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allwpilib/wpimath/src/main/native/cpp/geometry/proto/Rotation3dProto.cpp

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc/geometry/proto/Rotation3dProto.h"
#include <wpi/ProtoHelper.h>
#include "geometry3d.pb.h"
google::protobuf::Message* wpi::Protobuf<frc::Rotation3d>::New(
google::protobuf::Arena* arena) {
return wpi::CreateMessage<wpi::proto::ProtobufRotation3d>(arena);
}
frc::Rotation3d wpi::Protobuf<frc::Rotation3d>::Unpack(
const google::protobuf::Message& msg) {
auto m = static_cast<const wpi::proto::ProtobufRotation3d*>(&msg);
return frc::Rotation3d{
wpi::UnpackProtobuf<frc::Quaternion>(m->q()),
};
}
void wpi::Protobuf<frc::Rotation3d>::Pack(google::protobuf::Message* msg,
const frc::Rotation3d& value) {
auto m = static_cast<wpi::proto::ProtobufRotation3d*>(msg);
wpi::PackProtobuf(m->mutable_q(), value.GetQuaternion());
}