2020-12-26 14:12:05 -08:00
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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2018-07-25 00:58:54 -07:00
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#include "wpi/uv/Buffer.h" // NOLINT(build/include_order)
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#include "gtest/gtest.h" // NOLINT(build/include_order)
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namespace wpi {
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namespace uv {
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TEST(UvSimpleBufferPool, ConstructDefault) {
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SimpleBufferPool<> pool;
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auto buf1 = pool.Allocate();
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ASSERT_EQ(buf1.len, 4096u);
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}
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TEST(UvSimpleBufferPool, ConstructSize) {
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SimpleBufferPool<4> pool{8192};
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auto buf1 = pool.Allocate();
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ASSERT_EQ(buf1.len, 8192u);
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}
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TEST(UvSimpleBufferPool, ReleaseReuse) {
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SimpleBufferPool<4> pool;
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auto buf1 = pool.Allocate();
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auto buf1copy = buf1;
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auto origSize = buf1.len;
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buf1.len = 8;
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pool.Release(buf1);
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ASSERT_EQ(buf1.base, nullptr);
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auto buf2 = pool.Allocate();
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ASSERT_EQ(buf1copy.base, buf2.base);
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ASSERT_EQ(buf2.len, origSize);
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}
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TEST(UvSimpleBufferPool, ClearRemaining) {
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SimpleBufferPool<4> pool;
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auto buf1 = pool.Allocate();
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pool.Release(buf1);
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ASSERT_EQ(pool.Remaining(), 1u);
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pool.Clear();
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ASSERT_EQ(pool.Remaining(), 0u);
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}
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} // namespace uv
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} // namespace wpi
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