/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved.                             */
/* Open Source Software - may be modified and shared by FRC teams. The code   */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project.                                                               */
/*----------------------------------------------------------------------------*/

#pragma once

// clang-format off
#ifdef _MSC_VER
#pragma message "warning: Including this header drastically increases compilation times and is bad style. Include only what you use instead."
#else
#warning "Including this header drastically increases compilation times and is bad style. Include only what you use instead."
#endif

// clang-format on

#include "units/acceleration.h"
#include "units/angle.h"
#include "units/angular_acceleration.h"
#include "units/angular_velocity.h"
#include "units/area.h"
#include "units/capacitance.h"
#include "units/charge.h"
#include "units/concentration.h"
#include "units/conductance.h"
#include "units/constants.h"
#include "units/current.h"
#include "units/curvature.h"
#include "units/data.h"
#include "units/data_transfer_rate.h"
#include "units/density.h"
#include "units/dimensionless.h"
#include "units/energy.h"
#include "units/force.h"
#include "units/frequency.h"
#include "units/illuminance.h"
#include "units/impedance.h"
#include "units/inductance.h"
#include "units/length.h"
#include "units/luminous_flux.h"
#include "units/luminous_intensity.h"
#include "units/magnetic_field_strength.h"
#include "units/magnetic_flux.h"
#include "units/mass.h"
#include "units/math.h"
#include "units/moment_of_inertia.h"
#include "units/power.h"
#include "units/pressure.h"
#include "units/radiation.h"
#include "units/solid_angle.h"
#include "units/substance.h"
#include "units/temperature.h"
#include "units/time.h"
#include "units/torque.h"
#include "units/velocity.h"
#include "units/voltage.h"
#include "units/volume.h"
