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allwpilib/wpilibNewCommands/src/main/native/cpp/frc2/command/button/Trigger.cpp

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc2/command/button/Trigger.h"
#include <frc/filter/Debouncer.h>
#include "frc2/command/InstantCommand.h"
using namespace frc;
using namespace frc2;
Trigger::Trigger(const Trigger& other) = default;
Trigger Trigger::WhenActive(Command* command) {
this->Rising().IfHigh([command] { command->Schedule(); });
return *this;
}
Trigger Trigger::WhenActive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenActive(std::move(toRun),
{requirements.begin(), requirements.end()});
}
Trigger Trigger::WhenActive(std::function<void()> toRun,
wpi::span<Subsystem* const> requirements) {
return WhenActive(InstantCommand(std::move(toRun), requirements));
}
Trigger Trigger::WhileActiveContinous(Command* command) {
this->IfHigh([command] { command->Schedule(); });
this->Falling().IfHigh([command] { command->Cancel(); });
return *this;
}
Trigger Trigger::WhileActiveContinous(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhileActiveContinous(std::move(toRun),
{requirements.begin(), requirements.end()});
}
Trigger Trigger::WhileActiveContinous(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) {
return WhileActiveContinous(InstantCommand(std::move(toRun), requirements));
}
Trigger Trigger::WhileActiveOnce(Command* command) {
this->Rising().IfHigh([command] { command->Schedule(); });
this->Falling().IfHigh([command] { command->Cancel(); });
return *this;
}
Trigger Trigger::WhenInactive(Command* command) {
this->Falling().IfHigh([command] { command->Schedule(); });
return *this;
}
Trigger Trigger::WhenInactive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenInactive(std::move(toRun),
{requirements.begin(), requirements.end()});
}
Trigger Trigger::WhenInactive(std::function<void()> toRun,
wpi::span<Subsystem* const> requirements) {
return WhenInactive(InstantCommand(std::move(toRun), requirements));
}
Trigger Trigger::ToggleWhenActive(Command* command) {
this->Rising().IfHigh([command] {
if (command->IsScheduled()) {
command->Cancel();
} else {
command->Schedule();
}
});
return *this;
}
Trigger Trigger::CancelWhenActive(Command* command) {
this->Rising().IfHigh([command] { command->Cancel(); });
return *this;
}