Split RobotDrive class into a class for each drive type (#552)

DiffDrive.CurvatureDrive (aka CheesyDrive) and KilloughDrive were also added.
This reorganization paves the way for SwerveDrive.
This commit is contained in:
Tyler Veness
2017-09-28 23:30:00 -07:00
committed by Peter Johnson
parent abb66d3e4b
commit 19addb04cf
18 changed files with 1790 additions and 1 deletions

View File

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include <llvm/raw_ostream.h>
#include "Drive/RobotDriveBase.h"
#include "Drive/Vector2d.h"
namespace frc {
class SpeedController;
/**
* A class for driving Killough drive platforms.
*
* Killough drives are triangular with one omni wheel on each corner.
*
* Drive base diagram:
* <pre>
* /_____\
* / \ / \
* \ /
* ---
* </pre>
*
* Each Drive() function provides different inverse kinematic relations for a
* Killough drive. The default wheel vectors are parallel to their respective
* opposite sides, but can be overridden. See the constructor for more
* information.
*/
class KilloughDrive : public RobotDriveBase {
public:
KilloughDrive(SpeedController& leftMotor, SpeedController& rightMotor,
SpeedController& backMotor);
KilloughDrive(SpeedController& leftMotor, SpeedController& rightMotor,
SpeedController& backMotor, double leftMotorAngle,
double rightMotorAngle, double backMotorAngle);
virtual ~KilloughDrive() = default;
KilloughDrive(const KilloughDrive&) = delete;
KilloughDrive& operator=(const KilloughDrive&) = delete;
void DriveCartesian(double x, double y, double rotation,
double gyroAngle = 0.0);
void DrivePolar(double magnitude, double angle, double rotation);
void StopMotor() override;
void GetDescription(llvm::raw_ostream& desc) const override;
private:
SpeedController& m_leftMotor;
SpeedController& m_rightMotor;
SpeedController& m_backMotor;
Vector2d m_leftVec;
Vector2d m_rightVec;
Vector2d m_backVec;
bool reported = false;
};
} // namespace frc