Add fluent builders for more flexibly adding data to Shuffleboard (#1022)

This commit is contained in:
Sam Carlberg
2018-09-28 04:18:18 -04:00
committed by Peter Johnson
parent ac7dfa5042
commit 175c6c1f01
51 changed files with 3120 additions and 0 deletions

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <networktables/NetworkTable.h>
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardWidget.h"
#include "frc/smartdashboard/SendableBuilder.h"
#include "frc/smartdashboard/SendableBuilderImpl.h"
namespace frc {
class Sendable;
class ShuffleboardContainer;
/**
* A Shuffleboard widget that handles a {@link Sendable} object such as a speed
* controller or sensor.
*/
class ComplexWidget final : public ShuffleboardWidget<ComplexWidget> {
public:
ComplexWidget(ShuffleboardContainer& parent, const wpi::Twine& title,
Sendable& sendable);
void EnableIfActuator() override;
void DisableIfActuator() override;
void BuildInto(std::shared_ptr<nt::NetworkTable> parentTable,
std::shared_ptr<nt::NetworkTable> metaTable) override;
private:
Sendable& m_sendable;
SendableBuilderImpl m_builder;
bool m_builderInit = false;
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <wpi/StringRef.h>
#include "frc/shuffleboard/ShuffleboardInstance.h"
namespace frc {
class ShuffleboardTab;
/**
* The Shuffleboard class provides a mechanism with which data can be added and
* laid out in the Shuffleboard dashboard application from a robot program. Tabs
* and layouts can be specified, as well as choosing which widgets to display
* with and setting properties of these widgets; for example, programmers can
* specify a specific {@code boolean} value to be displayed with a toggle button
* instead of the default colored box, or set custom colors for that box.
*
* For example, displaying a boolean entry with a toggle button:
* <pre>{@code
* NetworkTableEntry myBoolean = Shuffleboard.getTab("Example Tab")
* .add("My Boolean", false)
* .withWidget("Toggle Button")
* .getEntry();
* }</pre>
*
* Changing the colors of the boolean box:
* <pre>{@code
* NetworkTableEntry myBoolean = Shuffleboard.getTab("Example Tab")
* .add("My Boolean", false)
* .withWidget("Boolean Box")
* .withProperties(Map.of("colorWhenTrue", "green", "colorWhenFalse",
* "maroon")) .getEntry();
* }</pre>
*
* Specifying a parent layout. Note that the layout type must <i>always</i> be
* specified, even if the layout has already been generated by a previously
* defined entry.
* <pre>{@code
* NetworkTableEntry myBoolean = Shuffleboard.getTab("Example Tab")
* .getLayout("List", "Example List")
* .add("My Boolean", false)
* .withWidget("Toggle Button")
* .getEntry();
* }</pre>
* </p>
*
* Teams are encouraged to set up shuffleboard layouts at the start of the robot
* program.
*/
class Shuffleboard final {
public:
/**
* The name of the base NetworkTable into which all Shuffleboard data will be
* added.
*/
static constexpr const char* kBaseTableName = "/Shuffleboard";
/**
* Updates all the values in Shuffleboard. Iterative and timed robots are
* pre-configured to call this method in the main robot loop; teams using
* custom robot base classes, or subclass SampleRobot, should make sure to
* call this repeatedly to keep data on the dashboard up to date.
*/
static void Update();
/**
* Gets the Shuffleboard tab with the given title, creating it if it does not
* already exist.
*
* @param title the title of the tab
* @return the tab with the given title
*/
static ShuffleboardTab& GetTab(wpi::StringRef title);
/**
* Enables user control of widgets containing actuators: speed controllers,
* relays, etc. This should only be used when the robot is in test mode.
* IterativeRobotBase and SampleRobot are both configured to call this method
* when entering test mode; most users should not need to use this method
* directly.
*/
static void EnableActuatorWidgets();
/**
* Disables user control of widgets containing actuators. For safety reasons,
* actuators should only be controlled while in test mode. IterativeRobotBase
* and SampleRobot are both configured to call this method when exiting in
* test mode; most users should not need to use this method directly.
*/
static void DisableActuatorWidgets();
private:
static detail::ShuffleboardInstance& GetInstance();
// TODO usage reporting
Shuffleboard() = default;
};
} // namespace frc
// Make use of references returned by member functions usable
#include "frc/shuffleboard/ShuffleboardTab.h"

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <string>
#include <networktables/NetworkTable.h>
#include <networktables/NetworkTableValue.h>
#include <wpi/StringMap.h>
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardComponentBase.h"
namespace frc {
class ShuffleboardContainer;
/**
* A generic component in Shuffleboard.
*
* @tparam Derived the self type
*/
template <typename Derived>
class ShuffleboardComponent : public ShuffleboardComponentBase {
public:
ShuffleboardComponent(ShuffleboardContainer& parent, const wpi::Twine& title,
const wpi::Twine& type = "");
virtual ~ShuffleboardComponent() = default;
/**
* Sets custom properties for this component. Property names are
* case-sensitive and whitespace-insensitive (capitalization and spaces do not
* matter).
*
* @param properties the properties for this component
* @return this component
*/
Derived& WithProperties(
const wpi::StringMap<std::shared_ptr<nt::Value>>& properties);
/**
* Sets the position of this component in the tab. This has no effect if this
* component is inside a layout.
*
* If the position of a single component is set, it is recommended to set the
* positions of <i>all</i> components inside a tab to prevent Shuffleboard
* from automatically placing another component there before the one with the
* specific position is sent.
*
* @param columnIndex the column in the tab to place this component
* @param rowIndex the row in the tab to place this component
* @return this component
*/
Derived& WithPosition(int columnIndex, int rowIndex);
/**
* Sets the size of this component in the tab. This has no effect if this
* component is inside a layout.
*
* @param width how many columns wide the component should be
* @param height how many rows high the component should be
* @return this component
*/
Derived& WithSize(int width, int height);
};
} // namespace frc
#include "frc/shuffleboard/ShuffleboardComponent.inc"

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <string>
namespace frc {
template <typename Derived>
ShuffleboardComponent<Derived>::ShuffleboardComponent(
ShuffleboardContainer& parent, const wpi::Twine& title,
const wpi::Twine& type)
: ShuffleboardValue(title),
ShuffleboardComponentBase(parent, title, type) {}
template <typename Derived>
Derived& ShuffleboardComponent<Derived>::WithProperties(
const wpi::StringMap<std::shared_ptr<nt::Value>>& properties) {
m_properties = properties;
m_metadataDirty = true;
return *static_cast<Derived*>(this);
}
template <typename Derived>
Derived& ShuffleboardComponent<Derived>::WithPosition(int columnIndex,
int rowIndex) {
m_column = columnIndex;
m_row = rowIndex;
m_metadataDirty = true;
return *static_cast<Derived*>(this);
}
template <typename Derived>
Derived& ShuffleboardComponent<Derived>::WithSize(int width, int height) {
m_width = width;
m_height = height;
m_metadataDirty = true;
return *static_cast<Derived*>(this);
}
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <string>
#include <networktables/NetworkTable.h>
#include <networktables/NetworkTableValue.h>
#include <wpi/StringMap.h>
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardValue.h"
namespace frc {
class ShuffleboardContainer;
/**
* A shim class to allow storing ShuffleboardComponents in arrays.
*/
class ShuffleboardComponentBase : public virtual ShuffleboardValue {
public:
ShuffleboardComponentBase(ShuffleboardContainer& parent,
const wpi::Twine& title,
const wpi::Twine& type = "");
virtual ~ShuffleboardComponentBase() = default;
void SetType(const wpi::Twine& type);
void BuildMetadata(std::shared_ptr<nt::NetworkTable> metaTable);
ShuffleboardContainer& GetParent();
const std::string& GetType() const;
protected:
wpi::StringMap<std::shared_ptr<nt::Value>> m_properties;
bool m_metadataDirty = false;
int m_column = -1;
int m_row = -1;
int m_width = -1;
int m_height = -1;
private:
ShuffleboardContainer& m_parent;
std::string m_type;
/**
* Gets the custom properties for this component. May be null.
*/
const wpi::StringMap<std::shared_ptr<nt::Value>>& GetProperties() const;
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <string>
#include <vector>
#include <networktables/NetworkTableEntry.h>
#include <networktables/NetworkTableValue.h>
#include <wpi/ArrayRef.h>
#include <wpi/SmallSet.h>
#include <wpi/StringMap.h>
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardComponentBase.h"
#include "frc/shuffleboard/ShuffleboardValue.h"
namespace frc {
class ComplexWidget;
class Sendable;
class ShuffleboardLayout;
class SimpleWidget;
/**
* Common interface for objects that can contain shuffleboard components.
*/
class ShuffleboardContainer : public virtual ShuffleboardValue {
public:
explicit ShuffleboardContainer(const wpi::Twine& title);
ShuffleboardContainer(ShuffleboardContainer&& rhs) = default;
virtual ~ShuffleboardContainer() = default;
/**
* Gets the components that are direct children of this container.
*/
const std::vector<std::unique_ptr<ShuffleboardComponentBase>>& GetComponents()
const;
/**
* Gets the layout with the given type and title, creating it if it does not
* already exist at the time this method is called.
*
* @param type the type of the layout, eg "List" or "Grid"
* @param title the title of the layout
* @return the layout
*/
ShuffleboardLayout& GetLayout(const wpi::Twine& type,
const wpi::Twine& title);
/**
* Adds a widget to this container to display the given sendable.
*
* @param title the title of the widget
* @param sendable the sendable to display
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
*/
ComplexWidget& Add(const wpi::Twine& title, Sendable& sendable);
/**
* Adds a widget to this container to display the given sendable.
*
* @param sendable the sendable to display
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title, or if the sendable's name has not been
* specified
*/
ComplexWidget& Add(Sendable& sendable);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title,
std::shared_ptr<nt::Value> defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title, bool defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title, double defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title, int defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title, const wpi::Twine& defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title, wpi::ArrayRef<bool> defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title,
wpi::ArrayRef<double> defaultValue);
/**
* Adds a widget to this container to display the given data.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @throws IllegalArgumentException if a widget already exists in this
* container with the given title
* @see #addPersistent(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& Add(const wpi::Twine& title,
wpi::ArrayRef<std::string> defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title,
std::shared_ptr<nt::Value> defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title, bool defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title, double defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title, int defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title,
const wpi::Twine& defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title,
wpi::ArrayRef<bool> defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title,
wpi::ArrayRef<double> defaultValue);
/**
* Adds a widget to this container to display a simple piece of data.
*
* Unlike {@link #add(String, Object)}, the value in the widget will be saved
* on the robot and will be used when the robot program next starts rather
* than {@code defaultValue}.
*
* @param title the title of the widget
* @param defaultValue the default value of the widget
* @return a widget to display the sendable data
* @see #add(String, Object) add(String title, Object defaultValue)
*/
SimpleWidget& AddPersistent(const wpi::Twine& title,
wpi::ArrayRef<std::string> defaultValue);
void EnableIfActuator() override;
void DisableIfActuator() override;
protected:
bool m_isLayout = false;
private:
wpi::SmallSet<std::string, 32> m_usedTitles;
std::vector<std::unique_ptr<ShuffleboardComponentBase>> m_components;
wpi::StringMap<ShuffleboardLayout*> m_layouts;
/**
* Adds title to internal set if it hasn't already.
*
* @return True if title isn't in use; false otherwise.
*/
void CheckTitle(const wpi::Twine& title);
friend class SimpleWidget;
};
} // namespace frc
// Make use of references returned by member functions usable
#include "frc/shuffleboard/ComplexWidget.h"
#include "frc/shuffleboard/ShuffleboardLayout.h"
#include "frc/shuffleboard/SimpleWidget.h"

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include "frc/shuffleboard/ShuffleboardRoot.h"
#include "frc/shuffleboard/ShuffleboardTab.h"
namespace frc {
namespace detail {
class ShuffleboardInstance final : public ShuffleboardRoot {
public:
explicit ShuffleboardInstance(nt::NetworkTableInstance ntInstance);
virtual ~ShuffleboardInstance();
frc::ShuffleboardTab& GetTab(wpi::StringRef title) override;
void Update() override;
void EnableActuatorWidgets() override;
void DisableActuatorWidgets() override;
private:
struct Impl;
std::unique_ptr<Impl> m_impl;
};
} // namespace detail
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <networktables/NetworkTable.h>
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardComponent.h"
#include "frc/shuffleboard/ShuffleboardContainer.h"
#include "frc/smartdashboard/Sendable.h"
namespace frc {
/**
* A layout in a Shuffleboard tab. Layouts can contain widgets and other
* layouts.
*/
class ShuffleboardLayout : public ShuffleboardComponent<ShuffleboardLayout>,
public ShuffleboardContainer {
public:
ShuffleboardLayout(ShuffleboardContainer& parent, const wpi::Twine& name,
const wpi::Twine& type);
void BuildInto(std::shared_ptr<nt::NetworkTable> parentTable,
std::shared_ptr<nt::NetworkTable> metaTable) override;
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <wpi/StringRef.h>
namespace frc {
class ShuffleboardTab;
/**
* The root of the data placed in Shuffleboard. It contains the tabs, but no
* data is placed directly in the root.
*
* This class is package-private to minimize API surface area.
*/
class ShuffleboardRoot {
public:
/**
* Gets the tab with the given title, creating it if it does not already
* exist.
*
* @param title the title of the tab
* @return the tab with the given title
*/
virtual ShuffleboardTab& GetTab(wpi::StringRef title) = 0;
/**
* Updates all tabs.
*/
virtual void Update() = 0;
/**
* Enables all widgets in Shuffleboard that offer user control over actuators.
*/
virtual void EnableActuatorWidgets() = 0;
/**
* Disables all widgets in Shuffleboard that offer user control over
* actuators.
*/
virtual void DisableActuatorWidgets() = 0;
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <networktables/NetworkTable.h>
#include <wpi/StringRef.h>
#include "frc/shuffleboard/ShuffleboardContainer.h"
#include "frc/smartdashboard/Sendable.h"
namespace frc {
class ShuffleboardRoot;
/**
* Represents a tab in the Shuffleboard dashboard. Widgets can be added to the
* tab with {@link #add(Sendable)}, {@link #add(String, Object)}, and
* {@link #add(String, Sendable)}. Widgets can also be added to layouts with
* {@link #getLayout(String, String)}; layouts can be nested arbitrarily deep
* (note that too many levels may make deeper components unusable).
*/
class ShuffleboardTab final : public ShuffleboardContainer {
public:
ShuffleboardTab(ShuffleboardRoot& root, wpi::StringRef title);
ShuffleboardRoot& GetRoot();
void BuildInto(std::shared_ptr<nt::NetworkTable> parentTable,
std::shared_ptr<nt::NetworkTable> metaTable) override;
private:
ShuffleboardRoot& m_root;
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <string>
#include <networktables/NetworkTable.h>
#include <wpi/SmallVector.h>
#include <wpi/StringRef.h>
namespace frc {
class ShuffleboardValue {
public:
explicit ShuffleboardValue(const wpi::Twine& title) {
wpi::SmallVector<char, 16> storage;
m_title = title.toStringRef(storage);
}
virtual ~ShuffleboardValue() = default;
/**
* Gets the title of this Shuffleboard value.
*/
wpi::StringRef GetTitle() const { return m_title; }
/**
* Builds the entries for this value.
*
* @param parentTable The table containing all the data for the parent. Values
* that require a complex entry or table structure should
* call {@code parentTable.getSubtable(getTitle())} to get
* the table to put data into. Values that only use a
* single entry should call
* {@code parentTable.getEntry(getTitle())} to get that
* entry.
* @param metaTable The table containing all the metadata for this value and
* its sub-values
*/
virtual void BuildInto(std::shared_ptr<nt::NetworkTable> parentTable,
std::shared_ptr<nt::NetworkTable> metaTable) = 0;
/**
* Enables user control of this widget in the Shuffleboard application.
*
* This method is package-private to prevent users from enabling control
* themselves. Has no effect if the sendable is not marked as an actuator with
* {@link SendableBuilder#setActuator}.
*/
virtual void EnableIfActuator() {}
/**
* Disables user control of this widget in the Shuffleboard application.
*
* This method is package-private to prevent users from enabling control
* themselves. Has no effect if the sendable is not marked as an actuator with
* {@link SendableBuilder#setActuator}.
*/
virtual void DisableIfActuator() {}
private:
std::string m_title;
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardComponent.h"
namespace frc {
class ShuffleboardContainer;
/**
* Abstract superclass for widgets.
*
* <p>This class is package-private to minimize API surface area.
*
* @tparam Derived the self type
*/
template <typename Derived>
class ShuffleboardWidget
: public ShuffleboardComponent<ShuffleboardWidget<Derived>> {
public:
ShuffleboardWidget(ShuffleboardContainer& parent, const wpi::Twine& title)
: ShuffleboardValue(title),
ShuffleboardComponent<ShuffleboardWidget<Derived>>(parent, title) {}
/**
* Sets the type of widget used to display the data. If not set, the default
* widget type will be used.
*
* @param widgetType the type of the widget used to display the data
* @return this widget object
*/
Derived& WithWidget(const wpi::Twine& widgetType) {
this->SetType(widgetType);
return *static_cast<Derived*>(this);
}
};
} // namespace frc

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <networktables/NetworkTable.h>
#include <networktables/NetworkTableEntry.h>
#include <wpi/Twine.h>
#include "frc/shuffleboard/ShuffleboardWidget.h"
namespace frc {
class ShuffleboardContainer;
/**
* A Shuffleboard widget that handles a single data point such as a number or
* string.
*/
class SimpleWidget final : public ShuffleboardWidget<SimpleWidget> {
public:
SimpleWidget(ShuffleboardContainer& parent, const wpi::Twine& title);
/**
* Gets the NetworkTable entry that contains the data for this widget.
*/
nt::NetworkTableEntry GetEntry();
void BuildInto(std::shared_ptr<nt::NetworkTable> parentTable,
std::shared_ptr<nt::NetworkTable> metaTable) override;
private:
nt::NetworkTableEntry m_entry;
bool m_entryInitialized = false;
void ForceGenerate();
};
} // namespace frc