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allwpilib/wpilibc/src/main/native/cpp/smartdashboard/FieldObject2d.cpp

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc/smartdashboard/FieldObject2d.h"
using namespace frc;
FieldObject2d::FieldObject2d(FieldObject2d&& rhs) {
std::swap(m_name, rhs.m_name);
std::swap(m_entry, rhs.m_entry);
std::swap(m_poses, rhs.m_poses);
}
FieldObject2d& FieldObject2d::operator=(FieldObject2d&& rhs) {
std::swap(m_name, rhs.m_name);
std::swap(m_entry, rhs.m_entry);
std::swap(m_poses, rhs.m_poses);
return *this;
}
void FieldObject2d::SetPose(const Pose2d& pose) {
SetPoses(wpi::makeArrayRef(pose));
}
void FieldObject2d::SetPose(units::meter_t x, units::meter_t y,
Rotation2d rotation) {
SetPoses(wpi::makeArrayRef(Pose2d{x, y, rotation}));
}
Pose2d FieldObject2d::GetPose() const {
std::scoped_lock lock(m_mutex);
UpdateFromEntry();
if (m_poses.empty()) {
return {};
}
return m_poses[0];
}
void FieldObject2d::SetPoses(wpi::ArrayRef<Pose2d> poses) {
std::scoped_lock lock(m_mutex);
m_poses.assign(poses.begin(), poses.end());
UpdateEntry();
}
void FieldObject2d::SetPoses(std::initializer_list<Pose2d> poses) {
SetPoses(wpi::makeArrayRef(poses.begin(), poses.end()));
}
std::vector<Pose2d> FieldObject2d::GetPoses() const {
std::scoped_lock lock(m_mutex);
UpdateFromEntry();
return std::vector<Pose2d>(m_poses.begin(), m_poses.end());
}
wpi::ArrayRef<Pose2d> FieldObject2d::GetPoses(
wpi::SmallVectorImpl<Pose2d>& out) const {
std::scoped_lock lock(m_mutex);
UpdateFromEntry();
out.assign(m_poses.begin(), m_poses.end());
return out;
}
void FieldObject2d::UpdateEntry(bool setDefault) {
if (!m_entry) {
return;
}
wpi::SmallVector<double, 9> arr;
for (auto&& pose : m_poses) {
auto& translation = pose.Translation();
arr.push_back(translation.X().to<double>());
arr.push_back(translation.Y().to<double>());
arr.push_back(pose.Rotation().Degrees().to<double>());
}
if (setDefault) {
m_entry.SetDefaultDoubleArray(arr);
} else {
m_entry.SetDoubleArray(arr);
}
}
void FieldObject2d::UpdateFromEntry() const {
if (!m_entry) {
return;
}
auto val = m_entry.GetValue();
if (!val || !val->IsDoubleArray()) {
return;
}
auto arr = val->GetDoubleArray();
auto size = arr.size();
if ((size % 3) != 0) {
return;
}
m_poses.resize(size / 3);
for (size_t i = 0; i < size / 3; ++i) {
m_poses[i] =
Pose2d{units::meter_t{arr[i * 3 + 0]}, units::meter_t{arr[i * 3 + 1]},
Rotation2d{units::degree_t{arr[i * 3 + 2]}}};
}
}