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https://github.com/wpilibsuite/allwpilib
synced 2026-06-19 00:41:43 +00:00
[examples] Renovate command-based examples (#4409)
Refactor some examples to use newer features, such as HID factories, library-provided command factories, CommandPtr (C++), as well as new idioms such as static/instance command factories.
This commit is contained in:
@@ -7,10 +7,11 @@
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#include <frc/shuffleboard/Shuffleboard.h>
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#include <frc2/command/Commands.h>
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#include <frc2/command/InstantCommand.h>
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#include <frc2/command/RunCommand.h>
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#include <frc2/command/button/JoystickButton.h>
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#include <units/angle.h>
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namespace ac = AutoConstants;
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RobotContainer::RobotContainer() {
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// Initialize all of your commands and subsystems here
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@@ -18,7 +19,7 @@ RobotContainer::RobotContainer() {
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ConfigureButtonBindings();
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// Set up default drive command
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m_drive.SetDefaultCommand(frc2::RunCommand(
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m_drive.SetDefaultCommand(frc2::cmd::Run(
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[this] {
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m_drive.ArcadeDrive(-m_driverController.GetLeftY(),
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m_driverController.GetRightX());
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@@ -30,32 +31,29 @@ void RobotContainer::ConfigureButtonBindings() {
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// Configure your button bindings here
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// Move the arm to 2 radians above horizontal when the 'A' button is pressed.
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kA)
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.OnTrue(frc2::cmd::RunOnce(
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[this] {
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m_arm.SetGoal(2_rad);
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m_arm.Enable();
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},
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{&m_arm}));
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m_driverController.A().OnTrue(frc2::cmd::RunOnce(
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[this] {
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m_arm.SetGoal(2_rad);
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m_arm.Enable();
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},
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{&m_arm}));
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// Move the arm to neutral position when the 'B' button is pressed.
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kB)
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.OnTrue(frc2::cmd::RunOnce(
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[this] {
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m_arm.SetGoal(ArmConstants::kArmOffset);
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m_arm.Enable();
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},
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{&m_arm}));
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m_driverController.B().OnTrue(frc2::cmd::RunOnce(
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[this] {
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m_arm.SetGoal(ArmConstants::kArmOffset);
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m_arm.Enable();
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},
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{&m_arm}));
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// Disable the arm controller when Y is pressed.
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kY)
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.OnTrue(frc2::cmd::RunOnce([this] { m_arm.Disable(); }, {&m_arm}));
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m_driverController.Y().OnTrue(
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frc2::cmd::RunOnce([this] { m_arm.Disable(); }, {&m_arm}));
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// While holding the shoulder button, drive at half speed
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frc2::JoystickButton(&m_driverController,
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frc::XboxController::Button::kRightBumper)
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m_driverController.RightBumper()
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.OnTrue(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(0.5); }))
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.OnFalse(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(1); }));
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.OnFalse(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(1.0); }));
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}
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void RobotContainer::DisablePIDSubsystems() {
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@@ -63,6 +61,5 @@ void RobotContainer::DisablePIDSubsystems() {
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}
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frc2::Command* RobotContainer::GetAutonomousCommand() {
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// Runs the chosen command in autonomous
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return new frc2::InstantCommand([] {});
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return nullptr;
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}
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@@ -4,16 +4,13 @@
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#pragma once
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#include <frc/XboxController.h>
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#include <frc/smartdashboard/SendableChooser.h>
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#include <frc2/command/Command.h>
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#include <frc2/command/button/CommandXboxController.h>
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#include "Constants.h"
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#include "subsystems/ArmSubsystem.h"
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#include "subsystems/DriveSubsystem.h"
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namespace ac = AutoConstants;
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/**
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* This class is where the bulk of the robot should be declared. Since
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* Command-based is a "declarative" paradigm, very little robot logic should
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@@ -35,7 +32,8 @@ class RobotContainer {
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private:
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// The driver's controller
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frc::XboxController m_driverController{OIConstants::kDriverControllerPort};
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frc2::CommandXboxController m_driverController{
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OIConstants::kDriverControllerPort};
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// The robot's subsystems and commands are defined here...
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@@ -43,7 +41,5 @@ class RobotContainer {
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DriveSubsystem m_drive;
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ArmSubsystem m_arm;
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// The chooser for the autonomous routines
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void ConfigureButtonBindings();
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};
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@@ -4,11 +4,6 @@
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#include "RobotContainer.h"
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#include <frc/shuffleboard/Shuffleboard.h>
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#include <frc2/command/Commands.h>
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#include <frc2/command/InstantCommand.h>
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#include <frc2/command/RunCommand.h>
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#include <frc2/command/button/JoystickButton.h>
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#include <units/angle.h>
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RobotContainer::RobotContainer() {
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@@ -18,34 +13,27 @@ RobotContainer::RobotContainer() {
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ConfigureButtonBindings();
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// Set up default drive command
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m_drive.SetDefaultCommand(frc2::RunCommand(
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[this] {
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m_drive.ArcadeDrive(-m_driverController.GetLeftY(),
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m_driverController.GetRightX());
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},
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{&m_drive}));
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m_drive.SetDefaultCommand(m_drive.ArcadeDriveCommand(
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[this] { return -m_driverController.GetLeftY(); },
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[this] { return m_driverController.GetRightX(); }));
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}
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void RobotContainer::ConfigureButtonBindings() {
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// Configure your button bindings here
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// Move the arm to 2 radians above horizontal when the 'A' button is pressed.
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kA)
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.OnTrue(frc2::cmd::RunOnce([this] { m_arm.SetGoal(2_rad); }, {&m_arm}));
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m_driverController.A().OnTrue(m_arm.SetArmGoalCommand(2_rad));
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// Move the arm to neutral position when the 'B' button is pressed.
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kB)
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.OnTrue(frc2::cmd::RunOnce(
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[this] { m_arm.SetGoal(ArmConstants::kArmOffset); }, {&m_arm}));
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m_driverController.B().OnTrue(
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m_arm.SetArmGoalCommand(ArmConstants::kArmOffset));
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// While holding the shoulder button, drive at half speed
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frc2::JoystickButton(&m_driverController,
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frc::XboxController::Button::kRightBumper)
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.OnTrue(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(0.5); }))
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.OnFalse(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(1); }));
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m_driverController.RightBumper()
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.OnTrue(m_drive.SetMaxOutputCommand(0.5))
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.OnFalse(m_drive.SetMaxOutputCommand(1.0));
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}
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frc2::Command* RobotContainer::GetAutonomousCommand() {
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// Runs the chosen command in autonomous
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return new frc2::InstantCommand([] {});
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return nullptr;
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}
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@@ -25,3 +25,7 @@ void ArmSubsystem::UseState(State setpoint) {
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m_motor.SetSetpoint(ExampleSmartMotorController::PIDMode::kPosition,
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setpoint.position.value(), feedforward / 12_V);
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}
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frc2::CommandPtr ArmSubsystem::SetArmGoalCommand(units::radian_t goal) {
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return frc2::cmd::RunOnce([this, goal] { this->SetGoal(goal); }, {this});
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}
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@@ -26,10 +26,6 @@ void DriveSubsystem::Periodic() {
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// Implementation of subsystem periodic method goes here.
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}
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void DriveSubsystem::ArcadeDrive(double fwd, double rot) {
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m_drive.ArcadeDrive(fwd, rot);
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}
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void DriveSubsystem::ResetEncoders() {
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m_leftEncoder.Reset();
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m_rightEncoder.Reset();
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@@ -47,6 +43,16 @@ frc::Encoder& DriveSubsystem::GetRightEncoder() {
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return m_rightEncoder;
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}
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void DriveSubsystem::SetMaxOutput(double maxOutput) {
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m_drive.SetMaxOutput(maxOutput);
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frc2::CommandPtr DriveSubsystem::SetMaxOutputCommand(double maxOutput) {
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return frc2::cmd::RunOnce(
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[this, maxOutput] { m_drive.SetMaxOutput(maxOutput); });
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}
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frc2::CommandPtr DriveSubsystem::ArcadeDriveCommand(
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std::function<double()> fwd, std::function<double()> rot) {
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return frc2::cmd::Run(
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[this, fwd = std::move(fwd), rot = std::move(rot)] {
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m_drive.ArcadeDrive(fwd(), rot());
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},
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{this});
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}
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@@ -4,9 +4,8 @@
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#pragma once
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#include <frc/XboxController.h>
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#include <frc/smartdashboard/SendableChooser.h>
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#include <frc2/command/Command.h>
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#include <frc2/command/button/CommandXboxController.h>
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#include "Constants.h"
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#include "subsystems/ArmSubsystem.h"
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@@ -29,7 +28,8 @@ class RobotContainer {
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private:
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// The driver's controller
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frc::XboxController m_driverController{OIConstants::kDriverControllerPort};
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frc2::CommandXboxController m_driverController{
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OIConstants::kDriverControllerPort};
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// The robot's subsystems and commands are defined here...
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@@ -37,7 +37,5 @@ class RobotContainer {
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DriveSubsystem m_drive;
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ArmSubsystem m_arm;
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// The chooser for the autonomous routines
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void ConfigureButtonBindings();
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};
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@@ -5,6 +5,7 @@
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#pragma once
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#include <frc/controller/ArmFeedforward.h>
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#include <frc2/command/Commands.h>
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#include <frc2/command/TrapezoidProfileSubsystem.h>
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#include <units/angle.h>
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@@ -21,6 +22,8 @@ class ArmSubsystem : public frc2::TrapezoidProfileSubsystem<units::radians> {
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void UseState(State setpoint) override;
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frc2::CommandPtr SetArmGoalCommand(units::radian_t goal);
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private:
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ExampleSmartMotorController m_motor;
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frc::ArmFeedforward m_feedforward;
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@@ -4,10 +4,13 @@
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#pragma once
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#include <functional>
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#include <frc/Encoder.h>
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#include <frc/drive/DifferentialDrive.h>
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#include <frc/motorcontrol/MotorControllerGroup.h>
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#include <frc/motorcontrol/PWMSparkMax.h>
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#include <frc2/command/Commands.h>
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#include <frc2/command/SubsystemBase.h>
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#include "Constants.h"
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@@ -23,14 +26,6 @@ class DriveSubsystem : public frc2::SubsystemBase {
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// Subsystem methods go here.
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/**
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* Drives the robot using arcade controls.
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*
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* @param fwd the commanded forward movement
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* @param rot the commanded rotation
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*/
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void ArcadeDrive(double fwd, double rot);
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/**
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* Resets the drive encoders to currently read a position of 0.
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*/
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@@ -63,7 +58,10 @@ class DriveSubsystem : public frc2::SubsystemBase {
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*
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* @param maxOutput the maximum output to which the drive will be constrained
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*/
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void SetMaxOutput(double maxOutput);
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frc2::CommandPtr SetMaxOutputCommand(double maxOutput);
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frc2::CommandPtr ArcadeDriveCommand(std::function<double()> fwd,
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std::function<double()> rot);
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private:
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// Components (e.g. motor controllers and sensors) should generally be
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@@ -4,10 +4,6 @@
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#include "RobotContainer.h"
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#include <frc/shuffleboard/Shuffleboard.h>
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#include <frc2/command/Commands.h>
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#include <frc2/command/button/JoystickButton.h>
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#include "commands/DriveDistanceProfiled.h"
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RobotContainer::RobotContainer() {
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@@ -29,39 +25,38 @@ void RobotContainer::ConfigureButtonBindings() {
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// Configure your button bindings here
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// While holding the shoulder button, drive at half speed
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frc2::JoystickButton(&m_driverController,
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frc::XboxController::Button::kRightBumper)
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.OnTrue(&m_driveHalfSpeed)
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.OnFalse(&m_driveFullSpeed);
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m_driverController.RightBumper()
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.OnTrue(m_driveHalfSpeed.get())
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.OnFalse(m_driveFullSpeed.get());
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// Drive forward by 3 meters when the 'A' button is pressed, with a timeout of
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// 10 seconds
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kA)
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.OnTrue(DriveDistanceProfiled(3_m, &m_drive).WithTimeout(10_s));
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m_driverController.A().OnTrue(
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DriveDistanceProfiled(3_m, &m_drive).WithTimeout(10_s));
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// Do the same thing as above when the 'B' button is pressed, but defined
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// inline
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frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kB)
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.OnTrue(
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frc2::TrapezoidProfileCommand<units::meters>(
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frc::TrapezoidProfile<units::meters>(
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// Limit the max acceleration and velocity
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{DriveConstants::kMaxSpeed, DriveConstants::kMaxAcceleration},
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// End at desired position in meters; implicitly starts at 0
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{3_m, 0_mps}),
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// Pipe the profile state to the drive
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[this](auto setpointState) {
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m_drive.SetDriveStates(setpointState, setpointState);
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},
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// Require the drive
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{&m_drive})
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.ToPtr()
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.BeforeStarting(
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frc2::cmd::RunOnce([this]() { m_drive.ResetEncoders(); }, {}))
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.WithTimeout(10_s));
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m_driverController.B().OnTrue(
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frc2::TrapezoidProfileCommand<units::meters>(
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frc::TrapezoidProfile<units::meters>(
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// Limit the max acceleration and velocity
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{DriveConstants::kMaxSpeed, DriveConstants::kMaxAcceleration},
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// End at desired position in meters; implicitly starts at 0
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{3_m, 0_mps}),
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// Pipe the profile state to the drive
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[this](auto setpointState) {
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m_drive.SetDriveStates(setpointState, setpointState);
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},
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// Require the drive
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{&m_drive})
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// Convert to CommandPtr
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.ToPtr()
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.BeforeStarting(
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frc2::cmd::RunOnce([this]() { m_drive.ResetEncoders(); }, {}))
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.WithTimeout(10_s));
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}
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frc2::Command* RobotContainer::GetAutonomousCommand() {
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// Runs the chosen command in autonomous
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return new frc2::InstantCommand([] {});
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return nullptr;
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}
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@@ -4,14 +4,10 @@
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#pragma once
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#include <frc/XboxController.h>
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#include <frc/smartdashboard/SendableChooser.h>
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#include <frc2/command/Command.h>
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#include <frc2/command/InstantCommand.h>
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#include <frc2/command/ParallelRaceGroup.h>
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#include <frc2/command/RunCommand.h>
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#include <frc2/command/SequentialCommandGroup.h>
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#include <frc2/command/StartEndCommand.h>
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#include <frc2/command/CommandPtr.h>
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#include <frc2/command/Commands.h>
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#include <frc2/command/button/CommandXboxController.h>
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#include "Constants.h"
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#include "subsystems/DriveSubsystem.h"
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@@ -31,17 +27,19 @@ class RobotContainer {
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private:
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// The driver's controller
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frc::XboxController m_driverController{OIConstants::kDriverControllerPort};
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frc2::CommandXboxController m_driverController{
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OIConstants::kDriverControllerPort};
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// The robot's subsystems and commands are defined here...
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// The robot's subsystems
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DriveSubsystem m_drive;
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frc2::InstantCommand m_driveHalfSpeed{[this] { m_drive.SetMaxOutput(0.5); },
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{}};
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frc2::InstantCommand m_driveFullSpeed{[this] { m_drive.SetMaxOutput(1); },
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{}};
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// RobotContainer-owned commands
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frc2::CommandPtr m_driveHalfSpeed =
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frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(0.5); }, {});
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frc2::CommandPtr m_driveFullSpeed =
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frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(1); }, {});
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void ConfigureButtonBindings();
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};
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@@ -4,9 +4,6 @@
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#include "RobotContainer.h"
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#include <frc/shuffleboard/Shuffleboard.h>
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#include <frc2/command/button/JoystickButton.h>
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RobotContainer::RobotContainer() {
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// Initialize all of your commands and subsystems here
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@@ -14,7 +11,7 @@ RobotContainer::RobotContainer() {
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ConfigureButtonBindings();
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// Set up default drive command
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m_drive.SetDefaultCommand(frc2::RunCommand(
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m_drive.SetDefaultCommand(frc2::cmd::Run(
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[this] {
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m_drive.ArcadeDrive(-m_driverController.GetLeftY(),
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m_driverController.GetRightX());
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@@ -25,24 +22,42 @@ RobotContainer::RobotContainer() {
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void RobotContainer::ConfigureButtonBindings() {
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// Configure your button bindings here
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// We can bind commands while keeping their ownership in RobotContainer
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|
||||
// Spin up the shooter when the 'A' button is pressed
|
||||
frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kA)
|
||||
.OnTrue(&m_spinUpShooter);
|
||||
m_driverController.A().OnTrue(m_spinUpShooter.get());
|
||||
|
||||
// Turn off the shooter when the 'B' button is pressed
|
||||
frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kB)
|
||||
.OnTrue(&m_stopShooter);
|
||||
m_driverController.B().OnTrue(m_stopShooter.get());
|
||||
|
||||
// Shoot when the 'X' button is held
|
||||
frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kX)
|
||||
.OnTrue(&m_shoot)
|
||||
.OnFalse(&m_stopFeeder);
|
||||
// We can also *move* command ownership to the scheduler
|
||||
// Note that we won't be able to access these commands after moving them!
|
||||
|
||||
// Shoots if the shooter wheel has reached the target speed
|
||||
frc2::CommandPtr shoot = frc2::cmd::Either(
|
||||
// Run the feeder
|
||||
frc2::cmd::RunOnce([this] { m_shooter.RunFeeder(); }, {&m_shooter}),
|
||||
// Do nothing
|
||||
frc2::cmd::None(),
|
||||
// Determine which of the above to do based on whether the shooter has
|
||||
// reached the desired speed
|
||||
[this] { return m_shooter.AtSetpoint(); });
|
||||
|
||||
frc2::CommandPtr stopFeeder =
|
||||
frc2::cmd::RunOnce([this] { m_shooter.StopFeeder(); }, {&m_shooter});
|
||||
|
||||
// Shoot when the 'X' button is pressed
|
||||
m_driverController.X()
|
||||
.OnTrue(std::move(shoot))
|
||||
.OnFalse(std::move(stopFeeder));
|
||||
|
||||
// We can also define commands inline at the binding!
|
||||
// (ownership will be passed to the scheduler)
|
||||
|
||||
// While holding the shoulder button, drive at half speed
|
||||
frc2::JoystickButton(&m_driverController,
|
||||
frc::XboxController::Button::kRightBumper)
|
||||
.OnTrue(&m_driveHalfSpeed)
|
||||
.OnFalse(&m_driveFullSpeed);
|
||||
m_driverController.RightBumper()
|
||||
.OnTrue(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(0.5); }, {}))
|
||||
.OnFalse(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(1); }, {}));
|
||||
}
|
||||
|
||||
frc2::Command* RobotContainer::GetAutonomousCommand() {
|
||||
|
||||
@@ -4,16 +4,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <frc/XboxController.h>
|
||||
#include <frc/smartdashboard/SendableChooser.h>
|
||||
#include <frc2/command/Command.h>
|
||||
#include <frc2/command/ConditionalCommand.h>
|
||||
#include <frc2/command/InstantCommand.h>
|
||||
#include <frc2/command/ParallelRaceGroup.h>
|
||||
#include <frc2/command/RunCommand.h>
|
||||
#include <frc2/command/SequentialCommandGroup.h>
|
||||
#include <frc2/command/WaitCommand.h>
|
||||
#include <frc2/command/WaitUntilCommand.h>
|
||||
#include <frc2/command/CommandPtr.h>
|
||||
#include <frc2/command/Commands.h>
|
||||
#include <frc2/command/button/CommandXboxController.h>
|
||||
|
||||
#include "Constants.h"
|
||||
#include "subsystems/DriveSubsystem.h"
|
||||
@@ -32,65 +26,47 @@ class RobotContainer {
|
||||
public:
|
||||
RobotContainer();
|
||||
|
||||
// The chooser for the autonomous routines
|
||||
frc2::Command* GetAutonomousCommand();
|
||||
|
||||
private:
|
||||
// The driver's controller
|
||||
frc::XboxController m_driverController{OIConstants::kDriverControllerPort};
|
||||
|
||||
// The robot's subsystems and commands are defined here...
|
||||
frc2::CommandXboxController m_driverController{
|
||||
OIConstants::kDriverControllerPort};
|
||||
|
||||
// The robot's subsystems
|
||||
DriveSubsystem m_drive;
|
||||
ShooterSubsystem m_shooter;
|
||||
|
||||
// A simple autonomous routine that shoots the loaded frisbees
|
||||
// RobotContainer-owned commands
|
||||
// (These variables will still be valid after binding, because we don't move
|
||||
// ownership)
|
||||
|
||||
frc2::CommandPtr m_spinUpShooter =
|
||||
frc2::cmd::RunOnce([this] { m_shooter.Enable(); }, {&m_shooter});
|
||||
|
||||
frc2::CommandPtr m_stopShooter =
|
||||
frc2::cmd::RunOnce([this] { m_shooter.Disable(); }, {&m_shooter});
|
||||
|
||||
// An autonomous routine that shoots the loaded frisbees
|
||||
frc2::CommandPtr m_autonomousCommand =
|
||||
frc2::SequentialCommandGroup{
|
||||
frc2::cmd::Sequence(
|
||||
// Start the command by spinning up the shooter...
|
||||
frc2::InstantCommand([this] { m_shooter.Enable(); }, {&m_shooter}),
|
||||
frc2::cmd::RunOnce([this] { m_shooter.Enable(); }, {&m_shooter}),
|
||||
// Wait until the shooter is at speed before feeding the frisbees
|
||||
frc2::WaitUntilCommand([this] { return m_shooter.AtSetpoint(); }),
|
||||
frc2::cmd::WaitUntil([this] { return m_shooter.AtSetpoint(); }),
|
||||
// Start running the feeder
|
||||
frc2::InstantCommand([this] { m_shooter.RunFeeder(); }, {&m_shooter}),
|
||||
frc2::cmd::RunOnce([this] { m_shooter.RunFeeder(); }, {&m_shooter}),
|
||||
// Shoot for the specified time
|
||||
frc2::WaitCommand(ac::kAutoShootTimeSeconds)}
|
||||
frc2::cmd::Wait(ac::kAutoShootTimeSeconds))
|
||||
// Add a timeout (will end the command if, for instance, the shooter
|
||||
// never gets up to speed)
|
||||
.WithTimeout(ac::kAutoTimeoutSeconds)
|
||||
// When the command ends, turn off the shooter and the feeder
|
||||
.AndThen([this] {
|
||||
.AndThen(frc2::cmd::RunOnce([this] {
|
||||
m_shooter.Disable();
|
||||
m_shooter.StopFeeder();
|
||||
});
|
||||
|
||||
// Assorted commands to be bound to buttons
|
||||
|
||||
frc2::InstantCommand m_spinUpShooter{[this] { m_shooter.Enable(); },
|
||||
{&m_shooter}};
|
||||
|
||||
frc2::InstantCommand m_stopShooter{[this] { m_shooter.Disable(); },
|
||||
{&m_shooter}};
|
||||
|
||||
// Shoots if the shooter wheel has reached the target speed
|
||||
frc2::ConditionalCommand m_shoot{
|
||||
// Run the feeder
|
||||
frc2::InstantCommand{[this] { m_shooter.RunFeeder(); }, {&m_shooter}},
|
||||
// Do nothing
|
||||
frc2::InstantCommand(),
|
||||
// Determine which of the above to do based on whether the shooter has
|
||||
// reached the desired speed
|
||||
[this] { return m_shooter.AtSetpoint(); }};
|
||||
|
||||
frc2::InstantCommand m_stopFeeder{[this] { m_shooter.StopFeeder(); },
|
||||
{&m_shooter}};
|
||||
|
||||
frc2::InstantCommand m_driveHalfSpeed{[this] { m_drive.SetMaxOutput(0.5); },
|
||||
{}};
|
||||
frc2::InstantCommand m_driveFullSpeed{[this] { m_drive.SetMaxOutput(1); },
|
||||
{}};
|
||||
|
||||
// The chooser for the autonomous routines
|
||||
}));
|
||||
|
||||
void ConfigureButtonBindings();
|
||||
};
|
||||
|
||||
@@ -5,14 +5,14 @@
|
||||
#include "RobotContainer.h"
|
||||
|
||||
#include <frc/shuffleboard/Shuffleboard.h>
|
||||
#include <frc2/command/button/JoystickButton.h>
|
||||
|
||||
RobotContainer::RobotContainer() {
|
||||
// Initialize all of your commands and subsystems here
|
||||
|
||||
// Add commands to the autonomous command chooser
|
||||
m_chooser.SetDefaultOption("Simple Auto", &m_simpleAuto);
|
||||
m_chooser.AddOption("Complex Auto", &m_complexAuto);
|
||||
// Note that we do *not* move ownership into the chooser
|
||||
m_chooser.SetDefaultOption("Simple Auto", m_simpleAuto.get());
|
||||
m_chooser.AddOption("Complex Auto", m_complexAuto.get());
|
||||
|
||||
// Put the chooser on the dashboard
|
||||
frc::Shuffleboard::GetTab("Autonomous").Add(m_chooser);
|
||||
@@ -21,7 +21,7 @@ RobotContainer::RobotContainer() {
|
||||
ConfigureButtonBindings();
|
||||
|
||||
// Set up default drive command
|
||||
m_drive.SetDefaultCommand(frc2::RunCommand(
|
||||
m_drive.SetDefaultCommand(frc2::cmd::Run(
|
||||
[this] {
|
||||
m_drive.ArcadeDrive(-m_driverController.GetLeftY(),
|
||||
m_driverController.GetRightX());
|
||||
@@ -33,15 +33,15 @@ void RobotContainer::ConfigureButtonBindings() {
|
||||
// Configure your button bindings here
|
||||
|
||||
// Grab the hatch when the 'Circle' button is pressed.
|
||||
frc2::JoystickButton(&m_driverController, frc::PS4Controller::Button::kCircle)
|
||||
.OnTrue(&m_grabHatch);
|
||||
m_driverController.Circle().OnTrue(
|
||||
frc2::cmd::RunOnce([this] { m_hatch.GrabHatch(); }, {&m_hatch}));
|
||||
// Release the hatch when the 'Square' button is pressed.
|
||||
frc2::JoystickButton(&m_driverController, frc::PS4Controller::Button::kSquare)
|
||||
.OnTrue(&m_releaseHatch);
|
||||
m_driverController.Square().OnTrue(
|
||||
frc2::cmd::RunOnce([this] { m_hatch.ReleaseHatch(); }, {&m_hatch}));
|
||||
// While holding R1, drive at half speed
|
||||
frc2::JoystickButton(&m_driverController, frc::PS4Controller::Button::kR1)
|
||||
.OnTrue(&m_driveHalfSpeed)
|
||||
.OnFalse(&m_driveFullSpeed);
|
||||
m_driverController.R1()
|
||||
.OnTrue(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(0.5); }, {}))
|
||||
.OnFalse(frc2::cmd::RunOnce([this] { m_drive.SetMaxOutput(1.0); }, {}));
|
||||
}
|
||||
|
||||
frc2::Command* RobotContainer::GetAutonomousCommand() {
|
||||
|
||||
@@ -2,16 +2,37 @@
|
||||
// Open Source Software; you can modify and/or share it under the terms of
|
||||
// the WPILib BSD license file in the root directory of this project.
|
||||
|
||||
#include "commands/ComplexAuto.h"
|
||||
#include "commands/Autos.h"
|
||||
|
||||
#include <frc2/command/Commands.h>
|
||||
#include <frc2/command/FunctionalCommand.h>
|
||||
#include <frc2/command/InstantCommand.h>
|
||||
#include <frc2/command/ParallelRaceGroup.h>
|
||||
|
||||
#include "Constants.h"
|
||||
|
||||
using namespace AutoConstants;
|
||||
|
||||
ComplexAuto::ComplexAuto(DriveSubsystem* drive, HatchSubsystem* hatch) {
|
||||
AddCommands(
|
||||
frc2::CommandPtr autos::SimpleAuto(DriveSubsystem* drive) {
|
||||
return frc2::FunctionalCommand(
|
||||
// Reset encoders on command start
|
||||
[drive] { drive->ResetEncoders(); },
|
||||
// Drive forward while the command is executing
|
||||
[drive] { drive->ArcadeDrive(AutoConstants::kAutoDriveSpeed, 0); },
|
||||
// Stop driving at the end of the command
|
||||
[drive](bool interrupted) { drive->ArcadeDrive(0, 0); },
|
||||
// End the command when the robot's driven distance exceeds the
|
||||
// desired value
|
||||
[drive] {
|
||||
return drive->GetAverageEncoderDistance() >=
|
||||
AutoConstants::kAutoDriveDistanceInches;
|
||||
},
|
||||
// Requires the drive subsystem
|
||||
{drive})
|
||||
.ToPtr();
|
||||
}
|
||||
|
||||
frc2::CommandPtr autos::ComplexAuto(DriveSubsystem* drive,
|
||||
HatchSubsystem* hatch) {
|
||||
return frc2::cmd::Sequence(
|
||||
// Drive forward the specified distance
|
||||
frc2::FunctionalCommand(
|
||||
// Reset encoders on command start
|
||||
@@ -27,9 +48,10 @@ ComplexAuto::ComplexAuto(DriveSubsystem* drive, HatchSubsystem* hatch) {
|
||||
kAutoDriveDistanceInches;
|
||||
},
|
||||
// Requires the drive subsystem
|
||||
{drive}),
|
||||
{drive})
|
||||
.ToPtr(),
|
||||
// Release the hatch
|
||||
frc2::InstantCommand([hatch] { hatch->ReleaseHatch(); }, {hatch}),
|
||||
frc2::cmd::RunOnce([hatch] { hatch->ReleaseHatch(); }, {hatch}),
|
||||
// Drive backward the specified distance
|
||||
// Drive forward the specified distance
|
||||
frc2::FunctionalCommand(
|
||||
@@ -46,5 +68,6 @@ ComplexAuto::ComplexAuto(DriveSubsystem* drive, HatchSubsystem* hatch) {
|
||||
kAutoBackupDistanceInches;
|
||||
},
|
||||
// Requires the drive subsystem
|
||||
{drive}));
|
||||
{drive})
|
||||
.ToPtr());
|
||||
}
|
||||
@@ -4,17 +4,13 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <frc/PS4Controller.h>
|
||||
#include <frc/smartdashboard/SendableChooser.h>
|
||||
#include <frc2/command/Command.h>
|
||||
#include <frc2/command/FunctionalCommand.h>
|
||||
#include <frc2/command/InstantCommand.h>
|
||||
#include <frc2/command/ParallelRaceGroup.h>
|
||||
#include <frc2/command/RunCommand.h>
|
||||
#include <frc2/command/SequentialCommandGroup.h>
|
||||
#include <frc2/command/Commands.h>
|
||||
#include <frc2/command/button/CommandPS4Controller.h>
|
||||
|
||||
#include "Constants.h"
|
||||
#include "commands/ComplexAuto.h"
|
||||
#include "commands/Autos.h"
|
||||
#include "subsystems/DriveSubsystem.h"
|
||||
#include "subsystems/HatchSubsystem.h"
|
||||
|
||||
@@ -35,7 +31,8 @@ class RobotContainer {
|
||||
|
||||
private:
|
||||
// The driver's controller
|
||||
frc::PS4Controller m_driverController{OIConstants::kDriverControllerPort};
|
||||
frc2::CommandPS4Controller m_driverController{
|
||||
OIConstants::kDriverControllerPort};
|
||||
|
||||
// The robot's subsystems and commands are defined here...
|
||||
|
||||
@@ -43,33 +40,11 @@ class RobotContainer {
|
||||
DriveSubsystem m_drive;
|
||||
HatchSubsystem m_hatch;
|
||||
|
||||
// Commands owned by RobotContainer
|
||||
|
||||
// The autonomous routines
|
||||
frc2::FunctionalCommand m_simpleAuto = frc2::FunctionalCommand(
|
||||
// Reset encoders on command start
|
||||
[this] { m_drive.ResetEncoders(); },
|
||||
// Drive forward while the command is executing
|
||||
[this] { m_drive.ArcadeDrive(AutoConstants::kAutoDriveSpeed, 0); },
|
||||
// Stop driving at the end of the command
|
||||
[this](bool interrupted) { m_drive.ArcadeDrive(0, 0); },
|
||||
// End the command when the robot's driven distance exceeds the desired
|
||||
// value
|
||||
[this] {
|
||||
return m_drive.GetAverageEncoderDistance() >=
|
||||
AutoConstants::kAutoDriveDistanceInches;
|
||||
},
|
||||
// Requires the drive subsystem
|
||||
{&m_drive});
|
||||
ComplexAuto m_complexAuto{&m_drive, &m_hatch};
|
||||
|
||||
// Assorted commands to be bound to buttons
|
||||
|
||||
frc2::InstantCommand m_grabHatch{[this] { m_hatch.GrabHatch(); }, {&m_hatch}};
|
||||
frc2::InstantCommand m_releaseHatch{[this] { m_hatch.ReleaseHatch(); },
|
||||
{&m_hatch}};
|
||||
frc2::InstantCommand m_driveHalfSpeed{[this] { m_drive.SetMaxOutput(0.5); },
|
||||
{}};
|
||||
frc2::InstantCommand m_driveFullSpeed{[this] { m_drive.SetMaxOutput(1); },
|
||||
{}};
|
||||
frc2::CommandPtr m_simpleAuto = autos::SimpleAuto(&m_drive);
|
||||
frc2::CommandPtr m_complexAuto = autos::ComplexAuto(&m_drive, &m_hatch);
|
||||
|
||||
// The chooser for the autonomous routines
|
||||
frc::SendableChooser<frc2::Command*> m_chooser;
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) FIRST and other WPILib contributors.
|
||||
// Open Source Software; you can modify and/or share it under the terms of
|
||||
// the WPILib BSD license file in the root directory of this project.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <frc2/command/CommandPtr.h>
|
||||
|
||||
#include "subsystems/DriveSubsystem.h"
|
||||
#include "subsystems/HatchSubsystem.h"
|
||||
|
||||
/** Container for auto command factories. */
|
||||
namespace autos {
|
||||
|
||||
/**
|
||||
* A simple auto that drives forward, then stops.
|
||||
*/
|
||||
frc2::CommandPtr SimpleAuto(DriveSubsystem* drive);
|
||||
|
||||
/**
|
||||
* A complex auto command that drives forward, releases a hatch, and then drives
|
||||
* backward.
|
||||
*/
|
||||
frc2::CommandPtr ComplexAuto(DriveSubsystem* drive, HatchSubsystem* hatch);
|
||||
|
||||
} // namespace autos
|
||||
@@ -1,28 +0,0 @@
|
||||
// Copyright (c) FIRST and other WPILib contributors.
|
||||
// Open Source Software; you can modify and/or share it under the terms of
|
||||
// the WPILib BSD license file in the root directory of this project.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <frc2/command/CommandHelper.h>
|
||||
#include <frc2/command/SequentialCommandGroup.h>
|
||||
|
||||
#include "Constants.h"
|
||||
#include "subsystems/DriveSubsystem.h"
|
||||
#include "subsystems/HatchSubsystem.h"
|
||||
|
||||
/**
|
||||
* A complex auto command that drives forward, releases a hatch, and then drives
|
||||
* backward.
|
||||
*/
|
||||
class ComplexAuto
|
||||
: public frc2::CommandHelper<frc2::SequentialCommandGroup, ComplexAuto> {
|
||||
public:
|
||||
/**
|
||||
* Creates a new ComplexAuto.
|
||||
*
|
||||
* @param drive The drive subsystem this command will run on
|
||||
* @param hatch The hatch subsystem this command will run on
|
||||
*/
|
||||
ComplexAuto(DriveSubsystem* drive, HatchSubsystem* hatch);
|
||||
};
|
||||
@@ -34,10 +34,8 @@ RobotContainer::RobotContainer() {
|
||||
void RobotContainer::ConfigureButtonBindings() {
|
||||
// Configure your button bindings here
|
||||
|
||||
// NOTE: Using `new` here will leak these commands if they are ever no longer
|
||||
// needed. This is usually a non-issue as button-bindings tend to be permanent
|
||||
// - however, if you wish to avoid this, the commands should be
|
||||
// stack-allocated and declared as members of RobotContainer.
|
||||
// NOTE: since we're binding a CommandPtr, command ownership here is moved to
|
||||
// the scheduler thus, no memory leaks!
|
||||
|
||||
// Grab the hatch when the 'A' button is pressed.
|
||||
frc2::JoystickButton(&m_driverController, frc::XboxController::Button::kA)
|
||||
|
||||
Reference in New Issue
Block a user