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allwpilib/wpiutil/src/main/native/include/wpi/sendable/SendableRegistry.h

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <string_view>
#include "wpi/function_ref.h"
namespace wpi {
class Sendable;
class SendableBuilder;
/**
* The SendableRegistry class is the public interface for registering sensors
* and actuators for use on dashboards and LiveWindow.
*/
class SendableRegistry final {
public:
SendableRegistry() = delete;
using UID = size_t;
/**
* Sets the factory for LiveWindow builders.
*
* @param factory factory function
*/
static void SetLiveWindowBuilderFactory(
std::function<std::unique_ptr<SendableBuilder>()> factory);
/**
* Adds an object to the registry.
*
* @param sendable object to add
* @param name component name
*/
static void Add(Sendable* sendable, std::string_view name);
/**
* Adds an object to the registry.
*
* @param sendable object to add
* @param moduleType A string that defines the module name in the label for
* the value
* @param channel The channel number the device is plugged into
*/
static void Add(Sendable* sendable, std::string_view moduleType, int channel);
/**
* Adds an object to the registry.
*
* @param sendable object to add
* @param moduleType A string that defines the module name in the label for
* the value
* @param moduleNumber The number of the particular module type
* @param channel The channel number the device is plugged into
*/
static void Add(Sendable* sendable, std::string_view moduleType,
int moduleNumber, int channel);
/**
* Adds an object to the registry.
*
* @param sendable object to add
* @param subsystem subsystem name
* @param name component name
*/
static void Add(Sendable* sendable, std::string_view subsystem,
std::string_view name);
/**
* Adds an object to the registry and LiveWindow.
*
* @param sendable object to add
* @param name component name
*/
static void AddLW(Sendable* sendable, std::string_view name);
/**
* Adds an object to the registry and LiveWindow.
*
* @param sendable object to add
* @param moduleType A string that defines the module name in the label for
* the value
* @param channel The channel number the device is plugged into
*/
static void AddLW(Sendable* sendable, std::string_view moduleType,
int channel);
/**
* Adds an object to the registry and LiveWindow.
*
* @param sendable object to add
* @param moduleType A string that defines the module name in the label for
* the value
* @param moduleNumber The number of the particular module type
* @param channel The channel number the device is plugged into
*/
static void AddLW(Sendable* sendable, std::string_view moduleType,
int moduleNumber, int channel);
/**
* Adds an object to the registry and LiveWindow.
*
* @param sendable object to add
* @param subsystem subsystem name
* @param name component name
*/
static void AddLW(Sendable* sendable, std::string_view subsystem,
std::string_view name);
/**
* Adds a child object to an object. Adds the child object to the registry
* if it's not already present.
*
* @param parent parent object
* @param child child object
*/
static void AddChild(Sendable* parent, Sendable* child);
/**
* Adds a child object to an object. Adds the child object to the registry
* if it's not already present.
*
* @param parent parent object
* @param child child object
*/
static void AddChild(Sendable* parent, void* child);
/**
* Removes an object from the registry.
*
* @param sendable object to remove
* @return true if the object was removed; false if it was not present
*/
static bool Remove(Sendable* sendable);
/**
* Moves an object in the registry (for use in move constructors/assignments).
*
* @param to new object
* @param from old object
*/
static void Move(Sendable* to, Sendable* from);
/**
* Determines if an object is in the registry.
*
* @param sendable object to check
* @return True if in registry, false if not.
*/
static bool Contains(const Sendable* sendable);
/**
* Gets the name of an object.
*
* @param sendable object
* @return Name (empty if object is not in registry)
*/
static std::string GetName(const Sendable* sendable);
/**
* Sets the name of an object.
*
* @param sendable object
* @param name name
*/
static void SetName(Sendable* sendable, std::string_view name);
/**
* Sets the name of an object with a channel number.
*
* @param sendable object
* @param moduleType A string that defines the module name in the label for
* the value
* @param channel The channel number the device is plugged into
*/
static void SetName(Sendable* sendable, std::string_view moduleType,
int channel);
/**
* Sets the name of an object with a module and channel number.
*
* @param sendable object
* @param moduleType A string that defines the module name in the label for
* the value
* @param moduleNumber The number of the particular module type
* @param channel The channel number the device is plugged into
*/
static void SetName(Sendable* sendable, std::string_view moduleType,
int moduleNumber, int channel);
/**
* Sets both the subsystem name and device name of an object.
*
* @param sendable object
* @param subsystem subsystem name
* @param name device name
*/
static void SetName(Sendable* sendable, std::string_view subsystem,
std::string_view name);
/**
* Gets the subsystem name of an object.
*
* @param sendable object
* @return Subsystem name (empty if object is not in registry)
*/
static std::string GetSubsystem(const Sendable* sendable);
/**
* Sets the subsystem name of an object.
*
* @param sendable object
* @param subsystem subsystem name
*/
static void SetSubsystem(Sendable* sendable, std::string_view subsystem);
/**
* Gets a unique handle for setting/getting data with SetData() and GetData().
*
* @return Handle
*/
static int GetDataHandle();
/**
* Associates arbitrary data with an object in the registry.
*
* @param sendable object
* @param handle data handle returned by GetDataHandle()
* @param data data to set
* @return Previous data (may be null)
*/
static std::shared_ptr<void> SetData(Sendable* sendable, int handle,
std::shared_ptr<void> data);
/**
* Gets arbitrary data associated with an object in the registry.
*
* @param sendable object
* @param handle data handle returned by GetDataHandle()
* @return data (may be null if none associated)
*/
static std::shared_ptr<void> GetData(Sendable* sendable, int handle);
/**
* Enables LiveWindow for an object.
*
* @param sendable object
*/
static void EnableLiveWindow(Sendable* sendable);
/**
* Disables LiveWindow for an object.
*
* @param sendable object
*/
static void DisableLiveWindow(Sendable* sendable);
/**
* Get unique id for an object. Since objects can move, use this instead
* of storing Sendable* directly if ownership is in question.
*
* @param sendable object
* @return unique id
*/
static UID GetUniqueId(Sendable* sendable);
/**
* Get sendable object for a given unique id.
*
* @param uid unique id
* @return sendable object (may be null)
*/
static Sendable* GetSendable(UID uid);
/**
* Publishes an object in the registry.
*
* @param sendableUid sendable unique id
* @param builder publisher backend
*/
static void Publish(UID sendableUid,
std::unique_ptr<SendableBuilder> builder);
/**
* Updates published information from an object.
*
* @param sendableUid sendable unique id
*/
static void Update(UID sendableUid);
/**
* Data passed to ForeachLiveWindow() callback function
*/
struct CallbackData {
CallbackData(Sendable* sendable_, std::string_view name_,
std::string_view subsystem_, wpi::Sendable* parent_,
std::shared_ptr<void>& data_, SendableBuilder& builder_)
: sendable(sendable_),
name(name_),
subsystem(subsystem_),
parent(parent_),
data(data_),
builder(builder_) {}
Sendable* sendable;
std::string_view name;
std::string_view subsystem;
Sendable* parent;
std::shared_ptr<void>& data;
SendableBuilder& builder;
};
/**
* Iterates over LiveWindow-enabled objects in the registry.
* It is *not* safe to call other SendableRegistry functions from the
* callback (this will likely deadlock).
*
* @param dataHandle data handle to get data pointer passed to callback
* @param callback function to call for each object
*/
static void ForeachLiveWindow(
int dataHandle, wpi::function_ref<void(CallbackData& cbdata)> callback);
};
} // namespace wpi