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allwpilib/simulation/halsim_gui/src/main/native/cpp/DriverStationGui.cpp

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "DriverStationGui.h"
#include <cstring>
#include <string>
#include <GLFW/glfw3.h>
#include <hal/simulation/DriverStationData.h>
#include <hal/simulation/MockHooks.h>
#include <imgui.h>
#include <imgui_internal.h>
#include <wpi/Format.h>
#include <wpi/SmallString.h>
#include <wpi/StringRef.h>
#include <wpi/raw_ostream.h>
#include "ExtraGuiWidgets.h"
#include "HALSimGui.h"
#include "IniSaverInfo.h"
using namespace halsimgui;
namespace {
struct SystemJoystick {
bool present = false;
int axisCount = 0;
const float* axes = nullptr;
int buttonCount = 0;
const unsigned char* buttons = nullptr;
int hatCount = 0;
const unsigned char* hats = nullptr;
const char* name = nullptr;
bool isGamepad = false;
GLFWgamepadstate gamepadState;
bool anyButtonPressed = false;
void Update(int i);
};
struct RobotJoystick {
NameInfo name;
std::string guid;
const SystemJoystick* sys = nullptr;
bool useGamepad = false;
HAL_JoystickDescriptor desc;
HAL_JoystickAxes axes;
HAL_JoystickButtons buttons;
HAL_JoystickPOVs povs;
void Update();
void SetHAL(int i);
bool IsButtonPressed(int i) { return (buttons.buttons & (1u << i)) != 0; }
};
} // namespace
// system joysticks
static SystemJoystick gSystemJoysticks[GLFW_JOYSTICK_LAST + 1];
static int gNumSystemJoysticks = 0;
// robot joysticks
static RobotJoystick gRobotJoysticks[HAL_kMaxJoysticks];
static bool gDisableDS = false;
// read/write joystick mapping to ini file
static void* JoystickReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler,
const char* name) {
int num;
if (wpi::StringRef{name}.getAsInteger(10, num)) return nullptr;
if (num < 0 || num >= HAL_kMaxJoysticks) return nullptr;
return &gRobotJoysticks[num];
}
static void JoystickReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler,
void* entry, const char* lineStr) {
RobotJoystick* joy = static_cast<RobotJoystick*>(entry);
// format: guid=guid or useGamepad=0/1
wpi::StringRef line{lineStr};
auto [name, value] = line.split('=');
name = name.trim();
value = value.trim();
if (name == "guid") {
joy->guid = value;
} else if (name == "useGamepad") {
int num;
if (value.getAsInteger(10, num)) return;
joy->useGamepad = num;
} else {
joy->name.ReadIni(name, value);
}
}
static void JoystickWriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler,
ImGuiTextBuffer* out_buf) {
for (int i = 0; i < HAL_kMaxJoysticks; ++i) {
auto& joy = gRobotJoysticks[i];
if (!joy.name.HasName() && !joy.sys) continue;
out_buf->appendf("[Joystick][%d]\nuseGamepad=%d\n", i,
joy.useGamepad ? 1 : 0);
if (joy.name.HasName()) joy.name.WriteIni(out_buf);
if (joy.sys) {
const char* guid = glfwGetJoystickGUID(joy.sys - gSystemJoysticks);
if (guid) out_buf->appendf("guid=%s\n", guid);
}
out_buf->append("\n");
}
}
// read/write DS settings to ini file
static void* DriverStationReadOpen(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
const char* name) {
if (name == wpi::StringRef{"Main"}) return &gDisableDS;
return nullptr;
}
static void DriverStationReadLine(ImGuiContext* ctx,
ImGuiSettingsHandler* handler, void* entry,
const char* lineStr) {
wpi::StringRef line{lineStr};
auto [name, value] = line.split('=');
name = name.trim();
value = value.trim();
if (name == "disable") {
int num;
if (value.getAsInteger(10, num)) return;
gDisableDS = num;
}
}
static void DriverStationWriteAll(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
ImGuiTextBuffer* out_buf) {
out_buf->appendf("[DriverStation][Main]\ndisable=%d\n\n", gDisableDS ? 1 : 0);
}
void SystemJoystick::Update(int i) {
bool wasPresent = present;
present = glfwJoystickPresent(i);
if (!present) return;
axes = glfwGetJoystickAxes(i, &axisCount);
buttons = glfwGetJoystickButtons(i, &buttonCount);
hats = glfwGetJoystickHats(i, &hatCount);
isGamepad = glfwGetGamepadState(i, &gamepadState);
anyButtonPressed = false;
for (int j = 0; j < buttonCount; ++j) {
if (buttons[j]) {
anyButtonPressed = true;
break;
}
}
for (int j = 0; j < hatCount; ++j) {
if (hats[j] != GLFW_HAT_CENTERED) {
anyButtonPressed = true;
break;
}
}
if (!present || wasPresent) return;
name = glfwGetJoystickName(i);
// try to find matching GUID
if (const char* guid = glfwGetJoystickGUID(i)) {
for (auto&& joy : gRobotJoysticks) {
if (guid == joy.guid) {
joy.sys = &gSystemJoysticks[i];
joy.guid.clear();
break;
}
}
}
}
static int HatToAngle(unsigned char hat) {
switch (hat) {
case GLFW_HAT_UP:
return 0;
case GLFW_HAT_RIGHT:
return 90;
case GLFW_HAT_DOWN:
return 180;
case GLFW_HAT_LEFT:
return 270;
case GLFW_HAT_RIGHT_UP:
return 45;
case GLFW_HAT_RIGHT_DOWN:
return 135;
case GLFW_HAT_LEFT_UP:
return 315;
case GLFW_HAT_LEFT_DOWN:
return 225;
default:
return -1;
}
}
void RobotJoystick::Update() {
std::memset(&desc, 0, sizeof(desc));
desc.type = -1;
std::memset(&axes, 0, sizeof(axes));
std::memset(&buttons, 0, sizeof(buttons));
std::memset(&povs, 0, sizeof(povs));
if (!sys || !sys->present) return;
// use gamepad mappings if present and enabled
const float* sysAxes;
const unsigned char* sysButtons;
if (sys->isGamepad && useGamepad) {
sysAxes = sys->gamepadState.axes;
// don't remap on windows
#ifdef _WIN32
sysButtons = sys->buttons;
#else
sysButtons = sys->gamepadState.buttons;
#endif
} else {
sysAxes = sys->axes;
sysButtons = sys->buttons;
}
// copy into HAL structures
desc.isXbox = sys->isGamepad ? 1 : 0;
desc.type = sys->isGamepad ? 21 : 20;
std::strncpy(desc.name, sys->name, 256);
desc.axisCount = (std::min)(sys->axisCount, HAL_kMaxJoystickAxes);
// desc.axisTypes ???
desc.buttonCount = (std::min)(sys->buttonCount, 32);
desc.povCount = (std::min)(sys->hatCount, HAL_kMaxJoystickPOVs);
buttons.count = desc.buttonCount;
for (int j = 0; j < buttons.count; ++j)
buttons.buttons |= (sysButtons[j] ? 1u : 0u) << j;
axes.count = desc.axisCount;
if (sys->isGamepad && useGamepad) {
// the FRC DriverStation maps gamepad (XInput) trigger values to 0-1 range
// on axis 2 and 3.
axes.axes[0] = sysAxes[0];
axes.axes[1] = sysAxes[1];
axes.axes[2] = 0.5 + sysAxes[4] / 2.0;
axes.axes[3] = 0.5 + sysAxes[5] / 2.0;
axes.axes[4] = sysAxes[2];
axes.axes[5] = sysAxes[3];
// the start button for gamepads is not mapped on the FRC DriverStation
// platforms, so remove it if present
if (buttons.count == 11) {
--desc.buttonCount;
--buttons.count;
buttons.buttons =
(buttons.buttons & 0xff) | ((buttons.buttons >> 1) & 0x300);
}
} else {
std::memcpy(axes.axes, sysAxes, axes.count * sizeof(&axes.axes[0]));
}
povs.count = desc.povCount;
for (int j = 0; j < povs.count; ++j) povs.povs[j] = HatToAngle(sys->hats[j]);
}
void RobotJoystick::SetHAL(int i) {
// set at HAL level
HALSIM_SetJoystickDescriptor(i, &desc);
HALSIM_SetJoystickAxes(i, &axes);
HALSIM_SetJoystickButtons(i, &buttons);
HALSIM_SetJoystickPOVs(i, &povs);
}
static void DriverStationExecute() {
static bool prevDisableDS = false;
if (gDisableDS && !prevDisableDS) {
HALSimGui::SetWindowVisibility("FMS", HALSimGui::kDisabled);
HALSimGui::SetWindowVisibility("System Joysticks", HALSimGui::kDisabled);
HALSimGui::SetWindowVisibility("Joysticks", HALSimGui::kDisabled);
} else if (!gDisableDS && prevDisableDS) {
HALSimGui::SetWindowVisibility("FMS", HALSimGui::kShow);
HALSimGui::SetWindowVisibility("System Joysticks", HALSimGui::kShow);
HALSimGui::SetWindowVisibility("Joysticks", HALSimGui::kShow);
}
prevDisableDS = gDisableDS;
if (gDisableDS) return;
double curTime = glfwGetTime();
// update system joysticks
for (int i = 0; i <= GLFW_JOYSTICK_LAST; ++i) {
gSystemJoysticks[i].Update(i);
if (gSystemJoysticks[i].present) gNumSystemJoysticks = i + 1;
}
// update robot joysticks
for (auto&& joy : gRobotJoysticks) joy.Update();
bool isEnabled = HALSIM_GetDriverStationEnabled();
bool isAuto = HALSIM_GetDriverStationAutonomous();
bool isTest = HALSIM_GetDriverStationTest();
// Robot state
{
ImGui::SetNextWindowPos(ImVec2{5, 20}, ImGuiCond_FirstUseEver);
ImGui::Begin("Robot State", nullptr, ImGuiWindowFlags_AlwaysAutoResize);
if (ImGui::Selectable("Disabled", !isEnabled))
HALSIM_SetDriverStationEnabled(false);
if (ImGui::Selectable("Autonomous", isEnabled && isAuto && !isTest)) {
HALSIM_SetDriverStationAutonomous(true);
HALSIM_SetDriverStationTest(false);
HALSIM_SetDriverStationEnabled(true);
}
if (ImGui::Selectable("Teleoperated", isEnabled && !isAuto && !isTest)) {
HALSIM_SetDriverStationAutonomous(false);
HALSIM_SetDriverStationTest(false);
HALSIM_SetDriverStationEnabled(true);
}
if (ImGui::Selectable("Test", isEnabled && isTest)) {
HALSIM_SetDriverStationAutonomous(false);
HALSIM_SetDriverStationTest(true);
HALSIM_SetDriverStationEnabled(true);
}
ImGui::End();
}
// Update HAL
for (int i = 0; i < HAL_kMaxJoysticks; ++i) gRobotJoysticks[i].SetHAL(i);
// Send new data every 20 ms (may be slower depending on GUI refresh rate)
static double lastNewDataTime = 0.0;
if ((curTime - lastNewDataTime) > 0.02 && !HALSIM_IsTimingPaused()) {
lastNewDataTime = curTime;
HALSIM_NotifyDriverStationNewData();
}
}
static void DisplayFMS() {
double curTime = glfwGetTime();
// FMS Attached
bool fmsAttached = HALSIM_GetDriverStationFmsAttached();
if (ImGui::Checkbox("FMS Attached", &fmsAttached))
HALSIM_SetDriverStationFmsAttached(fmsAttached);
// DS Attached
bool dsAttached = HALSIM_GetDriverStationDsAttached();
if (ImGui::Checkbox("DS Attached", &dsAttached))
HALSIM_SetDriverStationDsAttached(dsAttached);
// Alliance Station
static const char* stations[] = {"Red 1", "Red 2", "Red 3",
"Blue 1", "Blue 2", "Blue 3"};
int allianceStationId = HALSIM_GetDriverStationAllianceStationId();
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
if (ImGui::Combo("Alliance Station", &allianceStationId, stations, 6))
HALSIM_SetDriverStationAllianceStationId(
static_cast<HAL_AllianceStationID>(allianceStationId));
// Match Time
static bool matchTimeEnabled = true;
ImGui::Checkbox("Match Time Enabled", &matchTimeEnabled);
static double startMatchTime = 0.0;
double matchTime = HALSIM_GetDriverStationMatchTime();
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
if (ImGui::InputDouble("Match Time", &matchTime, 0, 0, "%.1f",
ImGuiInputTextFlags_EnterReturnsTrue)) {
HALSIM_SetDriverStationMatchTime(matchTime);
startMatchTime = curTime - matchTime;
} else if (!HALSIM_GetDriverStationEnabled() || HALSIM_IsTimingPaused()) {
startMatchTime = curTime - matchTime;
} else if (matchTimeEnabled) {
HALSIM_SetDriverStationMatchTime(curTime - startMatchTime);
}
ImGui::SameLine();
if (ImGui::Button("Reset")) {
HALSIM_SetDriverStationMatchTime(0.0);
startMatchTime = curTime;
}
// Game Specific Message
static HAL_MatchInfo matchInfo;
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
if (ImGui::InputText("Game Specific",
reinterpret_cast<char*>(matchInfo.gameSpecificMessage),
sizeof(matchInfo.gameSpecificMessage),
ImGuiInputTextFlags_EnterReturnsTrue)) {
matchInfo.gameSpecificMessageSize =
std::strlen(reinterpret_cast<char*>(matchInfo.gameSpecificMessage));
HALSIM_SetMatchInfo(&matchInfo);
}
}
static void DisplaySystemJoysticks() {
ImGui::Text("(Drag and drop to Joysticks)");
int numShowJoysticks = gNumSystemJoysticks < 6 ? 6 : gNumSystemJoysticks;
for (int i = 0; i < numShowJoysticks; ++i) {
auto& joy = gSystemJoysticks[i];
wpi::SmallString<128> label;
wpi::raw_svector_ostream os(label);
os << wpi::format("%d: %s", i, joy.name);
// highlight if any buttons pressed
if (joy.anyButtonPressed)
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(255, 255, 0, 255));
ImGui::Selectable(label.c_str(), false,
joy.present ? ImGuiSelectableFlags_None
: ImGuiSelectableFlags_Disabled);
if (joy.anyButtonPressed) ImGui::PopStyleColor();
// drag and drop sources are the low level joysticks
if (ImGui::BeginDragDropSource()) {
SystemJoystick* joyPtr = &joy;
ImGui::SetDragDropPayload("Joystick", &joyPtr, sizeof(joyPtr));
ImGui::Text("%d: %s", i, joy.name);
ImGui::EndDragDropSource();
}
}
}
static void DisplayJoysticks() {
// imgui doesn't size columns properly with autoresize, so force it
ImGui::Dummy(ImVec2(ImGui::GetFontSize() * 10 * HAL_kMaxJoysticks, 0));
ImGui::Columns(HAL_kMaxJoysticks, "Joysticks", false);
for (int i = 0; i < HAL_kMaxJoysticks; ++i) {
auto& joy = gRobotJoysticks[i];
char label[128];
joy.name.GetName(label, sizeof(label), "Joystick", i);
if (joy.sys) {
ImGui::Selectable(label, false);
if (ImGui::BeginDragDropSource()) {
ImGui::SetDragDropPayload("Joystick", &joy.sys, sizeof(joy.sys));
ImGui::Text("%d: %s", static_cast<int>(joy.sys - gSystemJoysticks),
joy.sys->name);
ImGui::EndDragDropSource();
}
} else {
ImGui::Selectable(label, false, ImGuiSelectableFlags_Disabled);
}
if (ImGui::BeginDragDropTarget()) {
if (const ImGuiPayload* payload =
ImGui::AcceptDragDropPayload("Joystick")) {
IM_ASSERT(payload->DataSize == sizeof(SystemJoystick*));
SystemJoystick* payload_sys =
*static_cast<SystemJoystick* const*>(payload->Data);
// clear it from the other joysticks
for (auto&& joy2 : gRobotJoysticks) {
if (joy2.sys == payload_sys) joy2.sys = nullptr;
}
joy.sys = payload_sys;
joy.guid.clear();
joy.useGamepad = false;
}
ImGui::EndDragDropTarget();
}
joy.name.PopupEditName(i);
ImGui::NextColumn();
}
ImGui::Separator();
for (int i = 0; i < HAL_kMaxJoysticks; ++i) {
auto& joy = gRobotJoysticks[i];
if (joy.sys && joy.sys->present) {
// update GUI display
ImGui::PushID(i);
ImGui::Text("%d: %s", static_cast<int>(joy.sys - gSystemJoysticks),
joy.sys->name);
if (joy.sys->isGamepad) ImGui::Checkbox("Map gamepad", &joy.useGamepad);
for (int j = 0; j < joy.axes.count; ++j)
ImGui::Text("Axis[%d]: %.3f", j, joy.axes.axes[j]);
for (int j = 0; j < joy.povs.count; ++j)
ImGui::Text("POVs[%d]: %d", j, joy.povs.povs[j]);
// show buttons as multiple lines of LED indicators, 8 per line
static const ImU32 color = IM_COL32(255, 255, 102, 255);
wpi::SmallVector<int, 64> buttons;
buttons.resize(joy.buttons.count);
for (int j = 0; j < joy.buttons.count; ++j)
buttons[j] = joy.IsButtonPressed(j) ? 1 : -1;
DrawLEDs(buttons.data(), buttons.size(), 8, &color);
ImGui::PopID();
} else {
ImGui::Text("Unassigned");
}
ImGui::NextColumn();
}
ImGui::Columns(1);
}
static void DriverStationOptionMenu() {
ImGui::MenuItem("Turn off DS", nullptr, &gDisableDS);
}
void DriverStationGui::Initialize() {
// hook ini handler to save joystick settings
ImGuiSettingsHandler iniHandler;
iniHandler.TypeName = "Joystick";
iniHandler.TypeHash = ImHashStr(iniHandler.TypeName);
iniHandler.ReadOpenFn = JoystickReadOpen;
iniHandler.ReadLineFn = JoystickReadLine;
iniHandler.WriteAllFn = JoystickWriteAll;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler);
// hook ini handler to save DS settings
iniHandler.TypeName = "DriverStation";
iniHandler.TypeHash = ImHashStr(iniHandler.TypeName);
iniHandler.ReadOpenFn = DriverStationReadOpen;
iniHandler.ReadLineFn = DriverStationReadLine;
iniHandler.WriteAllFn = DriverStationWriteAll;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler);
HALSimGui::AddExecute(DriverStationExecute);
HALSimGui::AddWindow("FMS", DisplayFMS, ImGuiWindowFlags_AlwaysAutoResize);
HALSimGui::AddWindow("System Joysticks", DisplaySystemJoysticks,
ImGuiWindowFlags_AlwaysAutoResize);
HALSimGui::AddWindow("Joysticks", DisplayJoysticks,
ImGuiWindowFlags_AlwaysAutoResize);
HALSimGui::AddOptionMenu(DriverStationOptionMenu);
HALSimGui::SetDefaultWindowPos("FMS", 5, 540);
HALSimGui::SetDefaultWindowPos("System Joysticks", 5, 385);
HALSimGui::SetDefaultWindowPos("Joysticks", 250, 465);
}