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allwpilib/wpilibc/src/main/native/include/InterruptableSensorBase.h

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2008-2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <HAL/Interrupts.h>
#include "AnalogTriggerType.h"
#include "ErrorBase.h"
#include "SmartDashboard/SendableBase.h"
namespace frc {
class InterruptableSensorBase : public ErrorBase, public SendableBase {
public:
enum WaitResult {
kTimeout = 0x0,
kRisingEdge = 0x1,
kFallingEdge = 0x100,
kBoth = 0x101,
};
InterruptableSensorBase() = default;
virtual HAL_Handle GetPortHandleForRouting() const = 0;
virtual AnalogTriggerType GetAnalogTriggerTypeForRouting() const = 0;
/**
* Request one of the 8 interrupts asynchronously on this digital input.
*
* Request interrupts in asynchronous mode where the user's interrupt handler
* will be called when the interrupt fires. Users that want control over the
* thread priority should use the synchronous method with their own spawned
* thread. The default is interrupt on rising edges only.
*/
virtual void RequestInterrupts(HAL_InterruptHandlerFunction handler,
void* param);
/**
* Request one of the 8 interrupts synchronously on this digital input.
*
* Request interrupts in synchronous mode where the user program will have to
* explicitly wait for the interrupt to occur using WaitForInterrupt.
* The default is interrupt on rising edges only.
*/
virtual void RequestInterrupts();
/**
* Cancel interrupts on this device.
*
* This deallocates all the chipobject structures and disables any interrupts.
*/
virtual void CancelInterrupts();
/**
* In synchronous mode, wait for the defined interrupt to occur.
*
* You should <b>NOT</b> attempt to read the sensor from another thread while
* waiting for an interrupt. This is not threadsafe, and can cause memory
* corruption
*
* @param timeout Timeout in seconds
* @param ignorePrevious If true, ignore interrupts that happened before
* WaitForInterrupt was called.
* @return What interrupts fired
*/
virtual WaitResult WaitForInterrupt(double timeout,
bool ignorePrevious = true);
/**
* Enable interrupts to occur on this input.
*
* Interrupts are disabled when the RequestInterrupt call is made. This gives
* time to do the setup of the other options before starting to field
* interrupts.
*/
virtual void EnableInterrupts();
/**
* Disable Interrupts without without deallocating structures.
*/
virtual void DisableInterrupts();
/**
* Return the timestamp for the rising interrupt that occurred most recently.
*
* This is in the same time domain as GetClock().
* The rising-edge interrupt should be enabled with
* {@link #DigitalInput.SetUpSourceEdge}
*
* @return Timestamp in seconds since boot.
*/
virtual double ReadRisingTimestamp();
/**
* Return the timestamp for the falling interrupt that occurred most recently.
*
* This is in the same time domain as GetClock().
* The falling-edge interrupt should be enabled with
* {@link #DigitalInput.SetUpSourceEdge}
*
* @return Timestamp in seconds since boot.
*/
virtual double ReadFallingTimestamp();
/**
* Set which edge to trigger interrupts on
*
* @param risingEdge true to interrupt on rising edge
* @param fallingEdge true to interrupt on falling edge
*/
virtual void SetUpSourceEdge(bool risingEdge, bool fallingEdge);
protected:
HAL_InterruptHandle m_interrupt = HAL_kInvalidHandle;
void AllocateInterrupts(bool watcher);
};
} // namespace frc