mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-25 01:41:43 +00:00
Added functions for detecting button press and release events (#626)
I also shuffled around the HID interfaces to be more intuitive, deprecated some Joystick and XboxController member functions, and deprecated the JoystickBase and GamepadBase classes. Supersedes #89.
This commit is contained in:
committed by
Peter Johnson
parent
c33fca34e9
commit
21585f70a8
@@ -76,6 +76,110 @@ void DriverStation::ReportError(bool is_error, int32_t code,
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location.c_str(locationTemp), stack.c_str(stackTemp), 1);
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}
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/**
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* The state of one joystick button. Button indexes begin at 1.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 1.
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* @return The state of the joystick button.
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*/
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bool DriverStation::GetStickButton(int stick, int button) {
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if (stick >= kJoystickPorts) {
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wpi_setWPIError(BadJoystickIndex);
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return false;
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}
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if (button == 0) {
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ReportJoystickUnpluggedError(
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"ERROR: Button indexes begin at 1 in WPILib for C++ and Java");
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return false;
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}
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std::unique_lock<std::mutex> lock(m_joystickDataMutex);
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if (button > m_joystickButtons[stick].count) {
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// Unlock early so error printing isn't locked.
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lock.unlock();
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ReportJoystickUnpluggedWarning(
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"Joystick Button missing, check if all controllers are "
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"plugged in");
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return false;
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}
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return m_joystickButtons[stick].buttons & 1 << (button - 1);
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}
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/**
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* Whether one joystick button was pressed since the last check. Button indexes
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* begin at 1.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 1.
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* @return Whether the joystick button was pressed since the last check.
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*/
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bool DriverStation::GetStickButtonPressed(int stick, int button) {
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if (stick >= kJoystickPorts) {
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wpi_setWPIError(BadJoystickIndex);
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return false;
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}
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if (button == 0) {
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ReportJoystickUnpluggedError(
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"ERROR: Button indexes begin at 1 in WPILib for C++ and Java");
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return false;
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}
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std::unique_lock<std::mutex> lock(m_joystickDataMutex);
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if (button > m_joystickButtons[stick].count) {
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// Unlock early so error printing isn't locked.
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lock.unlock();
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ReportJoystickUnpluggedWarning(
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"Joystick Button missing, check if all controllers are "
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"plugged in");
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return false;
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}
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// If button was pressed, clear flag and return true
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if (m_joystickButtonsPressed[stick] & 1 << (button - 1)) {
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m_joystickButtonsPressed[stick] &= ~(1 << (button - 1));
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return true;
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} else {
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return false;
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}
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}
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/**
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* Whether one joystick button was released since the last check. Button indexes
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* begin at 1.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 1.
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* @return Whether the joystick button was released since the last check.
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*/
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bool DriverStation::GetStickButtonReleased(int stick, int button) {
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if (stick >= kJoystickPorts) {
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wpi_setWPIError(BadJoystickIndex);
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return false;
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}
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if (button == 0) {
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ReportJoystickUnpluggedError(
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"ERROR: Button indexes begin at 1 in WPILib for C++ and Java");
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return false;
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}
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std::unique_lock<std::mutex> lock(m_joystickDataMutex);
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if (button > m_joystickButtons[stick].count) {
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// Unlock early so error printing isn't locked.
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lock.unlock();
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ReportJoystickUnpluggedWarning(
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"Joystick Button missing, check if all controllers are "
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"plugged in");
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return false;
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}
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// If button was released, clear flag and return true
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if (m_joystickButtonsReleased[stick] & 1 << (button - 1)) {
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m_joystickButtonsReleased[stick] &= ~(1 << (button - 1));
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return true;
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} else {
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return false;
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}
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}
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/**
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* Get the value of the axis on a joystick.
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*
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@@ -146,36 +250,6 @@ int DriverStation::GetStickButtons(int stick) const {
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return m_joystickButtons[stick].buttons;
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}
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/**
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* The state of one joystick button. Button indexes begin at 1.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 1.
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* @return The state of the joystick button.
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*/
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bool DriverStation::GetStickButton(int stick, int button) {
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if (stick >= kJoystickPorts) {
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wpi_setWPIError(BadJoystickIndex);
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return false;
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}
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if (button == 0) {
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ReportJoystickUnpluggedError(
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"ERROR: Button indexes begin at 1 in WPILib for C++ and Java");
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return false;
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}
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std::unique_lock<std::mutex> lock(m_joystickDataMutex);
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if (button > m_joystickButtons[stick].count) {
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// Unlock early so error printing isn't locked.
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lock.unlock();
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ReportJoystickUnpluggedWarning(
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"Joystick Button missing, check if all controllers are "
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"plugged in");
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return false;
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}
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return ((0x1 << (button - 1)) & m_joystickButtons[stick].buttons) != 0;
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}
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/**
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* Returns the number of axes on a given joystick port.
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*
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@@ -529,6 +603,17 @@ void DriverStation::GetData() {
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// Obtain a write lock on the data, swap the cached data into the
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// main data arrays
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std::lock_guard<std::mutex> lock(m_joystickDataMutex);
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for (int32_t i = 0; i < kJoystickPorts; i++) {
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// If buttons weren't pressed and are now, set flags in m_buttonsPressed
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m_joystickButtonsPressed[i] |=
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~m_joystickButtons[i].buttons & m_joystickButtonsCache[i].buttons;
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// If buttons were pressed and aren't now, set flags in m_buttonsReleased
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m_joystickButtonsReleased[i] |=
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m_joystickButtons[i].buttons & ~m_joystickButtonsCache[i].buttons;
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}
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m_joystickAxes.swap(m_joystickAxesCache);
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m_joystickPOVs.swap(m_joystickPOVsCache);
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m_joystickButtons.swap(m_joystickButtonsCache);
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@@ -569,6 +654,9 @@ DriverStation::DriverStation() {
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m_joystickDescriptorCache[i].isXbox = 0;
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m_joystickDescriptorCache[i].type = -1;
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m_joystickDescriptorCache[i].name[0] = '\0';
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m_joystickButtonsPressed[i] = 0;
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m_joystickButtonsReleased[i] = 0;
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}
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m_dsThread = std::thread(&DriverStation::Run, this);
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@@ -10,13 +10,53 @@
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#include <HAL/HAL.h>
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#include "DriverStation.h"
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#include "WPIErrors.h"
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using namespace frc;
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GenericHID::GenericHID(int port) : m_ds(DriverStation::GetInstance()) {
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if (port >= DriverStation::kJoystickPorts) {
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wpi_setWPIError(BadJoystickIndex);
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}
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m_port = port;
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}
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/**
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* Get the button value (starting at button 1).
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*
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* The buttons are returned in a single 16 bit value with one bit representing
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* the state of each button. The appropriate button is returned as a boolean
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* value.
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*
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* @param button The button number to be read (starting at 1)
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* @return The state of the button.
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*/
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bool GenericHID::GetRawButton(int button) const {
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return m_ds.GetStickButton(m_port, button);
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}
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/**
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* Whether the button was pressed since the last check. Button indexes begin at
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* 1.
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*
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* @param button The button index, beginning at 1.
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* @return Whether the button was pressed since the last check.
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*/
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bool GenericHID::GetRawButtonPressed(int button) {
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return m_ds.GetStickButtonPressed(m_port, button);
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}
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/**
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* Whether the button was released since the last check. Button indexes begin at
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* 1.
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*
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* @param button The button index, beginning at 1.
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* @return Whether the button was released since the last check.
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*/
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bool GenericHID::GetRawButtonReleased(int button) {
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return m_ds.GetStickButtonReleased(m_port, button);
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}
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/**
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* Get the value of the axis.
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*
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@@ -27,20 +67,6 @@ double GenericHID::GetRawAxis(int axis) const {
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return m_ds.GetStickAxis(m_port, axis);
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}
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/**
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* Get the button value (starting at button 1)
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*
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* The buttons are returned in a single 16 bit value with one bit representing
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* the state of each button. The appropriate button is returned as a boolean
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* value.
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*
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* @param button The button number to be read (starting at 1)
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* @return The state of the button.
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**/
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bool GenericHID::GetRawButton(int button) const {
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return m_ds.GetStickButton(m_port, button);
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}
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/**
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* Get the angle in degrees of a POV on the HID.
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*
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@@ -50,23 +76,30 @@ bool GenericHID::GetRawButton(int button) const {
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* @param pov The index of the POV to read (starting at 0)
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* @return the angle of the POV in degrees, or -1 if the POV is not pressed.
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*/
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int GenericHID::GetPOV(int pov) const {
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return m_ds.GetStickPOV(GetPort(), pov);
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}
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int GenericHID::GetPOV(int pov) const { return m_ds.GetStickPOV(m_port, pov); }
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/**
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* Get the number of axes for the HID.
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*
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* @return the number of axis for the current HID
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*/
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int GenericHID::GetAxisCount() const { return m_ds.GetStickAxisCount(m_port); }
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/**
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* Get the number of POVs for the HID.
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*
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* @return the number of POVs for the current HID
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*/
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int GenericHID::GetPOVCount() const { return m_ds.GetStickPOVCount(GetPort()); }
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int GenericHID::GetPOVCount() const { return m_ds.GetStickPOVCount(m_port); }
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/**
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* Get the port number of the HID.
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* Get the number of buttons for the HID.
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*
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* @return The port number of the HID.
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* @return the number of buttons on the current HID
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*/
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int GenericHID::GetPort() const { return m_port; }
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int GenericHID::GetButtonCount() const {
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return m_ds.GetStickButtonCount(m_port);
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}
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/**
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* Get the type of the HID.
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@@ -84,6 +117,22 @@ GenericHID::HIDType GenericHID::GetType() const {
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*/
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std::string GenericHID::GetName() const { return m_ds.GetJoystickName(m_port); }
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/**
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* Get the axis type of a joystick axis.
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*
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* @return the axis type of a joystick axis.
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*/
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int GenericHID::GetAxisType(int axis) const {
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return m_ds.GetJoystickAxisType(m_port, axis);
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}
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/**
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* Get the port number of the HID.
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*
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* @return The port number of the HID.
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*/
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int GenericHID::GetPort() const { return m_port; }
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/**
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* Set a single HID output value for the HID.
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*
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@@ -7,6 +7,8 @@
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#include "Joystick.h"
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <HAL/HAL.h>
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@@ -16,15 +18,9 @@
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using namespace frc;
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const int Joystick::kDefaultXAxis;
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const int Joystick::kDefaultYAxis;
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const int Joystick::kDefaultZAxis;
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const int Joystick::kDefaultTwistAxis;
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const int Joystick::kDefaultThrottleAxis;
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const int Joystick::kDefaultTriggerButton;
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const int Joystick::kDefaultTopButton;
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static Joystick* joysticks[DriverStation::kJoystickPorts];
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static bool joySticksInitialized = false;
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constexpr int Joystick::kMinNumAxes;
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constexpr double kPi = 3.14159265358979323846;
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/**
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* Construct an instance of a joystick.
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@@ -34,53 +30,113 @@ static bool joySticksInitialized = false;
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* @param port The port on the Driver Station that the joystick is plugged into
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* (0-5).
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*/
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Joystick::Joystick(int port) : Joystick(port, kNumAxisTypes, kNumButtonTypes) {
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m_axes[kXAxis] = kDefaultXAxis;
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m_axes[kYAxis] = kDefaultYAxis;
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m_axes[kZAxis] = kDefaultZAxis;
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m_axes[kTwistAxis] = kDefaultTwistAxis;
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m_axes[kThrottleAxis] = kDefaultThrottleAxis;
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m_buttons[kTriggerButton] = kDefaultTriggerButton;
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m_buttons[kTopButton] = kDefaultTopButton;
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Joystick::Joystick(int port)
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: GenericHID(port), m_axes(std::max(GetAxisCount(), kMinNumAxes)) {
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m_axes[static_cast<int>(Axis::kX)] = kDefaultXAxis;
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m_axes[static_cast<int>(Axis::kY)] = kDefaultYAxis;
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m_axes[static_cast<int>(Axis::kZ)] = kDefaultZAxis;
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m_axes[static_cast<int>(Axis::kTwist)] = kDefaultTwistAxis;
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m_axes[static_cast<int>(Axis::kThrottle)] = kDefaultThrottleAxis;
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HAL_Report(HALUsageReporting::kResourceType_Joystick, port);
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}
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/**
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* Version of the constructor to be called by sub-classes.
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* Set the channel associated with a specified axis.
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*
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* This constructor allows the subclass to configure the number of constants
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* for axes and buttons.
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*
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* @param port The port on the Driver Station that the joystick is
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* plugged into.
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* @param numAxisTypes The number of axis types in the enum.
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* @param numButtonTypes The number of button types in the enum.
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* @param axis The axis to set the channel for.
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* @param channel The channel to set the axis to.
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*/
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Joystick::Joystick(int port, int numAxisTypes, int numButtonTypes)
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: JoystickBase(port),
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m_ds(DriverStation::GetInstance()),
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m_axes(numAxisTypes),
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m_buttons(numButtonTypes) {
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if (!joySticksInitialized) {
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for (auto& joystick : joysticks) joystick = nullptr;
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joySticksInitialized = true;
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}
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if (GetPort() >= DriverStation::kJoystickPorts) {
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wpi_setWPIError(BadJoystickIndex);
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} else {
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joysticks[GetPort()] = this;
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}
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void Joystick::SetAxisChannel(AxisType axis, int channel) {
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m_axes[axis] = channel;
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}
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Joystick* Joystick::GetStickForPort(int port) {
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Joystick* stick = joysticks[port];
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if (stick == nullptr) {
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stick = new Joystick(port);
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joysticks[port] = stick;
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}
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return stick;
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/**
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* Set the channel associated with the X axis.
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*
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* @param channel The channel to set the axis to.
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*/
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void Joystick::SetXChannel(int channel) {
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m_axes[static_cast<int>(Axis::kX)] = channel;
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}
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/**
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* Set the channel associated with the Y axis.
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*
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* @param axis The axis to set the channel for.
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* @param channel The channel to set the axis to.
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*/
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void Joystick::SetYChannel(int channel) {
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m_axes[static_cast<int>(Axis::kY)] = channel;
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}
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/**
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* Set the channel associated with the Z axis.
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*
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* @param axis The axis to set the channel for.
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* @param channel The channel to set the axis to.
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*/
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void Joystick::SetZChannel(int channel) {
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m_axes[static_cast<int>(Axis::kZ)] = channel;
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}
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/**
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* Set the channel associated with the twist axis.
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*
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* @param axis The axis to set the channel for.
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* @param channel The channel to set the axis to.
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*/
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void Joystick::SetTwistChannel(int channel) {
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m_axes[static_cast<int>(Axis::kTwist)] = channel;
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}
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/**
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* Set the channel associated with the throttle axis.
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*
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* @param axis The axis to set the channel for.
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* @param channel The channel to set the axis to.
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*/
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void Joystick::SetThrottleChannel(int channel) {
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m_axes[static_cast<int>(Axis::kThrottle)] = channel;
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}
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/**
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* Get the channel currently associated with the X axis.
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*
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* @return The channel for the axis.
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*/
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int Joystick::GetXChannel() const { return m_axes[static_cast<int>(Axis::kX)]; }
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/**
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* Get the channel currently associated with the Y axis.
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*
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* @return The channel for the axis.
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*/
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int Joystick::GetYChannel() const { return m_axes[static_cast<int>(Axis::kY)]; }
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/**
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* Get the channel currently associated with the Z axis.
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*
|
||||
* @return The channel for the axis.
|
||||
*/
|
||||
int Joystick::GetZChannel() const { return m_axes[static_cast<int>(Axis::kZ)]; }
|
||||
|
||||
/**
|
||||
* Get the channel currently associated with the twist axis.
|
||||
*
|
||||
* @return The channel for the axis.
|
||||
*/
|
||||
int Joystick::GetTwistChannel() const {
|
||||
return m_axes[static_cast<int>(Axis::kTwist)];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the channel currently associated with the throttle axis.
|
||||
*
|
||||
* @return The channel for the axis.
|
||||
*/
|
||||
int Joystick::GetThrottleChannel() const {
|
||||
return m_axes[static_cast<int>(Axis::kThrottle)];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -92,7 +148,7 @@ Joystick* Joystick::GetStickForPort(int port) {
|
||||
* here to complete the GenericHID interface.
|
||||
*/
|
||||
double Joystick::GetX(JoystickHand hand) const {
|
||||
return GetRawAxis(m_axes[kXAxis]);
|
||||
return GetRawAxis(m_axes[kDefaultXAxis]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -104,7 +160,7 @@ double Joystick::GetX(JoystickHand hand) const {
|
||||
* here to complete the GenericHID interface.
|
||||
*/
|
||||
double Joystick::GetY(JoystickHand hand) const {
|
||||
return GetRawAxis(m_axes[kYAxis]);
|
||||
return GetRawAxis(m_axes[kDefaultYAxis]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -112,16 +168,16 @@ double Joystick::GetY(JoystickHand hand) const {
|
||||
*
|
||||
* This depends on the mapping of the joystick connected to the current port.
|
||||
*/
|
||||
double Joystick::GetZ(JoystickHand hand) const {
|
||||
return GetRawAxis(m_axes[kZAxis]);
|
||||
}
|
||||
double Joystick::GetZ() const { return GetRawAxis(m_axes[kDefaultZAxis]); }
|
||||
|
||||
/**
|
||||
* Get the twist value of the current joystick.
|
||||
*
|
||||
* This depends on the mapping of the joystick connected to the current port.
|
||||
*/
|
||||
double Joystick::GetTwist() const { return GetRawAxis(m_axes[kTwistAxis]); }
|
||||
double Joystick::GetTwist() const {
|
||||
return GetRawAxis(m_axes[kDefaultTwistAxis]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the throttle value of the current joystick.
|
||||
@@ -129,7 +185,7 @@ double Joystick::GetTwist() const { return GetRawAxis(m_axes[kTwistAxis]); }
|
||||
* This depends on the mapping of the joystick connected to the current port.
|
||||
*/
|
||||
double Joystick::GetThrottle() const {
|
||||
return GetRawAxis(m_axes[kThrottleAxis]);
|
||||
return GetRawAxis(m_axes[kDefaultThrottleAxis]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -145,15 +201,15 @@ double Joystick::GetThrottle() const {
|
||||
double Joystick::GetAxis(AxisType axis) const {
|
||||
switch (axis) {
|
||||
case kXAxis:
|
||||
return this->GetX();
|
||||
return GetX();
|
||||
case kYAxis:
|
||||
return this->GetY();
|
||||
return GetY();
|
||||
case kZAxis:
|
||||
return this->GetZ();
|
||||
return GetZ();
|
||||
case kTwistAxis:
|
||||
return this->GetTwist();
|
||||
return GetTwist();
|
||||
case kThrottleAxis:
|
||||
return this->GetThrottle();
|
||||
return GetThrottle();
|
||||
default:
|
||||
wpi_setWPIError(BadJoystickAxis);
|
||||
return 0.0;
|
||||
@@ -165,12 +221,28 @@ double Joystick::GetAxis(AxisType axis) const {
|
||||
*
|
||||
* Look up which button has been assigned to the trigger and read its state.
|
||||
*
|
||||
* @param hand This parameter is ignored for the Joystick class and is only
|
||||
* here to complete the GenericHID interface.
|
||||
* @return The state of the trigger.
|
||||
*/
|
||||
bool Joystick::GetTrigger(JoystickHand hand) const {
|
||||
return GetRawButton(m_buttons[kTriggerButton]);
|
||||
bool Joystick::GetTrigger() const {
|
||||
return GetRawButton(static_cast<int>(Button::kTrigger));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the trigger was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool Joystick::GetTriggerPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kTrigger));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the trigger was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool Joystick::GetTriggerReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kTrigger));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -178,12 +250,39 @@ bool Joystick::GetTrigger(JoystickHand hand) const {
|
||||
*
|
||||
* Look up which button has been assigned to the top and read its state.
|
||||
*
|
||||
* @param hand This parameter is ignored for the Joystick class and is only
|
||||
* here to complete the GenericHID interface.
|
||||
* @return The state of the top button.
|
||||
*/
|
||||
bool Joystick::GetTop(JoystickHand hand) const {
|
||||
return GetRawButton(m_buttons[kTopButton]);
|
||||
bool Joystick::GetTop() const {
|
||||
return GetRawButton(static_cast<int>(Button::kTop));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the top button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool Joystick::GetTopPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kTop));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the top button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool Joystick::GetTopReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kTop));
|
||||
}
|
||||
|
||||
Joystick* Joystick::GetStickForPort(int port) {
|
||||
static std::array<std::unique_ptr<Joystick>, DriverStation::kJoystickPorts>
|
||||
joysticks{};
|
||||
auto stick = joysticks[port].get();
|
||||
if (stick == nullptr) {
|
||||
joysticks[port] = std::make_unique<Joystick>(port);
|
||||
stick = joysticks[port].get();
|
||||
}
|
||||
return stick;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -195,57 +294,8 @@ bool Joystick::GetTop(JoystickHand hand) const {
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool Joystick::GetButton(ButtonType button) const {
|
||||
switch (button) {
|
||||
case kTriggerButton:
|
||||
return GetTrigger();
|
||||
case kTopButton:
|
||||
return GetTop();
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the number of axis for a joystick
|
||||
*
|
||||
* @return the number of axis for the current joystick
|
||||
*/
|
||||
int Joystick::GetAxisCount() const { return m_ds.GetStickAxisCount(GetPort()); }
|
||||
|
||||
/**
|
||||
* Get the axis type of a joystick axis.
|
||||
*
|
||||
* @return the axis type of a joystick axis.
|
||||
*/
|
||||
int Joystick::GetAxisType(int axis) const {
|
||||
return m_ds.GetJoystickAxisType(GetPort(), axis);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the number of buttons for a joystick.
|
||||
*
|
||||
* @return the number of buttons on the current joystick
|
||||
*/
|
||||
int Joystick::GetButtonCount() const {
|
||||
return m_ds.GetStickButtonCount(GetPort());
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the channel currently associated with the specified axis.
|
||||
*
|
||||
* @param axis The axis to look up the channel for.
|
||||
* @return The channel fr the axis.
|
||||
*/
|
||||
int Joystick::GetAxisChannel(AxisType axis) const { return m_axes[axis]; }
|
||||
|
||||
/**
|
||||
* Set the channel associated with a specified axis.
|
||||
*
|
||||
* @param axis The axis to set the channel for.
|
||||
* @param channel The channel to set the axis to.
|
||||
*/
|
||||
void Joystick::SetAxisChannel(AxisType axis, int channel) {
|
||||
m_axes[axis] = channel;
|
||||
int temp = button;
|
||||
return GetRawButton(static_cast<int>(static_cast<Button>(temp)));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -278,5 +328,5 @@ double Joystick::GetDirectionRadians() const {
|
||||
* @return The direction of the vector in degrees
|
||||
*/
|
||||
double Joystick::GetDirectionDegrees() const {
|
||||
return (180 / std::acos(-1)) * GetDirectionRadians();
|
||||
return (180 / kPi) * GetDirectionRadians();
|
||||
}
|
||||
|
||||
@@ -9,20 +9,17 @@
|
||||
|
||||
#include <HAL/HAL.h>
|
||||
|
||||
#include "DriverStation.h"
|
||||
|
||||
using namespace frc;
|
||||
|
||||
/**
|
||||
* Construct an instance of an Xbox controller.
|
||||
*
|
||||
* The joystick index is the USB port on the Driver Station.
|
||||
* The controller index is the USB port on the Driver Station.
|
||||
*
|
||||
* @param port The port on the Driver Station that the joystick is plugged into
|
||||
* (0-5).
|
||||
* @param port The port on the Driver Station that the controller is plugged
|
||||
* into (0-5).
|
||||
*/
|
||||
XboxController::XboxController(int port)
|
||||
: GamepadBase(port), m_ds(DriverStation::GetInstance()) {
|
||||
XboxController::XboxController(int port) : GenericHID(port) {
|
||||
// HAL_Report(HALUsageReporting::kResourceType_XboxController, port);
|
||||
HAL_Report(HALUsageReporting::kResourceType_Joystick, port);
|
||||
}
|
||||
@@ -53,33 +50,6 @@ double XboxController::GetY(JoystickHand hand) const {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the bumper button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
*/
|
||||
bool XboxController::GetBumper(JoystickHand hand) const {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButton(5);
|
||||
} else {
|
||||
return GetRawButton(6);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the stick button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetStickButton(JoystickHand hand) const {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButton(9);
|
||||
} else {
|
||||
return GetRawButton(10);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the trigger axis value of the controller.
|
||||
*
|
||||
@@ -94,36 +64,195 @@ double XboxController::GetTriggerAxis(JoystickHand hand) const {
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the A button on the controller.
|
||||
* Read the value of the bumper button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
*/
|
||||
bool XboxController::GetBumper(JoystickHand hand) const {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButton(static_cast<int>(Button::kBumperLeft));
|
||||
} else {
|
||||
return GetRawButton(static_cast<int>(Button::kBumperRight));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the bumper was pressed since the last check.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetBumperPressed(JoystickHand hand) {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kBumperLeft));
|
||||
} else {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kBumperRight));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the bumper was released since the last check.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetBumperReleased(JoystickHand hand) {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kBumperLeft));
|
||||
} else {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kBumperRight));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the stick button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetAButton() const { return GetRawButton(1); }
|
||||
bool XboxController::GetStickButton(JoystickHand hand) const {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButton(static_cast<int>(Button::kStickLeft));
|
||||
} else {
|
||||
return GetRawButton(static_cast<int>(Button::kStickRight));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the stick button was pressed since the last check.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetStickButtonPressed(JoystickHand hand) {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kStickLeft));
|
||||
} else {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kStickRight));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the stick button was released since the last check.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetStickButtonReleased(JoystickHand hand) {
|
||||
if (hand == kLeftHand) {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kStickLeft));
|
||||
} else {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kStickRight));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the A button on the controller.
|
||||
*
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetAButton() const {
|
||||
return GetRawButton(static_cast<int>(Button::kA));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the A button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetAButtonPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kA));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the A button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetAButtonReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kA));
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the B button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetBButton() const { return GetRawButton(2); }
|
||||
bool XboxController::GetBButton() const {
|
||||
return GetRawButton(static_cast<int>(Button::kB));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the B button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetBButtonPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kB));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the B button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetBButtonReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kB));
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the X button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetXButton() const { return GetRawButton(3); }
|
||||
bool XboxController::GetXButton() const {
|
||||
return GetRawButton(static_cast<int>(Button::kX));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the X button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetXButtonPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kX));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the X button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetXButtonReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kX));
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the Y button on the controller.
|
||||
*
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetYButton() const { return GetRawButton(4); }
|
||||
bool XboxController::GetYButton() const {
|
||||
return GetRawButton(static_cast<int>(Button::kY));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the Y button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetYButtonPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kY));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the Y button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetYButtonReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kY));
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the back button on the controller.
|
||||
@@ -131,7 +260,27 @@ bool XboxController::GetYButton() const { return GetRawButton(4); }
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetBackButton() const { return GetRawButton(7); }
|
||||
bool XboxController::GetBackButton() const {
|
||||
return GetRawButton(static_cast<int>(Button::kBack));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the back button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetBackButtonPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kBack));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the back button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetBackButtonReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kBack));
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the value of the start button on the controller.
|
||||
@@ -139,4 +288,24 @@ bool XboxController::GetBackButton() const { return GetRawButton(7); }
|
||||
* @param hand Side of controller whose value should be returned.
|
||||
* @return The state of the button.
|
||||
*/
|
||||
bool XboxController::GetStartButton() const { return GetRawButton(8); }
|
||||
bool XboxController::GetStartButton() const {
|
||||
return GetRawButton(static_cast<int>(Button::kStart));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the start button was pressed since the last check.
|
||||
*
|
||||
* @return Whether the button was pressed since the last check.
|
||||
*/
|
||||
bool XboxController::GetStartButtonPressed() {
|
||||
return GetRawButtonPressed(static_cast<int>(Button::kStart));
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the start button was released since the last check.
|
||||
*
|
||||
* @return Whether the button was released since the last check.
|
||||
*/
|
||||
bool XboxController::GetStartButtonReleased() {
|
||||
return GetRawButtonReleased(static_cast<int>(Button::kStart));
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -38,10 +39,13 @@ class DriverStation : public SensorBase, public RobotStateInterface {
|
||||
|
||||
static const int kJoystickPorts = 6;
|
||||
|
||||
bool GetStickButton(int stick, int button);
|
||||
bool GetStickButtonPressed(int stick, int button);
|
||||
bool GetStickButtonReleased(int stick, int button);
|
||||
|
||||
double GetStickAxis(int stick, int axis);
|
||||
int GetStickPOV(int stick, int pov);
|
||||
int GetStickButtons(int stick) const;
|
||||
bool GetStickButton(int stick, int button);
|
||||
|
||||
int GetStickAxisCount(int stick) const;
|
||||
int GetStickPOVCount(int stick) const;
|
||||
@@ -112,6 +116,10 @@ class DriverStation : public SensorBase, public RobotStateInterface {
|
||||
std::unique_ptr<HAL_JoystickButtons[]> m_joystickButtonsCache;
|
||||
std::unique_ptr<HAL_JoystickDescriptor[]> m_joystickDescriptorCache;
|
||||
|
||||
// Joystick button rising/falling edge flags
|
||||
std::array<uint32_t, kJoystickPorts> m_joystickButtonsPressed;
|
||||
std::array<uint32_t, kJoystickPorts> m_joystickButtonsReleased;
|
||||
|
||||
// Internal Driver Station thread
|
||||
std::thread m_dsThread;
|
||||
std::atomic<bool> m_isRunning{false};
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <support/deprecated.h>
|
||||
|
||||
#include "GenericHID.h"
|
||||
|
||||
namespace frc {
|
||||
@@ -14,7 +16,8 @@ namespace frc {
|
||||
/**
|
||||
* Gamepad Interface.
|
||||
*/
|
||||
class GamepadBase : public GenericHID {
|
||||
class WPI_DEPRECATED("Inherit directly from GenericHID instead.") GamepadBase
|
||||
: public GenericHID {
|
||||
public:
|
||||
explicit GamepadBase(int port);
|
||||
virtual ~GamepadBase() = default;
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "ErrorBase.h"
|
||||
|
||||
namespace frc {
|
||||
|
||||
class DriverStation;
|
||||
@@ -18,11 +20,11 @@ class DriverStation;
|
||||
/**
|
||||
* GenericHID Interface.
|
||||
*/
|
||||
class GenericHID {
|
||||
class GenericHID : public ErrorBase {
|
||||
public:
|
||||
typedef enum { kLeftRumble, kRightRumble } RumbleType;
|
||||
enum RumbleType { kLeftRumble, kRightRumble };
|
||||
|
||||
typedef enum {
|
||||
enum HIDType {
|
||||
kUnknown = -1,
|
||||
kXInputUnknown = 0,
|
||||
kXInputGamepad = 1,
|
||||
@@ -40,7 +42,7 @@ class GenericHID {
|
||||
kHIDDriving = 22,
|
||||
kHIDFlight = 23,
|
||||
kHID1stPerson = 24
|
||||
} HIDType;
|
||||
};
|
||||
|
||||
enum JoystickHand { kLeftHand = 0, kRightHand = 1 };
|
||||
|
||||
@@ -49,16 +51,23 @@ class GenericHID {
|
||||
|
||||
virtual double GetX(JoystickHand hand = kRightHand) const = 0;
|
||||
virtual double GetY(JoystickHand hand = kRightHand) const = 0;
|
||||
virtual double GetRawAxis(int axis) const;
|
||||
|
||||
bool GetRawButton(int button) const;
|
||||
bool GetRawButtonPressed(int button);
|
||||
bool GetRawButtonReleased(int button);
|
||||
|
||||
double GetRawAxis(int axis) const;
|
||||
int GetPOV(int pov = 0) const;
|
||||
int GetPOVCount() const;
|
||||
|
||||
int GetPort() const;
|
||||
int GetAxisCount() const;
|
||||
int GetPOVCount() const;
|
||||
int GetButtonCount() const;
|
||||
|
||||
GenericHID::HIDType GetType() const;
|
||||
std::string GetName() const;
|
||||
int GetAxisType(int axis) const;
|
||||
|
||||
int GetPort() const;
|
||||
|
||||
void SetOutput(int outputNumber, bool value);
|
||||
void SetOutputs(int value);
|
||||
|
||||
@@ -7,82 +7,90 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "ErrorBase.h"
|
||||
#include "JoystickBase.h"
|
||||
#include <support/deprecated.h>
|
||||
|
||||
#include "GenericHID.h"
|
||||
|
||||
namespace frc {
|
||||
|
||||
class DriverStation;
|
||||
|
||||
/**
|
||||
* Handle input from standard Joysticks connected to the Driver Station.
|
||||
*
|
||||
* This class handles standard input that comes from the Driver Station. Each
|
||||
* time a value is requested the most recent value is returned. There is a
|
||||
* single class instance for each joystick and the mapping of ports to hardware
|
||||
* buttons depends on the code in the Driver Station.
|
||||
*/
|
||||
class Joystick : public JoystickBase, public ErrorBase {
|
||||
class Joystick : public GenericHID {
|
||||
public:
|
||||
static const int kDefaultXAxis = 0;
|
||||
static const int kDefaultYAxis = 1;
|
||||
static const int kDefaultZAxis = 2;
|
||||
static const int kDefaultTwistAxis = 2;
|
||||
static const int kDefaultThrottleAxis = 3;
|
||||
static constexpr int kDefaultXAxis = 0;
|
||||
static constexpr int kDefaultYAxis = 1;
|
||||
static constexpr int kDefaultZAxis = 2;
|
||||
static constexpr int kDefaultTwistAxis = 2;
|
||||
static constexpr int kDefaultThrottleAxis = 3;
|
||||
static constexpr int kMinNumAxes = 4;
|
||||
|
||||
typedef enum {
|
||||
kXAxis,
|
||||
kYAxis,
|
||||
kZAxis,
|
||||
kTwistAxis,
|
||||
kThrottleAxis,
|
||||
kNumAxisTypes
|
||||
} AxisType;
|
||||
|
||||
static const int kDefaultTriggerButton = 1;
|
||||
static const int kDefaultTopButton = 2;
|
||||
|
||||
typedef enum { kTriggerButton, kTopButton, kNumButtonTypes } ButtonType;
|
||||
enum AxisType { kXAxis, kYAxis, kZAxis, kTwistAxis, kThrottleAxis };
|
||||
enum ButtonType { kTriggerButton, kTopButton };
|
||||
|
||||
explicit Joystick(int port);
|
||||
Joystick(int port, int numAxisTypes, int numButtonTypes);
|
||||
virtual ~Joystick() = default;
|
||||
|
||||
Joystick(const Joystick&) = delete;
|
||||
Joystick& operator=(const Joystick&) = delete;
|
||||
|
||||
int GetAxisChannel(AxisType axis) const;
|
||||
void SetXChannel(int channel);
|
||||
void SetYChannel(int channel);
|
||||
void SetZChannel(int channel);
|
||||
void SetTwistChannel(int channel);
|
||||
void SetThrottleChannel(int channel);
|
||||
|
||||
WPI_DEPRECATED("Use the more specific axis channel setter functions.")
|
||||
void SetAxisChannel(AxisType axis, int channel);
|
||||
|
||||
int GetXChannel() const;
|
||||
int GetYChannel() const;
|
||||
int GetZChannel() const;
|
||||
int GetTwistChannel() const;
|
||||
int GetThrottleChannel() const;
|
||||
|
||||
WPI_DEPRECATED("Use the more specific axis channel getter functions.")
|
||||
int GetAxisChannel(AxisType axis) const;
|
||||
|
||||
double GetX(JoystickHand hand = kRightHand) const override;
|
||||
double GetY(JoystickHand hand = kRightHand) const override;
|
||||
double GetZ(JoystickHand hand = kRightHand) const override;
|
||||
double GetTwist() const override;
|
||||
double GetThrottle() const override;
|
||||
virtual double GetAxis(AxisType axis) const;
|
||||
double GetZ() const;
|
||||
double GetTwist() const;
|
||||
double GetThrottle() const;
|
||||
|
||||
bool GetTrigger(JoystickHand hand = kRightHand) const override;
|
||||
bool GetTop(JoystickHand hand = kRightHand) const override;
|
||||
bool GetButton(ButtonType button) const;
|
||||
WPI_DEPRECATED("Use the more specific axis channel getter functions.")
|
||||
double GetAxis(AxisType axis) const;
|
||||
|
||||
bool GetTrigger() const;
|
||||
bool GetTriggerPressed();
|
||||
bool GetTriggerReleased();
|
||||
|
||||
bool GetTop() const;
|
||||
bool GetTopPressed();
|
||||
bool GetTopReleased();
|
||||
|
||||
WPI_DEPRECATED("Use Joystick instances instead.")
|
||||
static Joystick* GetStickForPort(int port);
|
||||
|
||||
virtual double GetMagnitude() const;
|
||||
virtual double GetDirectionRadians() const;
|
||||
virtual double GetDirectionDegrees() const;
|
||||
WPI_DEPRECATED("Use the more specific button getter functions.")
|
||||
bool GetButton(ButtonType button) const;
|
||||
|
||||
int GetAxisType(int axis) const;
|
||||
|
||||
int GetAxisCount() const;
|
||||
int GetButtonCount() const;
|
||||
double GetMagnitude() const;
|
||||
double GetDirectionRadians() const;
|
||||
double GetDirectionDegrees() const;
|
||||
|
||||
private:
|
||||
DriverStation& m_ds;
|
||||
enum class Axis { kX, kY, kZ, kTwist, kThrottle };
|
||||
enum class Button { kTrigger = 1, kTop = 2 };
|
||||
|
||||
std::vector<int> m_axes;
|
||||
std::vector<int> m_buttons;
|
||||
};
|
||||
|
||||
} // namespace frc
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <support/deprecated.h>
|
||||
|
||||
#include "GenericHID.h"
|
||||
|
||||
namespace frc {
|
||||
@@ -14,7 +16,8 @@ namespace frc {
|
||||
/**
|
||||
* Joystick Interface.
|
||||
*/
|
||||
class JoystickBase : public GenericHID {
|
||||
class WPI_DEPRECATED("Inherit directly from GenericHID instead.") JoystickBase
|
||||
: public GenericHID {
|
||||
public:
|
||||
explicit JoystickBase(int port);
|
||||
virtual ~JoystickBase() = default;
|
||||
@@ -22,9 +25,6 @@ class JoystickBase : public GenericHID {
|
||||
virtual double GetZ(JoystickHand hand = kRightHand) const = 0;
|
||||
virtual double GetTwist() const = 0;
|
||||
virtual double GetThrottle() const = 0;
|
||||
|
||||
virtual bool GetTrigger(JoystickHand hand = kRightHand) const = 0;
|
||||
virtual bool GetTop(JoystickHand hand = kRightHand) const = 0;
|
||||
};
|
||||
|
||||
} // namespace frc
|
||||
|
||||
@@ -7,23 +7,20 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ErrorBase.h"
|
||||
#include "GamepadBase.h"
|
||||
#include "GenericHID.h"
|
||||
|
||||
namespace frc {
|
||||
|
||||
class DriverStation;
|
||||
|
||||
/**
|
||||
* Handle input from Xbox 360 or Xbox One controllers connected to the Driver
|
||||
* Station.
|
||||
*
|
||||
* This class handles Xbox input that comes from the Driver Station. Each time a
|
||||
* value is requested the most recent value is returend. There is a single class
|
||||
* value is requested the most recent value is returned. There is a single class
|
||||
* instance for each controller and the mapping of ports to hardware buttons
|
||||
* depends on the code in the Driver Station.
|
||||
*/
|
||||
class XboxController : public GamepadBase, public ErrorBase {
|
||||
class XboxController : public GenericHID {
|
||||
public:
|
||||
explicit XboxController(int port);
|
||||
virtual ~XboxController() = default;
|
||||
@@ -33,21 +30,53 @@ class XboxController : public GamepadBase, public ErrorBase {
|
||||
|
||||
double GetX(JoystickHand hand) const override;
|
||||
double GetY(JoystickHand hand) const override;
|
||||
double GetTriggerAxis(JoystickHand hand) const;
|
||||
|
||||
bool GetBumper(JoystickHand hand) const override;
|
||||
bool GetStickButton(JoystickHand hand) const override;
|
||||
bool GetBumper(JoystickHand hand) const;
|
||||
bool GetBumperPressed(JoystickHand hand);
|
||||
bool GetBumperReleased(JoystickHand hand);
|
||||
|
||||
virtual double GetTriggerAxis(JoystickHand hand) const;
|
||||
bool GetStickButton(JoystickHand hand) const;
|
||||
bool GetStickButtonPressed(JoystickHand hand);
|
||||
bool GetStickButtonReleased(JoystickHand hand);
|
||||
|
||||
bool GetAButton() const;
|
||||
bool GetAButtonPressed();
|
||||
bool GetAButtonReleased();
|
||||
|
||||
bool GetBButton() const;
|
||||
bool GetBButtonPressed();
|
||||
bool GetBButtonReleased();
|
||||
|
||||
bool GetXButton() const;
|
||||
bool GetXButtonPressed();
|
||||
bool GetXButtonReleased();
|
||||
|
||||
bool GetYButton() const;
|
||||
bool GetYButtonPressed();
|
||||
bool GetYButtonReleased();
|
||||
|
||||
bool GetBackButton() const;
|
||||
bool GetBackButtonPressed();
|
||||
bool GetBackButtonReleased();
|
||||
|
||||
bool GetStartButton() const;
|
||||
bool GetStartButtonPressed();
|
||||
bool GetStartButtonReleased();
|
||||
|
||||
private:
|
||||
DriverStation& m_ds;
|
||||
enum class Button {
|
||||
kBumperLeft = 5,
|
||||
kBumperRight = 6,
|
||||
kStickLeft = 9,
|
||||
kStickRight = 10,
|
||||
kA = 1,
|
||||
kB = 2,
|
||||
kX = 3,
|
||||
kY = 4,
|
||||
kBack = 7,
|
||||
kStart = 8
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace frc
|
||||
|
||||
Reference in New Issue
Block a user