Added XboxController class (#140)

Joystick and Gamepad functionality was separated into cleaner interfaces.
This commit is contained in:
Tyler Veness
2016-11-18 23:05:37 -08:00
committed by Peter Johnson
parent 8c93ceb728
commit 140c365e4b
22 changed files with 1499 additions and 646 deletions

View File

@@ -0,0 +1,26 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2016. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include "GenericHID.h"
namespace frc {
/**
* Gamepad Interface.
*/
class GamepadBase : public GenericHID {
public:
explicit GamepadBase(int port);
virtual ~GamepadBase() = default;
virtual bool GetBumper(JoystickHand hand = kRightHand) const = 0;
virtual bool GetStickButton(JoystickHand hand) const = 0;
};
} // namespace frc