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allwpilib/wpilibc/src/main/native/cpp/Commands/Command.cpp

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2011-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "Commands/Command.h"
#include <typeinfo>
#include "Commands/CommandGroup.h"
#include "Commands/Scheduler.h"
#include "RobotState.h"
#include "Timer.h"
#include "WPIErrors.h"
using namespace frc;
static const std::string kName = ".name";
static const std::string kRunning = "running";
static const std::string kIsParented = ".isParented";
int Command::m_commandCounter = 0;
/**
* Creates a new command.
*
* The name of this command will be default.
*/
Command::Command() : Command("", -1.0) {}
/**
* Creates a new command with the given name and no timeout.
*
* @param name the name for this command
*/
Command::Command(const std::string& name) : Command(name, -1.0) {}
/**
* Creates a new command with the given timeout and a default name.
*
* @param timeout the time (in seconds) before this command "times out"
* @see IsTimedOut()
*/
Command::Command(double timeout) : Command("", timeout) {}
/**
* Creates a new command with the given name and timeout.
*
* @param name the name of the command
* @param timeout the time (in seconds) before this command "times out"
* @see IsTimedOut()
*/
Command::Command(const std::string& name, double timeout) {
// We use -1.0 to indicate no timeout.
if (timeout < 0.0 && timeout != -1.0)
wpi_setWPIErrorWithContext(ParameterOutOfRange, "timeout < 0.0");
m_timeout = timeout;
// If name contains an empty string
if (name.length() == 0) {
m_name = std::string("Command_") + std::string(typeid(*this).name());
} else {
m_name = name;
}
}
Command::~Command() {
if (m_runningListener != 0) m_runningEntry.RemoveListener(m_runningListener);
}
/**
* Get the ID (sequence number) for this command.
*
* The ID is a unique sequence number that is incremented for each command.
*
* @return The ID of this command
*/
int Command::GetID() const { return m_commandID; }
/**
* Sets the timeout of this command.
*
* @param timeout the timeout (in seconds)
* @see IsTimedOut()
*/
void Command::SetTimeout(double timeout) {
if (timeout < 0.0)
wpi_setWPIErrorWithContext(ParameterOutOfRange, "timeout < 0.0");
else
m_timeout = timeout;
}
/**
* Returns the time since this command was initialized (in seconds).
*
* This function will work even if there is no specified timeout.
*
* @return the time since this command was initialized (in seconds).
*/
double Command::TimeSinceInitialized() const {
if (m_startTime < 0.0)
return 0.0;
else
return Timer::GetFPGATimestamp() - m_startTime;
}
/**
* This method specifies that the given Subsystem is used by this command.
*
* This method is crucial to the functioning of the Command System in general.
*
* Note that the recommended way to call this method is in the constructor.
*
* @param subsystem The Subsystem required
* @see Subsystem
*/
void Command::Requires(Subsystem* subsystem) {
if (!AssertUnlocked("Can not add new requirement to command")) return;
if (subsystem != nullptr)
m_requirements.insert(subsystem);
else
wpi_setWPIErrorWithContext(NullParameter, "subsystem");
}
/**
* Called when the command has been removed.
*
* This will call Interrupted() or End().
*/
void Command::Removed() {
if (m_initialized) {
if (IsCanceled()) {
Interrupted();
_Interrupted();
} else {
End();
_End();
}
}
m_initialized = false;
m_canceled = false;
m_running = false;
if (m_runningEntry) m_runningEntry.SetBoolean(false);
}
/**
* Starts up the command. Gets the command ready to start.
*
* Note that the command will eventually start, however it will not necessarily
* do so immediately, and may in fact be canceled before initialize is even
* called.
*/
void Command::Start() {
LockChanges();
if (m_parent != nullptr)
wpi_setWPIErrorWithContext(
CommandIllegalUse,
"Can not start a command that is part of a command group");
Scheduler::GetInstance()->AddCommand(this);
}
/**
* The run method is used internally to actually run the commands.
*
* @return Whether or not the command should stay within the Scheduler.
*/
bool Command::Run() {
if (!m_runWhenDisabled && m_parent == nullptr && RobotState::IsDisabled())
Cancel();
if (IsCanceled()) return false;
if (!m_initialized) {
m_initialized = true;
StartTiming();
_Initialize();
Initialize();
}
_Execute();
Execute();
return !IsFinished();
}
/**
* The initialize method is called the first time this Command is run after
* being started.
*/
void Command::Initialize() {}
/**
* The execute method is called repeatedly until this Command either finishes
* or is canceled.
*/
void Command::Execute() {}
/**
* Called when the command ended peacefully. This is where you may want to wrap
* up loose ends, like shutting off a motor that was being used in the command.
*/
void Command::End() {}
/**
* Called when the command ends because somebody called Cancel() or another
* command shared the same requirements as this one, and booted it out.
*
* This is where you may want to wrap up loose ends, like shutting off a motor
* that was being used in the command.
*
* Generally, it is useful to simply call the End() method within this method,
* as done here.
*/
void Command::Interrupted() { End(); }
void Command::_Initialize() {}
void Command::_Interrupted() {}
void Command::_Execute() {}
void Command::_End() {}
/**
* Called to indicate that the timer should start.
*
* This is called right before Initialize() is, inside the Run() method.
*/
void Command::StartTiming() { m_startTime = Timer::GetFPGATimestamp(); }
/**
* Returns whether or not the TimeSinceInitialized() method returns a number
* which is greater than or equal to the timeout for the command.
*
* If there is no timeout, this will always return false.
*
* @return whether the time has expired
*/
bool Command::IsTimedOut() const {
return m_timeout != -1 && TimeSinceInitialized() >= m_timeout;
}
/**
* Returns the requirements (as an std::set of Subsystem pointers) of this
* command.
*
* @return The requirements (as an std::set of Subsystem pointers) of this
* command
*/
Command::SubsystemSet Command::GetRequirements() const {
return m_requirements;
}
/**
* Prevents further changes from being made.
*/
void Command::LockChanges() { m_locked = true; }
/**
* If changes are locked, then this will generate a CommandIllegalUse error.
*
* @param message The message to report on error (it is appended by a default
* message)
* @return True if assert passed, false if assert failed.
*/
bool Command::AssertUnlocked(const std::string& message) {
if (m_locked) {
std::string buf =
message + " after being started or being added to a command group";
wpi_setWPIErrorWithContext(CommandIllegalUse, buf);
return false;
}
return true;
}
/**
* Sets the parent of this command. No actual change is made to the group.
*
* @param parent the parent
*/
void Command::SetParent(CommandGroup* parent) {
if (parent == nullptr) {
wpi_setWPIErrorWithContext(NullParameter, "parent");
} else if (m_parent != nullptr) {
wpi_setWPIErrorWithContext(CommandIllegalUse,
"Can not give command to a command group after "
"already being put in a command group");
} else {
LockChanges();
m_parent = parent;
if (m_isParentedEntry) m_isParentedEntry.SetBoolean(true);
}
}
/**
* Clears list of subsystem requirements.
*
* This is only used by ConditionalCommand so cancelling the chosen command
* works properly in CommandGroup.
*/
void Command::ClearRequirements() { m_requirements.clear(); }
/**
* This is used internally to mark that the command has been started.
*
* The lifecycle of a command is:
*
* StartRunning() is called. Run() is called (multiple times potentially).
* Removed() is called.
*
* It is very important that StartRunning() and Removed() be called in order or
* some assumptions of the code will be broken.
*/
void Command::StartRunning() {
m_running = true;
m_startTime = -1;
if (m_runningEntry) m_runningEntry.SetBoolean(true);
}
/**
* Returns whether or not the command is running.
*
* This may return true even if the command has just been canceled, as it may
* not have yet called Interrupted().
*
* @return whether or not the command is running
*/
bool Command::IsRunning() const { return m_running; }
/**
* This will cancel the current command.
*
* This will cancel the current command eventually. It can be called multiple
* times. And it can be called when the command is not running. If the command
* is running though, then the command will be marked as canceled and eventually
* removed.
*
* A command can not be canceled if it is a part of a command group, you must
* cancel the command group instead.
*/
void Command::Cancel() {
if (m_parent != nullptr)
wpi_setWPIErrorWithContext(
CommandIllegalUse,
"Can not cancel a command that is part of a command group");
_Cancel();
}
/**
* This works like Cancel(), except that it doesn't throw an exception if it is
* a part of a command group.
*
* Should only be called by the parent command group.
*/
void Command::_Cancel() {
if (IsRunning()) m_canceled = true;
}
/**
* Returns whether or not this has been canceled.
*
* @return whether or not this has been canceled
*/
bool Command::IsCanceled() const { return m_canceled; }
/**
* Returns whether or not this command can be interrupted.
*
* @return whether or not this command can be interrupted
*/
bool Command::IsInterruptible() const { return m_interruptible; }
/**
* Sets whether or not this command can be interrupted.
*
* @param interruptible whether or not this command can be interrupted
*/
void Command::SetInterruptible(bool interruptible) {
m_interruptible = interruptible;
}
/**
* Checks if the command requires the given Subsystem.
*
* @param system the system
* @return whether or not the subsystem is required (false if given nullptr)
*/
bool Command::DoesRequire(Subsystem* system) const {
return m_requirements.count(system) > 0;
}
/**
* Returns the CommandGroup that this command is a part of.
*
* Will return null if this Command is not in a group.
*
* @return The CommandGroup that this command is a part of (or null if not in
* group)
*/
CommandGroup* Command::GetGroup() const { return m_parent; }
/**
* Sets whether or not this Command should run when the robot is disabled.
*
* By default a command will not run when the robot is disabled, and will in
* fact be canceled.
*
* @param run Whether this command should run when the robot is disabled.
*/
void Command::SetRunWhenDisabled(bool run) { m_runWhenDisabled = run; }
/**
* Returns whether or not this Command will run when the robot is disabled, or
* if it will cancel itself.
*
* @return Whether this Command will run when the robot is disabled, or if it
* will cancel itself.
*/
bool Command::WillRunWhenDisabled() const { return m_runWhenDisabled; }
std::string Command::GetName() const { return m_name; }
std::string Command::GetSmartDashboardType() const { return "Command"; }
void Command::InitTable(std::shared_ptr<nt::NetworkTable> subtable) {
if (m_runningListener != 0) m_runningEntry.RemoveListener(m_runningListener);
if (subtable) {
subtable->GetEntry(kName).SetString(GetName());
m_runningEntry = subtable->GetEntry(kRunning);
m_runningEntry.SetBoolean(IsRunning());
m_isParentedEntry = subtable->GetEntry(kIsParented);
m_isParentedEntry.SetBoolean(m_parent != nullptr);
m_runningListener = m_runningEntry.AddListener(
[=](const nt::EntryNotification& event) {
if (!event.value->IsBoolean()) return;
if (event.value->GetBoolean()) {
if (!IsRunning()) Start();
} else {
if (IsRunning()) Cancel();
}
},
NT_NOTIFY_NEW | NT_NOTIFY_UPDATE);
}
}