2024-06-08 12:59:07 -04:00
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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// THIS FILE WAS AUTO-GENERATED BY ./wpilibc/generate_hids.py. DO NOT MODIFY
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{% macro capitalize_first(string) -%}
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{{ string[0]|capitalize + string[1:] }}
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{%- endmacro %}
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#include "frc/simulation/{{ ConsoleName }}ControllerSim.h"
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#include "frc/{{ ConsoleName }}Controller.h"
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using namespace frc;
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using namespace frc::sim;
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{{ ConsoleName }}ControllerSim::{{ ConsoleName }}ControllerSim(const {{ ConsoleName }}Controller& joystick)
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: GenericHIDSim{joystick} {
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SetAxisCount({{ sticks|length + triggers|length }});
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SetButtonCount({{ buttons|length }});
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SetPOVCount(1);
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}
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{{ ConsoleName }}ControllerSim::{{ ConsoleName }}ControllerSim(int port) : GenericHIDSim{port} {
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SetAxisCount({{ sticks|length + triggers|length }});
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SetButtonCount({{ buttons|length }});
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SetPOVCount(1);
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}
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{% for stick in sticks %}
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void {{ ConsoleName }}ControllerSim::Set{{ stick.NameParts|map("capitalize")|join }}(double value) {
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SetRawAxis({{ ConsoleName }}Controller::Axis::k{{ stick.NameParts|map("capitalize")|join }}, value);
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}
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{% endfor -%}
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{% for trigger in triggers %}
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void {{ ConsoleName }}ControllerSim::Set{{ capitalize_first(trigger.name) }}Axis(double value) {
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SetRawAxis({{ ConsoleName }}Controller::Axis::k{{ capitalize_first(trigger.name) }}, value);
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}
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{% endfor -%}
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{% for button in buttons %}
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void {{ ConsoleName }}ControllerSim::Set{{ capitalize_first(button.name) }}Button(bool value) {
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SetRawButton({{ ConsoleName }}Controller::Button::k{{ capitalize_first(button.name) }}, value);
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}
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2024-08-26 20:32:09 -04:00
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{% endfor -%}
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{% if ConsoleName == "Xbox" %}
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void {{ ConsoleName }}ControllerSim::SetLeftBumper(bool value) {
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SetRawButton({{ ConsoleName }}Controller::Button::kLeftBumper, value);
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}
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void {{ ConsoleName }}ControllerSim::SetRightBumper(bool value) {
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SetRawButton({{ ConsoleName }}Controller::Button::kRightBumper, value);
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}
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{% elif ConsoleName == "PS4" or ConsoleName == "PS5" %}
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void {{ ConsoleName }}ControllerSim::SetTouchpad(bool value) {
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SetRawButton({{ ConsoleName }}Controller::Button::kTouchpad, value);
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}
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{% endif %}
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