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allwpilib/wpilibc/src/main/native/cpp/drive/Vector2d.cpp

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc/drive/Vector2d.h"
#include <cmath>
#include <wpi/numbers>
using namespace frc;
Vector2d::Vector2d(double x, double y) {
this->x = x;
this->y = y;
}
void Vector2d::Rotate(double angle) {
double cosA = std::cos(angle * (wpi::numbers::pi / 180.0));
double sinA = std::sin(angle * (wpi::numbers::pi / 180.0));
double out[2];
out[0] = x * cosA - y * sinA;
out[1] = x * sinA + y * cosA;
x = out[0];
y = out[1];
}
double Vector2d::Dot(const Vector2d& vec) const {
return x * vec.x + y * vec.y;
}
double Vector2d::Magnitude() const {
return std::sqrt(x * x + y * y);
}
double Vector2d::ScalarProject(const Vector2d& vec) const {
return Dot(vec) / vec.Magnitude();
}