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allwpilib/wpimath/src/main/native/cpp/StateSpaceUtil.cpp

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/StateSpaceUtil.h"
namespace frc {
Eigen::Matrix<double, 3, 1> PoseTo3dVector(const Pose2d& pose) {
return frc::MakeMatrix<3, 1>(pose.Translation().X().to<double>(),
pose.Translation().Y().to<double>(),
pose.Rotation().Radians().to<double>());
}
Eigen::Matrix<double, 4, 1> PoseTo4dVector(const Pose2d& pose) {
return frc::MakeMatrix<4, 1>(pose.Translation().X().to<double>(),
pose.Translation().Y().to<double>(),
pose.Rotation().Cos(), pose.Rotation().Sin());
}
template <>
bool IsStabilizable<1, 1>(const Eigen::Matrix<double, 1, 1>& A,
const Eigen::Matrix<double, 1, 1>& B) {
return detail::IsStabilizableImpl<1, 1>(A, B);
}
template <>
bool IsStabilizable<2, 1>(const Eigen::Matrix<double, 2, 2>& A,
const Eigen::Matrix<double, 2, 1>& B) {
return detail::IsStabilizableImpl<2, 1>(A, B);
}
Eigen::Matrix<double, 3, 1> PoseToVector(const Pose2d& pose) {
return frc::MakeMatrix<3, 1>(pose.X().to<double>(), pose.Y().to<double>(),
pose.Rotation().Radians().to<double>());
}
} // namespace frc