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[wpigui] Handle Direct3D framebuffer resize
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@@ -67,6 +67,7 @@ void PlatformGlfwWindowHints();
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bool PlatformInitRenderer();
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void PlatformRenderFrame();
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void PlatformShutdown();
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void PlatformFramebufferSizeChanged(int width, int height);
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void CommonRenderFrame();
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