br /> Example:
* <pre>
* {@code
* XboxController driverXbox = new XboxController(0);
*
* SwerveInputStream driveAngularVelocity = SwerveInputStream.of(drivebase.getSwerveDrive(),
* () -> driverXbox.getLeftY() * -1,
* () -> driverXbox.getLeftX() * -1) // Axis which give the desired translational angle and speed.
* .withControllerRotationAxis(driverXbox::getRightX) // Axis which give the desired angular velocity.
* .deadband(0.01) // Controller deadband
* .scaleTranslation(0.8) // Scaled controller translation axis
* .allianceRelativeControl(true); // Alliance relative controls.
*
* SwerveInputStream driveDirectAngle = driveAngularVelocity.copy() // Copy the stream so further changes do not affect driveAngularVelocity
* .withControllerHeadingAxis(driverXbox::getRightX,
* driverXbox::getRightY) // Axis which give the desired heading angle using trigonometry.
* .headingWhile(true); // Enable heading based control.
* }
* </pre>
*/
public class SwerveInputStream implements Supplier<ChassisSpeeds>
{
@@ -37,7 +56,7 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
/**
* Rotation supplier as angular velocity.
*/
private Optional<DoubleSupplier> controllerOmega = Optional.empty();
private Optional<DoubleSupplier> controllerOmega = Optional.empty();
/**
* Controller supplier as heading.
*/
@@ -49,19 +68,19 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
/**
* Axis deadband for the controller.
*/
private Optional<Double> axisDeadband = Optional.empty();
private Optional<Double> axisDeadband = Optional.empty();
/**
* Translational axis scalar value, should be between (0, 1].
*/
private Optional<Double> translationAxisScale = Optional.empty();
private Optional<Double> translationAxisScale = Optional.empty();
/**
* Angular velocity axis scalar value, should be between (0, 1]
*/
private Optional<Double> omegaAxisScale = Optional.empty();
private Optional<Double> omegaAxisScale = Optional.empty();
/**
* Target to aim at.
*/
private Optional<Pose2d> aimTarget = Optional.empty();
private Optional<Pose2d> aimTarget = Optional.empty();
/**
* Output {@link ChassisSpeeds} based on heading while this is True.
*/
@@ -78,6 +97,22 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
* Maintain current heading and drive without rotating, ideally.
*/
private Optional<BooleanSupplier> translationOnlyEnabled = Optional.empty();
/**
* Cube the translation magnitude from the controller.
*/
private Optional<BooleanSupplier> translationCube = Optional.empty();
/**
* Cube the angular velocity axis from the controller.
*/
private Optional<BooleanSupplier> omegaCube = Optional.empty();
/**
* Robot relative oriented output expected.
*/
private Optional<BooleanSupplier> robotRelative = Optional.empty();
/**
* Field oriented chassis output is relative to your current alliance.
*/
private Optional<BooleanSupplier> allianceRelative = Optional.empty();
/**
* {@link SwerveController} for simple control over heading.
*/
@@ -88,53 +123,6 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
private SwerveInputMode currentMode = SwerveInputMode.ANGULAR_VELOCITY;
/**
* Drive modes to keep track of.
*/
enum SwerveInputMode
{
/**
* Translation only mode, does not allow for rotation and maintains current heading.
*/
TRANSLATION_ONLY,
/**
* Output based off angular velocity
*/
ANGULAR_VELOCITY,
/**
* Output based off of heading.
*/
HEADING,
/**
* Output based off of targeting.
*/
AIM
}
/**
* Copy the {@link SwerveInputStream} object.
*
* @return Clone of current {@link SwerveInputStream}
*/
public SwerveInputStream copy()
{
SwerveInputStream newStream = new SwerveInputStream(swerveDrive, controllerTranslationX, controllerTranslationY);
newStream.controllerOmega = controllerOmega;
newStream.controllerHeadingX = controllerHeadingX;
newStream.controllerHeadingY = controllerHeadingY;
newStream.axisDeadband = axisDeadband;
newStream.translationAxisScale = translationAxisScale;
newStream.omegaAxisScale = omegaAxisScale;
newStream.aimTarget = aimTarget;
newStream.headingEnabled = headingEnabled;
newStream.aimEnabled = aimEnabled;
newStream.currentMode = currentMode;
newStream.translationOnlyEnabled = translationOnlyEnabled;
newStream.lockedHeading = lockedHeading;
newStream.swerveController = swerveController;
return newStream;
}
/**
* Create a {@link SwerveInputStream} for an easy way to generate {@link ChassisSpeeds} from a driver controller.
*
@@ -193,6 +181,130 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
return new SwerveInputStream(drive, x, y);
}
/**
* Copy the {@link SwerveInputStream} object.
*
* @return Clone of current {@link SwerveInputStream}
*/
public SwerveInputStream copy()
{
SwerveInputStream newStream = new SwerveInputStream(swerveDrive, controllerTranslationX, controllerTranslationY);
newStream.controllerOmega = controllerOmega;
newStream.controllerHeadingX = controllerHeadingX;
newStream.controllerHeadingY = controllerHeadingY;
newStream.axisDeadband = axisDeadband;
newStream.translationAxisScale = translationAxisScale;
newStream.omegaAxisScale = omegaAxisScale;
newStream.aimTarget = aimTarget;
newStream.headingEnabled = headingEnabled;
newStream.aimEnabled = aimEnabled;
newStream.currentMode = currentMode;
newStream.translationOnlyEnabled = translationOnlyEnabled;
newStream.lockedHeading = lockedHeading;
newStream.swerveController = swerveController;
newStream.omegaCube = omegaCube;
newStream.translationCube = translationCube;
newStream.robotRelative = robotRelative;
newStream.allianceRelative = allianceRelative;
return newStream;
}
/**
* Set the stream to output robot relative {@link ChassisSpeeds}
*
* @param enabled Robot-Relative {@link ChassisSpeeds} output.
* @return self
*/
public SwerveInputStream robotRelative(BooleanSupplier enabled)
{
robotRelative = Optional.of(enabled);
return this;
}
/**
* Set the stream to output robot relative {@link ChassisSpeeds}
*
* @param enabled Robot-Relative {@link ChassisSpeeds} output.
* @return self
*/
public SwerveInputStream robotRelative(boolean enabled)
{
robotRelative = enabled ? Optional.of(() -> enabled) : Optional.empty();
return this;
}
/**
* Modify the output {@link ChassisSpeeds} so that it is always relative to your alliance.
*
* @param enabled Alliance aware {@link ChassisSpeeds} output.
* @return self
*/
public SwerveInputStream allianceRelativeControl(BooleanSupplier enabled)
{
allianceRelative = Optional.of(enabled);
return this;
}
/**
* Modify the output {@link ChassisSpeeds} so that it is always relative to your alliance.
*
* @param enabled Alliance aware {@link ChassisSpeeds} output.
* @return self
*/
public SwerveInputStream allianceRelativeControl(boolean enabled)
{
allianceRelative = enabled ? Optional.of(() -> enabled) : Optional.empty();
return this;
}
/**
* Cube the angular velocity controller axis for a non-linear controls scheme.
*
* @param enabled Enabled state for the stream.
* @return self.
*/
public SwerveInputStream cubeRotationControllerAxis(BooleanSupplier enabled)
{
omegaCube = Optional.of(enabled);
return this;
}
/**
* Cube the angular velocity controller axis for a non-linear controls scheme.
*
* @param enabled Enabled state for the stream.
* @return self.
*/
public SwerveInputStream cubeRotationControllerAxis(boolean enabled)
{
omegaCube = Optional.of(() -> enabled);
return this;
}
/**
* Cube the translation axis magnitude for a non-linear control scheme.
*
* @param enabled Enabled state for the stream
* @return self
*/
public SwerveInputStream cubeTranslationControllerAxis(BooleanSupplier enabled)
{
translationOnlyEnabled = Optional.of(enabled);
return this;
}
/**
* Cube the translation axis magnitude for a non-linear control scheme
*
* @param enabled Enabled state for the stream
* @return self
*/
public SwerveInputStream cubeTranslationControllerAxis(boolean enabled)
{
translationCube = enabled ? Optional.of(() -> enabled) : Optional.empty();
return this;
}
/**
* Add a rotation axis for Angular Velocity control
*
@@ -255,7 +367,6 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
return this;
}
/**
* Output {@link ChassisSpeeds} based on heading while the supplier is True.
*
@@ -510,9 +621,98 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
}
/**
* Gets a field-oriented {@link ChassisSpeeds}
* Apply the cube transformation on the given {@link Translation2d}
*
* @return field-oriented {@link ChassisSpeeds}
* @param translation {@link Translation2d} representing controller input
* @return Cubed {@link Translation2d} if the {@link SwerveInputStream#translationCube} is present.
*/
private Translation2d applyTranslationCube(Translation2d translation)
{
if (translationCube.isPresent() && translationCube.get().getAsBoolean())
{
return SwerveMath.cubeTranslation(translation);
}
return translation;
}
/**
* Apply the cube transformation on the given rotation controller axis
*
* @param rotationAxis Rotation controller axis to cube.
* @return Cubed axis value if the {@link SwerveInputStream#omegaCube} is present.
*/
private double applyOmegaCube(double rotationAxis)
{
if (omegaCube.isPresent() && omegaCube.get().getAsBoolean())
{
return Math.pow(rotationAxis, 3);
}
return rotationAxis;
}
/**
* Change {@link ChassisSpeeds} to robot relative.
*
* @param fieldRelativeSpeeds Field relative speeds to translate into robot-relative speeds.
* @return Robot relative {@link ChassisSpeeds}.
*/
private ChassisSpeeds applyRobotRelativeTranslation(ChassisSpeeds fieldRelativeSpeeds)
{
if (robotRelative.isPresent() && robotRelative.get().getAsBoolean())
{
return ChassisSpeeds.fromFieldRelativeSpeeds(fieldRelativeSpeeds, swerveDrive.getOdometryHeading());
}
return fieldRelativeSpeeds;
}
/**
* Apply alliance aware translation which flips the {@link Translation2d} if the robot is on the Blue alliance.
*
* @param fieldRelativeTranslation Field-relative {@link Translation2d} to flip.
* @return Alliance-oriented {@link Translation2d}
*/
private Translation2d applyAllianceAwareTranslation(Translation2d fieldRelativeTranslation)
{
if (allianceRelative.isPresent() && allianceRelative.get().getAsBoolean())
{
if (robotRelative.isPresent() && robotRelative.get().getAsBoolean())
{
throw new RuntimeException("Cannot use robot oriented control with Alliance aware movement!");
}
if (DriverStation.getAlliance().isPresent() && DriverStation.getAlliance().get() == Alliance.Red)
{
return fieldRelativeTranslation.rotateBy(Rotation2d.k180deg);
}
}
return fieldRelativeTranslation;
}
/**
* Apply alliance aware translation which flips the {@link Rotation2d} if the robot is on the Blue alliance.
*
* @param fieldRelativeRotation Field-relative {@link Rotation2d} to flip.
* @return Alliance-oriented {@link Rotation2d}
*/
private Rotation2d applyAllianceAwareRotation(Rotation2d fieldRelativeRotation)
{
if (allianceRelative.isPresent() && allianceRelative.get().getAsBoolean())
{
if (robotRelative.isPresent() && robotRelative.get().getAsBoolean())
{
throw new RuntimeException("Cannot use robot oriented control with Alliance aware movement!");
}
if (DriverStation.getAlliance().isPresent() && DriverStation.getAlliance().get() == Alliance.Red)
{
return fieldRelativeRotation.rotateBy(Rotation2d.k180deg);
}
}
return fieldRelativeRotation;
}
/**
* Gets a {@link ChassisSpeeds}
*
* @return {@link ChassisSpeeds}
*/
@Override
public ChassisSpeeds get()
@@ -520,10 +720,13 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
double maximumChassisVelocity = swerveDrive.getMaximumChassisVelocity();
Translation2d scaledTranslation = applyTranslationScalar(applyDeadband(controllerTranslationX.getAsDouble()),
applyDeadband(controllerTranslationY.getAsDouble()));
scaledTranslation = applyTranslationCube(scaledTranslation);
scaledTranslation = applyAllianceAwareTranslation(scaledTranslation);
double vxMetersPerSecond = scaledTranslation.getX() * maximumChassisVelocity;
double vyMetersPerSecond = scaledTranslation.getY() * maximumChassisVelocity;
double omegaRadiansPerSecond = 0;
double vxMetersPerSecond = scaledTranslation.getX() * maximumChassisVelocity;
double vyMetersPerSecond = scaledTranslation.getY() * maximumChassisVelocity;
double omegaRadiansPerSecond = 0;
ChassisSpeeds speeds = new ChassisSpeeds();
SwerveInputMode newMode = findMode();
// Handle transitions here.
@@ -542,21 +745,27 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
{
omegaRadiansPerSecond = swerveController.headingCalculate(swerveDrive.getOdometryHeading().getRadians(),
lockedHeading.get().getRadians());
speeds = new ChassisSpeeds(vxMetersPerSecond, vyMetersPerSecond, omegaRadiansPerSecond);
break;
}
case ANGULAR_VELOCITY ->
{
omegaRadiansPerSecond = applyRotationalScalar(applyDeadband(controllerOmega.get().getAsDouble())) *
omegaRadiansPerSecond = applyOmegaCube(applyRotationalScalar(applyDeadband(controllerOmega.get()
.getAsDouble()))) *
swerveDrive.getMaximumChassisAngularVelocity();
speeds = new ChassisSpeeds(vxMetersPerSecond, vyMetersPerSecond, omegaRadiansPerSecond);
break;
}
case HEADING ->
{
omegaRadiansPerSecond = swerveController.headingCalculate(swerveDrive.getOdometryHeading().getRadians(),
swerveController.getJoystickAngle(controllerHeadingX.get()
.getAsDouble(),
controllerHeadingY.get()
.getAsDouble()));
applyAllianceAwareRotation(Rotation2d.fromRadians(
swerveController.getJoystickAngle(
controllerHeadingX.get()
.getAsDouble(),
controllerHeadingY.get()
.getAsDouble()))).getRadians());
speeds = new ChassisSpeeds(vxMetersPerSecond, vyMetersPerSecond, omegaRadiansPerSecond);
break;
}
case AIM ->
@@ -565,12 +774,36 @@ public class SwerveInputStream implements Supplier<ChassisSpeeds>
Translation2d relativeTrl = aimTarget.get().relativeTo(swerveDrive.getPose()).getTranslation();
Rotation2d target = new Rotation2d(relativeTrl.getX(), relativeTrl.getY()).plus(currentHeading);
omegaRadiansPerSecond = swerveController.headingCalculate(currentHeading.getRadians(), target.getRadians());
speeds = new ChassisSpeeds(vxMetersPerSecond, vyMetersPerSecond, omegaRadiansPerSecond);
break;
}
}
currentMode = newMode;
return new ChassisSpeeds(vxMetersPerSecond, vyMetersPerSecond, omegaRadiansPerSecond);
return applyRobotRelativeTranslation(speeds);
}
/**
* Drive modes to keep track of.
*/
enum SwerveInputMode
{
/**
* Translation only mode, does not allow for rotation and maintains current heading.
*/
TRANSLATION_ONLY,
/**
* Output based off angular velocity
*/
ANGULAR_VELOCITY,
/**
* Output based off of heading.
*/
HEADING,
/**
* Output based off of targeting.
*/
AIM
}
}