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[wpilib] Add PS4Controller, remove Hand from GenericHID/XboxController (#3345)
- GenericHID is now concrete, and has only getRawAxis/Button(int) functionality - getXxx() has been moved into Joystick as that's the only place where it makes sense - Hand (and therefore getXxx(Hand)) has been removed, replaced by specific getLeft/RightXxx() methods in XboxController and the new PS4Controller class - C++ ::Button:: and ::Axis:: enums have been converted to identically-namespaced static constexpr ints
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@@ -18,9 +18,8 @@ RobotContainer::RobotContainer() {
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// Set up default drive command
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m_drive.SetDefaultCommand(frc2::RunCommand(
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[this] {
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m_drive.ArcadeDrive(
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m_driverController.GetY(frc::GenericHID::kLeftHand),
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m_driverController.GetX(frc::GenericHID::kRightHand));
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m_drive.ArcadeDrive(m_driverController.GetLeftY(),
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m_driverController.GetRightX());
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},
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{&m_drive}));
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}
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@@ -29,18 +28,19 @@ void RobotContainer::ConfigureButtonBindings() {
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// Configure your button bindings here
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// While holding the shoulder button, drive at half speed
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frc2::JoystickButton(&m_driverController, 6)
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frc2::JoystickButton(&m_driverController,
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frc::XboxController::Button::kRightBumper)
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.WhenPressed(&m_driveHalfSpeed)
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.WhenReleased(&m_driveFullSpeed);
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// Drive forward by 3 meters when the 'A' button is pressed, with a timeout of
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// 10 seconds
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frc2::JoystickButton(&m_driverController, 1)
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kA)
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.WhenPressed(DriveDistanceProfiled(3_m, &m_drive).WithTimeout(10_s));
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// Do the same thing as above when the 'B' button is pressed, but defined
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// inline
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frc2::JoystickButton(&m_driverController, 2)
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kB)
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.WhenPressed(
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frc2::TrapezoidProfileCommand<units::meters>(
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frc::TrapezoidProfile<units::meters>(
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