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allwpilib/wpiutil/src/test/native/cpp/uv/UvBufferTest.cpp

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "wpi/uv/Buffer.h" // NOLINT(build/include_order)
#include "gtest/gtest.h" // NOLINT(build/include_order)
namespace wpi {
namespace uv {
TEST(UvSimpleBufferPool, ConstructDefault) {
SimpleBufferPool<> pool;
auto buf1 = pool.Allocate();
ASSERT_EQ(buf1.len, 4096u);
}
TEST(UvSimpleBufferPool, ConstructSize) {
SimpleBufferPool<4> pool{8192};
auto buf1 = pool.Allocate();
ASSERT_EQ(buf1.len, 8192u);
}
TEST(UvSimpleBufferPool, ReleaseReuse) {
SimpleBufferPool<4> pool;
auto buf1 = pool.Allocate();
auto buf1copy = buf1;
auto origSize = buf1.len;
buf1.len = 8;
pool.Release(buf1);
ASSERT_EQ(buf1.base, nullptr);
auto buf2 = pool.Allocate();
ASSERT_EQ(buf1copy.base, buf2.base);
ASSERT_EQ(buf2.len, origSize);
}
TEST(UvSimpleBufferPool, ClearRemaining) {
SimpleBufferPool<4> pool;
auto buf1 = pool.Allocate();
pool.Release(buf1);
ASSERT_EQ(pool.Remaining(), 1u);
pool.Clear();
ASSERT_EQ(pool.Remaining(), 0u);
}
} // namespace uv
} // namespace wpi