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Add SaveEntries() and LoadEntries(). (#233)
These allow saving and loading non-persistent entries in the persistent file format.
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@@ -644,6 +644,25 @@ class NetworkTable final : public ITable {
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* @return The path (e.g "", "/foo").
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*/
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StringRef GetPath() const override;
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/**
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* Save table values to a file. The file format used is identical to
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* that used for SavePersistent.
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* @param filename filename
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* @return error string, or nullptr if successful
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*/
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const char* SaveEntries(StringRef filename) const;
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/**
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* Load table values from a file. The file format used is identical to
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* that used for SavePersistent / LoadPersistent.
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* @param filename filename
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* @param warn callback function for warnings
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* @return error string, or nullptr if successful
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*/
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const char* LoadEntries(
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StringRef filename,
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std::function<void(size_t line, const char* msg)> warn);
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};
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#ifdef __GNUC__
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