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allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/FunctionalCommand.h

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <functional>
#include "frc2/command/CommandBase.h"
#include "frc2/command/CommandHelper.h"
namespace frc2 {
/**
* A command that allows the user to pass in functions for each of the basic
* command methods through the constructor. Useful for inline definitions of
* complex commands - note, however, that if a command is beyond a certain
* complexity it is usually better practice to write a proper class for it than
* to inline it.
*/
class FunctionalCommand : public CommandHelper<CommandBase, FunctionalCommand> {
public:
/**
* Creates a new FunctionalCommand.
*
* @param onInit the function to run on command initialization
* @param onExecute the function to run on command execution
* @param onEnd the function to run on command end
* @param isFinished the function that determines whether the command has
* finished
* @param requirements the subsystems required by this command
*/
FunctionalCommand(std::function<void()> onInit,
std::function<void()> onExecute,
std::function<void(bool)> onEnd,
std::function<bool()> isFinished,
std::initializer_list<Subsystem*> requirements = {});
FunctionalCommand(FunctionalCommand&& other) = default;
FunctionalCommand(const FunctionalCommand& other) = default;
void Initialize() override;
void Execute() override;
void End(bool interrupted) override;
bool IsFinished() override;
private:
std::function<void()> m_onInit;
std::function<void()> m_onExecute;
std::function<void(bool)> m_onEnd;
std::function<bool()> m_isFinished;
};
} // namespace frc2