Replace .to<double>() and .template to<double>() with .value() (#3667)

It's a less verbose way to do the same thing.
This commit is contained in:
Tyler Veness
2021-10-25 08:58:12 -07:00
committed by GitHub
parent 6bc1db44bc
commit 181723e573
134 changed files with 782 additions and 826 deletions

View File

@@ -50,13 +50,13 @@ std::vector<double> GetElementsFromTrajectory(
elements.reserve(trajectory.States().size() * 7);
for (auto&& state : trajectory.States()) {
elements.push_back(state.t.to<double>());
elements.push_back(state.velocity.to<double>());
elements.push_back(state.acceleration.to<double>());
elements.push_back(state.pose.X().to<double>());
elements.push_back(state.pose.Y().to<double>());
elements.push_back(state.pose.Rotation().Radians().to<double>());
elements.push_back(state.curvature.to<double>());
elements.push_back(state.t.value());
elements.push_back(state.velocity.value());
elements.push_back(state.acceleration.value());
elements.push_back(state.pose.X().value());
elements.push_back(state.pose.Y().value());
elements.push_back(state.pose.Rotation().Radians().value());
elements.push_back(state.curvature.value());
}
return elements;