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allwpilib/wpilibNewCommands/src/main/native/cpp/frc2/command/Command.cpp

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc2/command/Command.h"
#include "frc2/command/CommandScheduler.h"
#include "frc2/command/InstantCommand.h"
#include "frc2/command/ParallelCommandGroup.h"
#include "frc2/command/ParallelDeadlineGroup.h"
#include "frc2/command/ParallelRaceGroup.h"
#include "frc2/command/PerpetualCommand.h"
#include "frc2/command/ProxyScheduleCommand.h"
#include "frc2/command/SequentialCommandGroup.h"
#include "frc2/command/WaitCommand.h"
#include "frc2/command/WaitUntilCommand.h"
using namespace frc2;
Command::~Command() { CommandScheduler::GetInstance().Cancel(this); }
Command::Command(const Command& rhs) : ErrorBase(rhs) {}
Command& Command::operator=(const Command& rhs) {
ErrorBase::operator=(rhs);
m_isGrouped = false;
return *this;
}
void Command::Initialize() {}
void Command::Execute() {}
void Command::End(bool interrupted) {}
ParallelRaceGroup Command::WithTimeout(units::second_t duration) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitCommand>(duration));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
}
ParallelRaceGroup Command::WithInterrupt(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
}
SequentialCommandGroup Command::BeforeStarting(std::function<void()> toRun) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<InstantCommand>(
std::move(toRun), std::initializer_list<Subsystem*>{}));
temp.emplace_back(std::move(*this).TransferOwnership());
return SequentialCommandGroup(std::move(temp));
}
SequentialCommandGroup Command::AndThen(std::function<void()> toRun) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::move(*this).TransferOwnership());
temp.emplace_back(std::make_unique<InstantCommand>(
std::move(toRun), std::initializer_list<Subsystem*>{}));
return SequentialCommandGroup(std::move(temp));
}
PerpetualCommand Command::Perpetually() && {
return PerpetualCommand(std::move(*this).TransferOwnership());
}
ProxyScheduleCommand Command::AsProxy() { return ProxyScheduleCommand(this); }
void Command::Schedule(bool interruptible) {
CommandScheduler::GetInstance().Schedule(interruptible, this);
}
void Command::Cancel() { CommandScheduler::GetInstance().Cancel(this); }
bool Command::IsScheduled() const {
return CommandScheduler::GetInstance().IsScheduled(this);
}
bool Command::HasRequirement(Subsystem* requirement) const {
bool hasRequirement = false;
for (auto&& subsystem : GetRequirements()) {
hasRequirement |= requirement == subsystem;
}
return hasRequirement;
}
std::string Command::GetName() const { return GetTypeName(*this); }
bool Command::IsGrouped() const { return m_isGrouped; }
void Command::SetGrouped(bool grouped) { m_isGrouped = grouped; }
namespace frc2 {
bool RequirementsDisjoint(Command* first, Command* second) {
bool disjoint = true;
auto&& requirements = second->GetRequirements();
for (auto&& requirement : first->GetRequirements()) {
disjoint &= requirements.find(requirement) == requirements.end();
}
return disjoint;
}
} // namespace frc2