mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-25 01:41:43 +00:00
Added functions for detecting button press and release events (#626)
I also shuffled around the HID interfaces to be more intuitive, deprecated some Joystick and XboxController member functions, and deprecated the JoystickBase and GamepadBase classes. Supersedes #89.
This commit is contained in:
committed by
Peter Johnson
parent
c33fca34e9
commit
21585f70a8
@@ -7,6 +7,7 @@
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#pragma once
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#include <array>
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#include <atomic>
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#include <memory>
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#include <mutex>
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@@ -38,10 +39,13 @@ class DriverStation : public SensorBase, public RobotStateInterface {
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static const int kJoystickPorts = 6;
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bool GetStickButton(int stick, int button);
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bool GetStickButtonPressed(int stick, int button);
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bool GetStickButtonReleased(int stick, int button);
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double GetStickAxis(int stick, int axis);
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int GetStickPOV(int stick, int pov);
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int GetStickButtons(int stick) const;
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bool GetStickButton(int stick, int button);
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int GetStickAxisCount(int stick) const;
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int GetStickPOVCount(int stick) const;
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@@ -112,6 +116,10 @@ class DriverStation : public SensorBase, public RobotStateInterface {
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std::unique_ptr<HAL_JoystickButtons[]> m_joystickButtonsCache;
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std::unique_ptr<HAL_JoystickDescriptor[]> m_joystickDescriptorCache;
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// Joystick button rising/falling edge flags
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std::array<uint32_t, kJoystickPorts> m_joystickButtonsPressed;
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std::array<uint32_t, kJoystickPorts> m_joystickButtonsReleased;
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// Internal Driver Station thread
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std::thread m_dsThread;
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std::atomic<bool> m_isRunning{false};
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@@ -7,6 +7,8 @@
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#pragma once
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#include <support/deprecated.h>
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#include "GenericHID.h"
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namespace frc {
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@@ -14,7 +16,8 @@ namespace frc {
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/**
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* Gamepad Interface.
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*/
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class GamepadBase : public GenericHID {
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class WPI_DEPRECATED("Inherit directly from GenericHID instead.") GamepadBase
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: public GenericHID {
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public:
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explicit GamepadBase(int port);
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virtual ~GamepadBase() = default;
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@@ -11,6 +11,8 @@
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#include <string>
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#include "ErrorBase.h"
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namespace frc {
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class DriverStation;
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@@ -18,11 +20,11 @@ class DriverStation;
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/**
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* GenericHID Interface.
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*/
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class GenericHID {
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class GenericHID : public ErrorBase {
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public:
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typedef enum { kLeftRumble, kRightRumble } RumbleType;
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enum RumbleType { kLeftRumble, kRightRumble };
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typedef enum {
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enum HIDType {
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kUnknown = -1,
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kXInputUnknown = 0,
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kXInputGamepad = 1,
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@@ -40,7 +42,7 @@ class GenericHID {
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kHIDDriving = 22,
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kHIDFlight = 23,
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kHID1stPerson = 24
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} HIDType;
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};
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enum JoystickHand { kLeftHand = 0, kRightHand = 1 };
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@@ -49,16 +51,23 @@ class GenericHID {
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virtual double GetX(JoystickHand hand = kRightHand) const = 0;
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virtual double GetY(JoystickHand hand = kRightHand) const = 0;
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virtual double GetRawAxis(int axis) const;
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bool GetRawButton(int button) const;
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bool GetRawButtonPressed(int button);
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bool GetRawButtonReleased(int button);
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double GetRawAxis(int axis) const;
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int GetPOV(int pov = 0) const;
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int GetPOVCount() const;
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int GetPort() const;
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int GetAxisCount() const;
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int GetPOVCount() const;
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int GetButtonCount() const;
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GenericHID::HIDType GetType() const;
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std::string GetName() const;
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int GetAxisType(int axis) const;
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int GetPort() const;
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void SetOutput(int outputNumber, bool value);
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void SetOutputs(int value);
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@@ -7,82 +7,90 @@
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#pragma once
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "ErrorBase.h"
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#include "JoystickBase.h"
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#include <support/deprecated.h>
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#include "GenericHID.h"
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namespace frc {
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class DriverStation;
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/**
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* Handle input from standard Joysticks connected to the Driver Station.
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*
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* This class handles standard input that comes from the Driver Station. Each
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* time a value is requested the most recent value is returned. There is a
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* single class instance for each joystick and the mapping of ports to hardware
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* buttons depends on the code in the Driver Station.
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*/
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class Joystick : public JoystickBase, public ErrorBase {
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class Joystick : public GenericHID {
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public:
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static const int kDefaultXAxis = 0;
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static const int kDefaultYAxis = 1;
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static const int kDefaultZAxis = 2;
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static const int kDefaultTwistAxis = 2;
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static const int kDefaultThrottleAxis = 3;
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static constexpr int kDefaultXAxis = 0;
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static constexpr int kDefaultYAxis = 1;
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static constexpr int kDefaultZAxis = 2;
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static constexpr int kDefaultTwistAxis = 2;
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static constexpr int kDefaultThrottleAxis = 3;
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static constexpr int kMinNumAxes = 4;
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typedef enum {
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kXAxis,
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kYAxis,
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kZAxis,
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kTwistAxis,
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kThrottleAxis,
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kNumAxisTypes
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} AxisType;
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static const int kDefaultTriggerButton = 1;
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static const int kDefaultTopButton = 2;
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typedef enum { kTriggerButton, kTopButton, kNumButtonTypes } ButtonType;
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enum AxisType { kXAxis, kYAxis, kZAxis, kTwistAxis, kThrottleAxis };
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enum ButtonType { kTriggerButton, kTopButton };
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explicit Joystick(int port);
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Joystick(int port, int numAxisTypes, int numButtonTypes);
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virtual ~Joystick() = default;
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Joystick(const Joystick&) = delete;
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Joystick& operator=(const Joystick&) = delete;
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int GetAxisChannel(AxisType axis) const;
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void SetXChannel(int channel);
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void SetYChannel(int channel);
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void SetZChannel(int channel);
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void SetTwistChannel(int channel);
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void SetThrottleChannel(int channel);
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WPI_DEPRECATED("Use the more specific axis channel setter functions.")
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void SetAxisChannel(AxisType axis, int channel);
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int GetXChannel() const;
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int GetYChannel() const;
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int GetZChannel() const;
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int GetTwistChannel() const;
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int GetThrottleChannel() const;
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WPI_DEPRECATED("Use the more specific axis channel getter functions.")
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int GetAxisChannel(AxisType axis) const;
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double GetX(JoystickHand hand = kRightHand) const override;
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double GetY(JoystickHand hand = kRightHand) const override;
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double GetZ(JoystickHand hand = kRightHand) const override;
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double GetTwist() const override;
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double GetThrottle() const override;
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virtual double GetAxis(AxisType axis) const;
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double GetZ() const;
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double GetTwist() const;
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double GetThrottle() const;
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bool GetTrigger(JoystickHand hand = kRightHand) const override;
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bool GetTop(JoystickHand hand = kRightHand) const override;
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bool GetButton(ButtonType button) const;
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WPI_DEPRECATED("Use the more specific axis channel getter functions.")
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double GetAxis(AxisType axis) const;
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bool GetTrigger() const;
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bool GetTriggerPressed();
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bool GetTriggerReleased();
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bool GetTop() const;
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bool GetTopPressed();
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bool GetTopReleased();
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WPI_DEPRECATED("Use Joystick instances instead.")
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static Joystick* GetStickForPort(int port);
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virtual double GetMagnitude() const;
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virtual double GetDirectionRadians() const;
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virtual double GetDirectionDegrees() const;
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WPI_DEPRECATED("Use the more specific button getter functions.")
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bool GetButton(ButtonType button) const;
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int GetAxisType(int axis) const;
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int GetAxisCount() const;
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int GetButtonCount() const;
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double GetMagnitude() const;
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double GetDirectionRadians() const;
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double GetDirectionDegrees() const;
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private:
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DriverStation& m_ds;
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enum class Axis { kX, kY, kZ, kTwist, kThrottle };
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enum class Button { kTrigger = 1, kTop = 2 };
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std::vector<int> m_axes;
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std::vector<int> m_buttons;
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};
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} // namespace frc
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@@ -7,6 +7,8 @@
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#pragma once
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#include <support/deprecated.h>
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#include "GenericHID.h"
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namespace frc {
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@@ -14,7 +16,8 @@ namespace frc {
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/**
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* Joystick Interface.
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*/
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class JoystickBase : public GenericHID {
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class WPI_DEPRECATED("Inherit directly from GenericHID instead.") JoystickBase
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: public GenericHID {
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public:
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explicit JoystickBase(int port);
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virtual ~JoystickBase() = default;
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@@ -22,9 +25,6 @@ class JoystickBase : public GenericHID {
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virtual double GetZ(JoystickHand hand = kRightHand) const = 0;
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virtual double GetTwist() const = 0;
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virtual double GetThrottle() const = 0;
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virtual bool GetTrigger(JoystickHand hand = kRightHand) const = 0;
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virtual bool GetTop(JoystickHand hand = kRightHand) const = 0;
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};
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} // namespace frc
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@@ -7,23 +7,20 @@
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#pragma once
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#include "ErrorBase.h"
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#include "GamepadBase.h"
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#include "GenericHID.h"
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namespace frc {
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class DriverStation;
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/**
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* Handle input from Xbox 360 or Xbox One controllers connected to the Driver
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* Station.
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*
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* This class handles Xbox input that comes from the Driver Station. Each time a
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* value is requested the most recent value is returend. There is a single class
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* value is requested the most recent value is returned. There is a single class
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* instance for each controller and the mapping of ports to hardware buttons
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* depends on the code in the Driver Station.
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*/
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class XboxController : public GamepadBase, public ErrorBase {
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class XboxController : public GenericHID {
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public:
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explicit XboxController(int port);
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virtual ~XboxController() = default;
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@@ -33,21 +30,53 @@ class XboxController : public GamepadBase, public ErrorBase {
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double GetX(JoystickHand hand) const override;
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double GetY(JoystickHand hand) const override;
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double GetTriggerAxis(JoystickHand hand) const;
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bool GetBumper(JoystickHand hand) const override;
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bool GetStickButton(JoystickHand hand) const override;
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bool GetBumper(JoystickHand hand) const;
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bool GetBumperPressed(JoystickHand hand);
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bool GetBumperReleased(JoystickHand hand);
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virtual double GetTriggerAxis(JoystickHand hand) const;
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bool GetStickButton(JoystickHand hand) const;
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bool GetStickButtonPressed(JoystickHand hand);
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bool GetStickButtonReleased(JoystickHand hand);
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bool GetAButton() const;
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bool GetAButtonPressed();
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bool GetAButtonReleased();
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bool GetBButton() const;
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bool GetBButtonPressed();
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bool GetBButtonReleased();
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bool GetXButton() const;
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bool GetXButtonPressed();
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bool GetXButtonReleased();
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bool GetYButton() const;
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bool GetYButtonPressed();
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bool GetYButtonReleased();
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bool GetBackButton() const;
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bool GetBackButtonPressed();
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bool GetBackButtonReleased();
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bool GetStartButton() const;
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bool GetStartButtonPressed();
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bool GetStartButtonReleased();
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private:
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DriverStation& m_ds;
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enum class Button {
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kBumperLeft = 5,
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kBumperRight = 6,
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kStickLeft = 9,
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kStickRight = 10,
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kA = 1,
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kB = 2,
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kX = 3,
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kY = 4,
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kBack = 7,
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kStart = 8
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};
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};
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} // namespace frc
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