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allwpilib/hal/src/main/native/athena/FRCDriverStation.cpp

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include <atomic>
#include <chrono>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <FRC_NetworkCommunication/FRCComm.h>
#include <FRC_NetworkCommunication/NetCommRPCProxy_Occur.h>
#include <llvm/raw_ostream.h>
#include <support/condition_variable.h>
#include <support/mutex.h>
#include "HAL/DriverStation.h"
static_assert(sizeof(int32_t) >= sizeof(int),
"FRC_NetworkComm status variable is larger than 32 bits");
struct HAL_JoystickAxesInt {
int16_t count;
int16_t axes[HAL_kMaxJoystickAxes];
};
static wpi::mutex msgMutex;
static wpi::condition_variable newDSDataAvailableCond;
static wpi::mutex newDSDataAvailableMutex;
static int newDSDataAvailableCounter{0};
extern "C" {
int32_t HAL_SendError(HAL_Bool isError, int32_t errorCode, HAL_Bool isLVCode,
const char* details, const char* location,
const char* callStack, HAL_Bool printMsg) {
// Avoid flooding console by keeping track of previous 5 error
// messages and only printing again if they're longer than 1 second old.
static constexpr int KEEP_MSGS = 5;
std::lock_guard<wpi::mutex> lock(msgMutex);
static std::string prevMsg[KEEP_MSGS];
static std::chrono::time_point<std::chrono::steady_clock>
prevMsgTime[KEEP_MSGS];
static bool initialized = false;
if (!initialized) {
for (int i = 0; i < KEEP_MSGS; i++) {
prevMsgTime[i] =
std::chrono::steady_clock::now() - std::chrono::seconds(2);
}
initialized = true;
}
auto curTime = std::chrono::steady_clock::now();
int i;
for (i = 0; i < KEEP_MSGS; ++i) {
if (prevMsg[i] == details) break;
}
int retval = 0;
if (i == KEEP_MSGS || (curTime - prevMsgTime[i]) >= std::chrono::seconds(1)) {
retval = FRC_NetworkCommunication_sendError(isError, errorCode, isLVCode,
details, location, callStack);
if (printMsg) {
if (location && location[0] != '\0') {
llvm::errs() << (isError ? "Error" : "Warning") << " at " << location
<< ": ";
}
llvm::errs() << details << "\n";
if (callStack && callStack[0] != '\0') {
llvm::errs() << callStack << "\n";
}
}
if (i == KEEP_MSGS) {
// replace the oldest one
i = 0;
auto first = prevMsgTime[0];
for (int j = 1; j < KEEP_MSGS; ++j) {
if (prevMsgTime[j] < first) {
first = prevMsgTime[j];
i = j;
}
}
prevMsg[i] = details;
}
prevMsgTime[i] = curTime;
}
return retval;
}
int32_t HAL_GetControlWord(HAL_ControlWord* controlWord) {
std::memset(controlWord, 0, sizeof(HAL_ControlWord));
return FRC_NetworkCommunication_getControlWord(
reinterpret_cast<ControlWord_t*>(controlWord));
}
HAL_AllianceStationID HAL_GetAllianceStation(int32_t* status) {
HAL_AllianceStationID allianceStation;
*status = FRC_NetworkCommunication_getAllianceStation(
reinterpret_cast<AllianceStationID_t*>(&allianceStation));
return allianceStation;
}
int32_t HAL_GetJoystickAxes(int32_t joystickNum, HAL_JoystickAxes* axes) {
HAL_JoystickAxesInt axesInt;
int retVal = FRC_NetworkCommunication_getJoystickAxes(
joystickNum, reinterpret_cast<JoystickAxes_t*>(&axesInt),
HAL_kMaxJoystickAxes);
// copy integer values to double values
axes->count = axesInt.count;
// current scaling is -128 to 127, can easily be patched in the future by
// changing this function.
for (int32_t i = 0; i < axesInt.count; i++) {
int8_t value = axesInt.axes[i];
if (value < 0) {
axes->axes[i] = value / 128.0;
} else {
axes->axes[i] = value / 127.0;
}
}
return retVal;
}
int32_t HAL_GetJoystickPOVs(int32_t joystickNum, HAL_JoystickPOVs* povs) {
return FRC_NetworkCommunication_getJoystickPOVs(
joystickNum, reinterpret_cast<JoystickPOV_t*>(povs),
HAL_kMaxJoystickPOVs);
}
int32_t HAL_GetJoystickButtons(int32_t joystickNum,
HAL_JoystickButtons* buttons) {
return FRC_NetworkCommunication_getJoystickButtons(
joystickNum, &buttons->buttons, &buttons->count);
}
/**
* Retrieve the Joystick Descriptor for particular slot
* @param desc [out] descriptor (data transfer object) to fill in. desc is
* filled in regardless of success. In other words, if descriptor is not
* available, desc is filled in with default values matching the init-values in
* Java and C++ Driverstation for when caller requests a too-large joystick
* index.
*
* @return error code reported from Network Comm back-end. Zero is good,
* nonzero is bad.
*/
int32_t HAL_GetJoystickDescriptor(int32_t joystickNum,
HAL_JoystickDescriptor* desc) {
desc->isXbox = 0;
desc->type = std::numeric_limits<uint8_t>::max();
desc->name[0] = '\0';
desc->axisCount =
HAL_kMaxJoystickAxes; /* set to the desc->axisTypes's capacity */
desc->buttonCount = 0;
desc->povCount = 0;
int retval = FRC_NetworkCommunication_getJoystickDesc(
joystickNum, &desc->isXbox, &desc->type,
reinterpret_cast<char*>(&desc->name), &desc->axisCount,
reinterpret_cast<uint8_t*>(&desc->axisTypes), &desc->buttonCount,
&desc->povCount);
/* check the return, if there is an error and the RIOimage predates FRC2017,
* then axisCount needs to be cleared */
if (retval != 0) {
/* set count to zero so downstream code doesn't decode invalid axisTypes. */
desc->axisCount = 0;
}
return retval;
}
HAL_Bool HAL_GetJoystickIsXbox(int32_t joystickNum) {
HAL_JoystickDescriptor joystickDesc;
if (HAL_GetJoystickDescriptor(joystickNum, &joystickDesc) < 0) {
return 0;
} else {
return joystickDesc.isXbox;
}
}
int32_t HAL_GetJoystickType(int32_t joystickNum) {
HAL_JoystickDescriptor joystickDesc;
if (HAL_GetJoystickDescriptor(joystickNum, &joystickDesc) < 0) {
return -1;
} else {
return joystickDesc.type;
}
}
char* HAL_GetJoystickName(int32_t joystickNum) {
HAL_JoystickDescriptor joystickDesc;
if (HAL_GetJoystickDescriptor(joystickNum, &joystickDesc) < 0) {
char* name = static_cast<char*>(std::malloc(1));
name[0] = '\0';
return name;
} else {
size_t len = std::strlen(joystickDesc.name);
char* name = static_cast<char*>(std::malloc(len + 1));
std::strncpy(name, joystickDesc.name, len);
name[len] = '\0';
return name;
}
}
void HAL_FreeJoystickName(char* name) { std::free(name); }
int32_t HAL_GetJoystickAxisType(int32_t joystickNum, int32_t axis) {
HAL_JoystickDescriptor joystickDesc;
if (HAL_GetJoystickDescriptor(joystickNum, &joystickDesc) < 0) {
return -1;
} else {
return joystickDesc.axisTypes[axis];
}
}
int32_t HAL_SetJoystickOutputs(int32_t joystickNum, int64_t outputs,
int32_t leftRumble, int32_t rightRumble) {
return FRC_NetworkCommunication_setJoystickOutputs(joystickNum, outputs,
leftRumble, rightRumble);
}
double HAL_GetMatchTime(int32_t* status) {
float matchTime;
*status = FRC_NetworkCommunication_getMatchTime(&matchTime);
return matchTime;
}
int HAL_GetMatchInfo(HAL_MatchInfo* info) {
uint16_t gameSpecificMessageSize = 0;
int status = FRC_NetworkCommunication_getMatchInfo(
nullptr, nullptr, nullptr, nullptr, nullptr, &gameSpecificMessageSize);
if (status < 0) {
info->eventName = nullptr;
info->gameSpecificMessage = nullptr;
return status;
}
info->eventName = static_cast<char*>(std::malloc(256));
gameSpecificMessageSize = ((gameSpecificMessageSize + 1023) / 1024) * 1024;
uint16_t originalGameSpecificSize = gameSpecificMessageSize;
uint8_t* gameSpecificMessage =
static_cast<uint8_t*>(std::malloc(gameSpecificMessageSize));
MatchType_t matchType = MatchType_t::kMatchType_none;
uint16_t matchNumber = 0;
uint8_t replayNumber = 0;
status = FRC_NetworkCommunication_getMatchInfo(
info->eventName, &matchType, &matchNumber, &replayNumber,
gameSpecificMessage, &gameSpecificMessageSize);
if (status < 0) {
std::free(info->eventName);
std::free(gameSpecificMessage);
info->eventName = nullptr;
info->gameSpecificMessage = nullptr;
return status;
}
if (gameSpecificMessageSize >= originalGameSpecificSize) {
// Data has updated between size and read calls. Retry.
// Unless large lag, this call will be right.
std::free(gameSpecificMessage);
gameSpecificMessageSize = ((gameSpecificMessageSize + 1023) / 1024) * 1024;
gameSpecificMessage =
static_cast<uint8_t*>(std::malloc(gameSpecificMessageSize));
int status = FRC_NetworkCommunication_getMatchInfo(
nullptr, nullptr, nullptr, nullptr, gameSpecificMessage,
&gameSpecificMessageSize);
if (status < 0) {
std::free(info->eventName);
std::free(gameSpecificMessage);
info->eventName = nullptr;
info->gameSpecificMessage = nullptr;
return status;
}
}
info->eventName[255] = '\0';
info->matchType = static_cast<HAL_MatchType>(matchType);
info->matchNumber = matchNumber;
info->replayNumber = replayNumber;
info->gameSpecificMessage = reinterpret_cast<char*>(gameSpecificMessage);
info->gameSpecificMessage[gameSpecificMessageSize] = '\0';
return status;
}
void HAL_FreeMatchInfo(HAL_MatchInfo* info) {
std::free(info->eventName);
std::free(info->gameSpecificMessage);
info->eventName = nullptr;
info->gameSpecificMessage = nullptr;
}
void HAL_ObserveUserProgramStarting(void) {
FRC_NetworkCommunication_observeUserProgramStarting();
}
void HAL_ObserveUserProgramDisabled(void) {
FRC_NetworkCommunication_observeUserProgramDisabled();
}
void HAL_ObserveUserProgramAutonomous(void) {
FRC_NetworkCommunication_observeUserProgramAutonomous();
}
void HAL_ObserveUserProgramTeleop(void) {
FRC_NetworkCommunication_observeUserProgramTeleop();
}
void HAL_ObserveUserProgramTest(void) {
FRC_NetworkCommunication_observeUserProgramTest();
}
bool HAL_IsNewControlData(void) {
// There is a rollover error condition here. At Packet# = n * (uintmax), this
// will return false when instead it should return true. However, this at a
// 20ms rate occurs once every 2.7 years of DS connected runtime, so not
// worth the cycles to check.
thread_local int lastCount{-1};
int currentCount = 0;
{
std::unique_lock<wpi::mutex> lock(newDSDataAvailableMutex);
currentCount = newDSDataAvailableCounter;
}
if (lastCount == currentCount) return false;
lastCount = currentCount;
return true;
}
/**
* Waits for the newest DS packet to arrive. Note that this is a blocking call.
*/
void HAL_WaitForDSData(void) { HAL_WaitForDSDataTimeout(0); }
/**
* Waits for the newest DS packet to arrive. If timeout is <= 0, this will wait
* forever. Otherwise, it will wait until either a new packet, or the timeout
* time has passed. Returns true on new data, false on timeout.
*/
HAL_Bool HAL_WaitForDSDataTimeout(double timeout) {
auto timeoutTime =
std::chrono::steady_clock::now() + std::chrono::duration<double>(timeout);
std::unique_lock<wpi::mutex> lock(newDSDataAvailableMutex);
int currentCount = newDSDataAvailableCounter;
while (newDSDataAvailableCounter == currentCount) {
if (timeout > 0) {
auto timedOut = newDSDataAvailableCond.wait_until(lock, timeoutTime);
if (timedOut == std::cv_status::timeout) {
return false;
}
} else {
newDSDataAvailableCond.wait(lock);
}
}
return true;
}
// Constant number to be used for our occur handle
constexpr int32_t refNumber = 42;
static void newDataOccur(uint32_t refNum) {
// Since we could get other values, require our specific handle
// to signal our threads
if (refNum != refNumber) return;
std::lock_guard<wpi::mutex> lock(newDSDataAvailableMutex);
// Nofify all threads
newDSDataAvailableCounter++;
newDSDataAvailableCond.notify_all();
}
/*
* Call this to initialize the driver station communication. This will properly
* handle multiple calls. However note that this CANNOT be called from a library
* that interfaces with LabVIEW.
*/
void HAL_InitializeDriverStation(void) {
static std::atomic_bool initialized{false};
static wpi::mutex initializeMutex;
// Initial check, as if it's true initialization has finished
if (initialized) return;
std::lock_guard<wpi::mutex> lock(initializeMutex);
// Second check in case another thread was waiting
if (initialized) return;
// Set up the occur function internally with NetComm
NetCommRPCProxy_SetOccurFuncPointer(newDataOccur);
// Set up our occur reference number
setNewDataOccurRef(refNumber);
initialized = true;
}
/*
* Releases the DS Mutex to allow proper shutdown of any threads that are
* waiting on it.
*/
void HAL_ReleaseDSMutex(void) { newDataOccur(refNumber); }
} // extern "C"