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allwpilib/wpilibNewCommands/src/main/native/cpp/frc2/command/Command.cpp

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc2/command/Command.h"
#include "frc2/command/CommandScheduler.h"
#include "frc2/command/InstantCommand.h"
#include "frc2/command/ParallelCommandGroup.h"
#include "frc2/command/ParallelDeadlineGroup.h"
#include "frc2/command/ParallelRaceGroup.h"
#include "frc2/command/PerpetualCommand.h"
#include "frc2/command/ProxyScheduleCommand.h"
#include "frc2/command/RepeatCommand.h"
#include "frc2/command/SequentialCommandGroup.h"
#include "frc2/command/WaitCommand.h"
#include "frc2/command/WaitUntilCommand.h"
using namespace frc2;
Command::~Command() {
CommandScheduler::GetInstance().Cancel(this);
}
Command& Command::operator=(const Command& rhs) {
m_isGrouped = false;
return *this;
}
void Command::Initialize() {}
void Command::Execute() {}
void Command::End(bool interrupted) {}
ParallelRaceGroup Command::WithTimeout(units::second_t duration) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitCommand>(duration));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
}
ParallelRaceGroup Command::Until(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
}
ParallelRaceGroup Command::WithInterrupt(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
}
SequentialCommandGroup Command::BeforeStarting(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).BeforeStarting(
std::move(toRun), {requirements.begin(), requirements.end()});
}
SequentialCommandGroup Command::BeforeStarting(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(
std::make_unique<InstantCommand>(std::move(toRun), requirements));
temp.emplace_back(std::move(*this).TransferOwnership());
return SequentialCommandGroup(std::move(temp));
}
SequentialCommandGroup Command::AndThen(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).AndThen(std::move(toRun),
{requirements.begin(), requirements.end()});
}
SequentialCommandGroup Command::AndThen(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::move(*this).TransferOwnership());
temp.emplace_back(
std::make_unique<InstantCommand>(std::move(toRun), requirements));
return SequentialCommandGroup(std::move(temp));
}
PerpetualCommand Command::Perpetually() && {
return PerpetualCommand(std::move(*this).TransferOwnership());
}
RepeatCommand Command::Repeat() && {
return RepeatCommand(std::move(*this).TransferOwnership());
}
ProxyScheduleCommand Command::AsProxy() {
return ProxyScheduleCommand(this);
}
void Command::Schedule(bool interruptible) {
CommandScheduler::GetInstance().Schedule(interruptible, this);
}
void Command::Cancel() {
CommandScheduler::GetInstance().Cancel(this);
}
bool Command::IsScheduled() const {
return CommandScheduler::GetInstance().IsScheduled(this);
}
bool Command::HasRequirement(Subsystem* requirement) const {
bool hasRequirement = false;
for (auto&& subsystem : GetRequirements()) {
hasRequirement |= requirement == subsystem;
}
return hasRequirement;
}
std::string Command::GetName() const {
return GetTypeName(*this);
}
bool Command::IsGrouped() const {
return m_isGrouped;
}
void Command::SetGrouped(bool grouped) {
m_isGrouped = grouped;
}
namespace frc2 {
bool RequirementsDisjoint(Command* first, Command* second) {
bool disjoint = true;
auto&& requirements = second->GetRequirements();
for (auto&& requirement : first->GetRequirements()) {
disjoint &= requirements.find(requirement) == requirements.end();
}
return disjoint;
}
} // namespace frc2