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[sim] Various WebSockets fixes and enhancements (#2952)
This is a breaking change to the WebSockets layer to align it with recent specification documentation work. To support this, HAL SimValue changed readonly to a direction enum. This allows specifying bidirectional in addition to input and output. The SimValue change is specifically designed to avoid API and ABI breakage. This is completely transparent in C++; in Java a new callback class was added, and the old readonly functions have been marked deprecated. A new SimValue creation function for enums allows specifying double values for each enum value, not just strings. This allows mapping enum values to doubles in the WebSockets layer. A ":" in the SimDevice name now maps it to different WebSocket types (e.g. "Accel:Name" becomes type "Accel", device "Name"). The type is hidden in the GUI. Other WebSockets changes: * Implemented match_time and game_data * Added joystick rumble data * Added builtin accelerometer support * SimValue enums are mapped to string and double value on WS interface * Added WebSockets protocol specification * Added READMEs
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@@ -54,13 +54,14 @@ DutyCycleEncoder::DutyCycleEncoder(std::shared_ptr<DigitalSource> digitalSource)
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}
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void DutyCycleEncoder::Init() {
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m_simDevice = hal::SimDevice{"DutyCycleEncoder", m_dutyCycle->GetFPGAIndex()};
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m_simDevice = hal::SimDevice{"DutyCycle:DutyCycleEncoder",
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m_dutyCycle->GetSourceChannel()};
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if (m_simDevice) {
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m_simPosition = m_simDevice.CreateDouble("Position", false, 0.0);
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m_simDistancePerRotation =
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m_simDevice.CreateDouble("DistancePerRotation", false, 1.0);
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m_simIsConnected = m_simDevice.CreateBoolean("Connected", false, true);
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m_simPosition =
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m_simDevice.CreateDouble("position", hal::SimDevice::kInput, 0.0);
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m_simIsConnected =
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m_simDevice.CreateBoolean("connected", hal::SimDevice::kInput, true);
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} else {
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m_analogTrigger = std::make_unique<AnalogTrigger>(m_dutyCycle.get());
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m_analogTrigger->SetLimitsDutyCycle(0.25, 0.75);
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@@ -100,7 +101,6 @@ units::turn_t DutyCycleEncoder::Get() const {
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void DutyCycleEncoder::SetDistancePerRotation(double distancePerRotation) {
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m_distancePerRotation = distancePerRotation;
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m_simDistancePerRotation.Set(distancePerRotation);
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}
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double DutyCycleEncoder::GetDistancePerRotation() const {
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