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allwpilib/wpilibj/src/generate/main/java/hidsim.java.jinja

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
// THIS FILE WAS AUTO-GENERATED BY ./wpilibj/generate_hids.py. DO NOT MODIFY
{% macro capitalize_first(string) -%}
{{ string[0]|capitalize + string[1:] }}
{%- endmacro %}
package edu.wpi.first.wpilibj.simulation;
import edu.wpi.first.wpilibj.{{ ConsoleName }}Controller;
/** Class to control a simulated {{ ConsoleName }} controller. */
public class {{ ConsoleName }}ControllerSim extends GenericHIDSim {
/**
* Constructs from a {{ ConsoleName }}Controller object.
*
* @param joystick controller to simulate
*/
@SuppressWarnings("this-escape")
public {{ ConsoleName }}ControllerSim({{ ConsoleName }}Controller joystick) {
super(joystick);
setAxesMaximumIndex({{ sticks|length + triggers|length }});
setButtonsMaximumIndex({{ buttons|length }});
setPOVsMaximumIndex(1);
}
/**
* Constructs from a joystick port number.
*
* @param port port number
*/
@SuppressWarnings("this-escape")
public {{ ConsoleName }}ControllerSim(int port) {
super(port);
setAxesMaximumIndex({{ sticks|length + triggers|length }});
setButtonsMaximumIndex({{ buttons|length }});
setPOVsMaximumIndex(1);
}
{% for stick in sticks %}
/**
* Change the {{ stick.NameParts|join(" ") }} value of the controller's joystick.
*
* @param value the new value
*/
public void set{{ stick.NameParts|map("capitalize")|join }}(double value) {
setRawAxis({{ ConsoleName }}Controller.Axis.k{{ stick.NameParts|map("capitalize")|join }}.value, value);
}
{% endfor -%}
{% for trigger in triggers %}
/**
* Change the value of the {{ trigger.DocName }} axis on the controller.
*
* @param value the new value
*/
public void set{{ capitalize_first(trigger.name) }}Axis(double value) {
setRawAxis({{ ConsoleName }}Controller.Axis.k{{ capitalize_first(trigger.name) }}.value, value);
}
{% endfor -%}
{% for button in buttons %}
/**
* Change the value of the {{ button.DocName|default(button.name) }} button on the controller.
*
* @param value the new value
*/
public void set{{ capitalize_first(button.name) }}Button(boolean value) {
setRawButton({{ ConsoleName }}Controller.Button.k{{ capitalize_first(button.name) }}.value, value);
}
{% endfor -%}
{% if ConsoleName == "Xbox" %}
/**
* Change the value of the left bumper on the joystick.
*
* @param state the new value
* @deprecated Use {@link setLeftBumperButton} instead. This function is deprecated for removal
* to make function names consistent to allow the HID classes to be automatically generated.
*/
@Deprecated(since = "2025", forRemoval = true)
public void setLeftBumper(boolean state) {
setRawButton(XboxController.Button.kLeftBumper.value, state);
}
/**
* Change the value of the right bumper on the joystick.
*
* @param state the new value
* @deprecated Use {@link setRightBumperButton} instead. This function is deprecated for removal
* to make function names consistent to allow the HID classes to be automatically generated.
*/
@Deprecated(since = "2025", forRemoval = true)
public void setRightBumper(boolean state) {
setRawButton(XboxController.Button.kRightBumper.value, state);
}
{% elif ConsoleName == "PS4" %}
/**
* Change the value of the touchpad button on the controller.
*
* @param value the new value
* @deprecated Use {@link setTouchpadButton} instead. This function is deprecated for removal to
* make function names consistent to allow the HID classes to be automatically generated.
*/
@Deprecated(since = "2025", forRemoval = true)
public void setTouchpad(boolean value) {
setRawButton(PS4Controller.Button.kTouchpad.value, value);
}
{% elif ConsoleName == "PS5" %}
/**
* Change the value of the touchpad button on the controller.
*
* @param value the new value
* @deprecated Use {@link setTouchpadButton} instead. This function is deprecated for removal to
* make function names consistent to allow the HID classes to be automatically generated.
*/
@Deprecated(since = "2025", forRemoval = true)
public void setTouchpad(boolean value) {
setRawButton(PS5Controller.Button.kTouchpad.value, value);
}
{% endif -%}
}