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allwpilib/src/SourceImpl.cpp

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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2016. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "SourceImpl.h"
#include <algorithm>
#include <cstring>
#include "Log.h"
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using namespace cs;
static constexpr std::size_t kMaxFramesAvail = 32;
// DHT data for MJPEG images that don't have it.
static const unsigned char dhtData[] = {
0xff, 0xc4, 0x01, 0xa2, 0x00, 0x00, 0x01, 0x05, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02,
0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x01, 0x00, 0x03,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
0x0a, 0x0b, 0x10, 0x00, 0x02, 0x01, 0x03, 0x03, 0x02, 0x04, 0x03, 0x05,
0x05, 0x04, 0x04, 0x00, 0x00, 0x01, 0x7d, 0x01, 0x02, 0x03, 0x00, 0x04,
0x11, 0x05, 0x12, 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07, 0x22,
0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, 0x23, 0x42, 0xb1, 0xc1, 0x15,
0x52, 0xd1, 0xf0, 0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a,
0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66,
0x67, 0x68, 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a,
0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8,
0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2,
0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, 0xd5,
0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
0xe8, 0xe9, 0xea, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9,
0xfa, 0x11, 0x00, 0x02, 0x01, 0x02, 0x04, 0x04, 0x03, 0x04, 0x07, 0x05,
0x04, 0x04, 0x00, 0x01, 0x02, 0x77, 0x00, 0x01, 0x02, 0x03, 0x11, 0x04,
0x05, 0x21, 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71, 0x13, 0x22,
0x32, 0x81, 0x08, 0x14, 0x42, 0x91, 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33,
0x52, 0xf0, 0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34, 0xe1, 0x25,
0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36,
0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a,
0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66,
0x67, 0x68, 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a,
0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba,
0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4,
0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
0xe8, 0xe9, 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa};
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SourceImpl::SourceImpl(llvm::StringRef name)
: m_name{name}, m_frame{*this, nullptr} {}
SourceImpl::~SourceImpl() {
// Wake up anyone who is waiting. This also clears the current frame,
// which is good because its destructor will call back into the class.
Wakeup();
// Set a flag so ReleaseFrame() doesn't re-add them to m_framesAvail.
// Put in a block so we destroy before the destructor ends.
{
m_destroyFrames = true;
auto frames = std::move(m_framesAvail);
}
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// Everything else can clean up itself.
}
void SourceImpl::SetDescription(llvm::StringRef description) {
std::lock_guard<std::mutex> lock(m_mutex);
m_description = description;
}
llvm::StringRef SourceImpl::GetDescription(
llvm::SmallVectorImpl<char>& buf) const {
std::lock_guard<std::mutex> lock(m_mutex);
buf.append(m_description.begin(), m_description.end());
return llvm::StringRef{buf.data(), buf.size()};
}
uint64_t SourceImpl::GetCurFrameTime() {
std::unique_lock<std::mutex> lock{m_frameMutex};
return m_frame.time();
}
Frame SourceImpl::GetCurFrame() {
std::unique_lock<std::mutex> lock{m_frameMutex};
return m_frame;
}
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Frame SourceImpl::GetNextFrame() {
std::unique_lock<std::mutex> lock{m_frameMutex};
auto oldTime = m_frame.time();
m_frameCv.wait(lock, [=] { return m_frame.time() != oldTime; });
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return m_frame;
}
void SourceImpl::Wakeup() {
{
std::lock_guard<std::mutex> lock{m_frameMutex};
m_frame = Frame{*this, nullptr};
}
m_frameCv.notify_all();
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}
int SourceImpl::GetPropertyIndex(llvm::StringRef name) const {
// We can't fail, so instead we create a new index if caching fails.
CS_Status status = 0;
if (!m_properties_cached) CacheProperties(&status);
std::lock_guard<std::mutex> lock(m_mutex);
int& ndx = m_properties[name];
if (ndx == 0) {
// create a new index
ndx = m_propertyData.size() + 1;
m_propertyData.emplace_back();
}
return ndx;
}
llvm::ArrayRef<int> SourceImpl::EnumerateProperties(
llvm::SmallVectorImpl<int>& vec, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status))
return llvm::ArrayRef<int>{};
std::lock_guard<std::mutex> lock(m_mutex);
for (int i = 0; i < static_cast<int>(m_propertyData.size()); ++i)
vec.push_back(i + 1);
return vec;
}
CS_PropertyType SourceImpl::GetPropertyType(int property) const {
CS_Status status = 0;
if (!m_properties_cached && !CacheProperties(&status)) return CS_PROP_NONE;
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) return CS_PROP_NONE;
return prop->propType;
}
llvm::StringRef SourceImpl::GetPropertyName(int property,
llvm::SmallVectorImpl<char>& buf,
CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status))
return llvm::StringRef{};
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return llvm::StringRef{};
}
// safe to not copy because we never modify it after caching
return prop->name;
}
int SourceImpl::GetProperty(int property, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status)) return 0;
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return 0;
}
if ((prop->propType & (CS_PROP_BOOLEAN | CS_PROP_INTEGER | CS_PROP_ENUM)) ==
0) {
*status = CS_WRONG_PROPERTY_TYPE;
return 0;
}
return prop->value;
}
int SourceImpl::GetPropertyMin(int property, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status)) return 0;
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return 0;
}
return prop->minimum;
}
int SourceImpl::GetPropertyMax(int property, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status)) return 0;
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return 0;
}
return prop->maximum;
}
int SourceImpl::GetPropertyStep(int property, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status)) return 0;
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return 0;
}
return prop->step;
}
int SourceImpl::GetPropertyDefault(int property, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status)) return 0;
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return 0;
}
return prop->defaultValue;
}
llvm::StringRef SourceImpl::GetStringProperty(
int property, llvm::SmallVectorImpl<char>& buf, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status))
return llvm::StringRef{};
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return llvm::StringRef{};
}
if (prop->propType != CS_PROP_STRING) {
*status = CS_WRONG_PROPERTY_TYPE;
return llvm::StringRef{};
}
buf.clear();
buf.append(prop->valueStr.begin(), prop->valueStr.end());
return llvm::StringRef(buf.data(), buf.size());
}
std::vector<std::string> SourceImpl::GetEnumPropertyChoices(
int property, CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status))
return std::vector<std::string>{};
std::lock_guard<std::mutex> lock(m_mutex);
auto prop = GetProperty(property);
if (!prop) {
*status = CS_INVALID_PROPERTY;
return std::vector<std::string>{};
}
if (prop->propType != CS_PROP_ENUM) {
*status = CS_WRONG_PROPERTY_TYPE;
return std::vector<std::string>{};
}
return prop->enumChoices;
}
VideoMode SourceImpl::GetVideoMode(CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status))
return VideoMode{};
std::lock_guard<std::mutex> lock(m_mutex);
return m_mode;
}
bool SourceImpl::SetPixelFormat(VideoMode::PixelFormat pixelFormat,
CS_Status* status) {
auto mode = GetVideoMode(status);
if (!mode) return false;
mode.pixelFormat = pixelFormat;
return SetVideoMode(mode, status);
}
bool SourceImpl::SetResolution(int width, int height, CS_Status* status) {
auto mode = GetVideoMode(status);
if (!mode) return false;
mode.width = width;
mode.height = height;
return SetVideoMode(mode, status);
}
bool SourceImpl::SetFPS(int fps, CS_Status* status) {
auto mode = GetVideoMode(status);
if (!mode) return false;
mode.fps = fps;
return SetVideoMode(mode, status);
}
std::vector<VideoMode> SourceImpl::EnumerateVideoModes(
CS_Status* status) const {
if (!m_properties_cached && !CacheProperties(status))
return std::vector<VideoMode>{};
std::lock_guard<std::mutex> lock(m_mutex);
return m_videoModes;
}
void SourceImpl::PutFrame(VideoMode::PixelFormat pixelFormat, int width,
int height, llvm::StringRef data, Frame::Time time) {
std::size_t dataSize = data.size();
// If MJPEG, determine if we need to add DHT to it, and allocate enough space
// for adding it if required.
bool addDHT = false;
std::size_t locSOF = dataSize;
if (pixelFormat == VideoMode::kMJPEG) {
// Search first 2048 bytes (or until SOS) for DHT tag
for (llvm::StringRef::size_type i = 0; i < 2048 && i < data.size(); ++i) {
if (static_cast<unsigned char>(data[i]) != 0xff) continue; // not a tag
unsigned char tag = static_cast<unsigned char>(data[i + 1]);
if (tag == 0xda) break; // SOS
if (tag == 0xc4) goto done; // DHT
if (tag == 0xc0) locSOF = i; // SOF
}
// Only add DHT if we also found SOF (insertion point)
if (locSOF != dataSize) {
addDHT = true;
dataSize += sizeof(dhtData);
}
}
done:
std::unique_ptr<Frame::Data> frameData;
{
std::lock_guard<std::mutex> lock{m_poolMutex};
// find the smallest existing frame that is at least big enough.
int found = -1;
for (std::size_t i = 0; i < m_framesAvail.size(); ++i) {
// is it big enough?
if (m_framesAvail[i] && m_framesAvail[i]->capacity >= dataSize) {
// is it smaller than the last found?
if (found < 0 ||
m_framesAvail[i]->capacity < m_framesAvail[found]->capacity) {
// yes, update
found = i;
}
}
}
// if nothing found, allocate a new buffer
if (found < 0)
frameData.reset(new Frame::Data{dataSize});
else
frameData = std::move(m_framesAvail[found]);
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}
// Initialize frame data
frameData->refcount = 0;
frameData->time = time;
frameData->size = dataSize;
frameData->pixelFormat = pixelFormat;
frameData->width = width;
frameData->height = height;
// Copy in image data
DEBUG4("Copying data to " << ((void*)frameData->data) << " from "
<< ((void*)data.data()) << " (" << data.size()
<< " bytes)" << (addDHT ? ", adding DHT" : ""));
if (addDHT) {
// Insert DHT data immediately before SOF
std::memcpy(frameData->data, data.data(), locSOF);
std::memcpy(frameData->data + locSOF, dhtData, sizeof(dhtData));
std::memcpy(frameData->data + locSOF + sizeof(dhtData),
data.data() + locSOF, data.size() - locSOF);
} else {
std::memcpy(frameData->data, data.data(), data.size());
}
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// Update frame
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{
std::lock_guard<std::mutex> lock{m_frameMutex};
m_frame = Frame{*this, std::move(frameData)};
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}
// Signal listeners
m_frameCv.notify_all();
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}
void SourceImpl::ReleaseFrame(std::unique_ptr<Frame::Data> data) {
std::lock_guard<std::mutex> lock{m_poolMutex};
if (m_destroyFrames) return;
// Return the frame to the pool. First try to find an empty slot, otherwise
// add it to the end.
auto it = std::find(m_framesAvail.begin(), m_framesAvail.end(), nullptr);
if (it != m_framesAvail.end())
(*it) = std::move(data);
else if (m_framesAvail.size() > kMaxFramesAvail) {
// Replace smallest buffer; don't need to check for null because the above
// find would have found it.
auto it2 = std::min_element(m_framesAvail.begin(), m_framesAvail.end(),
[](const std::unique_ptr<Frame::Data>& a,
const std::unique_ptr<Frame::Data>& b) {
return a->capacity < b->capacity;
});
if ((*it2)->capacity < data->capacity)
*it2 = std::move(data);
} else
m_framesAvail.emplace_back(std::move(data));
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}